The Interactive Diagram Tag
Description
17
Tagged Pages
- AIGO Chess. International chess with Cannon pieces added. (8x8, Cells: 64) (1)
- Airplane Chess. Schmittberger's big-board variant featuring the very mobile Airplane (with zrf). (1)
- Ajax Chess. All pieces have can play one square in any direction, the Mastodon leaper complements the Knight. (10x10, Cells: 100) (1)
- All the Way Chess. Pieces must move as far as they can when moved. (8x8, Cells: 64) (1)
- Alpaca Chess. Introducing the weak but interesting Alpaca, which hops one or two steps rookwise (with zrf). (1)
- Amalgamated Chess. Incorporates some aspects of historical variants, but uses only usual equipment. (8x8, Cells: 64) (1)
- Amazon Chess. Queen may also move as a knight. (8x8, Cells: 64) (1)
- Apothecary Chess-Classic. Large board variant obtained through tinkering with known games. (1)
- Apothecary Chess-Modern. Large board variant obtained through tinkering with known games. (1)
- Arch-Chancellor Chess. Uses Archbishops instead of Bishops and Chancellors instead of Knights. (8x8, Cells: 64) (1)
- ArchCourier Chess. This game is Courier Chess expert Eric Greenwood's modernization of Courier Chess. (12x8, Cells: 96) (1)
- Archchess. Large chess variant from 17th century Italy. (10x10, Cells: 100) (1)
- Arktur. Two kings and randomized setup. (8x8, Cells: 64) (1)
- Ascension. 6x6 board with two Kings that promote to royal Queens. (1)
- Asylum Chess. 3 new unique pieces: fire-through rooks, double-capture knights, leaping bishops. (10x10, Cells: 100) (1)
- Asymmetric Chess. Chess with alternative units but classical types and mechanics. (8x8, Cells: 64) (1)
- Aviation Chess. Legan's Aviation Chess, popular during WWI, featuring the Aviator piece (with zrf). (1)
- Azchess. Missing description (10x10, Cells: 100) (1)
- Bachelor Chess. Win by mating your opponent, or marrying off your King. (7x6, Cells: 42) (1)
- Balaklava Chess. Many pieces have additional knight moves. (8x8, Cells: 64) (1)
- Balbo's chess. Board with a strange shape designed to make Bishops stronger in relation to Rooks. (Cells: 68) (1)
- Banner Xiangqi. Xiangqi with Banners (from the Game of Three Kingdoms) and simplified endgame rules. (1)
- Basic Bestiary. Like Wildeurasian Bestiary but without the Hopping-capture pieces. (13x12, Cells: 156) (1)
- Bastille Chess. Win by clearing your opponent's fortress. (8x8, Cells: 64) (1)
- Battery Chess. Chess on a Battery shaped board, with lots of batteries. (5x10, Cells: 46) (1)
- Bear Chess. A popular Russian game; bears leap to second perimeter. (1)
- Beast Chess. Replace conventional pieces with those that look like animals. (8x8, Cells: 64) (1)
- Beastmaster Chess. Large chess variant with a fantasy theme, emphasizing leaping pieces. (8x11, Cells: 84) (1)
- Besiege Chess. Double height chess board, where black is surrounded by white. (8x16, Cells: 128) (1)
- Big Chess. Chess variant on a 14 by 8 square board with extra Pawns, Knights and Bishops. (14x8, Cells: 112) (1)
- Big Outer Chess. Large variant with concentric circles on the board, so there is less concentration on the centre. (12x12, Cells: 148) (1)
- The Black Ghost. Black gets a teleporting Ghost piece that can not capture to balance White's first move advantage. (8x8, Cells: 64) (1)
- Black Hole Chess. Variant on board with 100 squares with hole in middle of board, combination pieces and hiding squares for kings. (9x11, Cells: 100) (1)
- Bland Chess 46. Orthogonal moves only on a board with 46 squares. (6x8, Cells: 46) (1)
- Blue Chip Chess. A chip, moved each turn by the players, denotes a square where pieces may not go to. (8x8, Cells: 64) (1)
- Bombardier Chess. Introducing the Bombardier, combining a rook with a camelrider (zrf exists). (1)
- Bottleneck Chess. Most pieces start the game locked up in two bottleneck parts of the board. (Cells: 41) (1)
- Bovine Chess. chess variant to illustrate new alternative notation for fairy pieces. (1)
- Brett Rules. Different mobility of queens, rooks, and bishops and a different winning condition. (8x8, Cells: 64) (1)
- Brickchucking Chess. Pieces cannot move backwards, but do give check/mate backwards. (1)
- The Bridge41. 41 square board with bridge in the middle. (5x9, Cells: 41) (1)
- Brigadier Chess. Introducing the powerful Brigadier piece on a 68-square Gustavian board. (1)
- Brotherhood Chess. Pieces cannot take pieces of the same type. (8x8, Cells: 64) (1)
- Brouhaha. Like Chess, but it really brings the ruckus! (8x8, Cells: 72) (1)
- Buccaneer Chess. Introducing the Buccaneer and the bounce-move, whereby the piece bounces diagonally away from its course (zrf available). (1)
- Cagliostro's Chess. Variant on 12 by 8 board with combination pieces. (12x8, Cells: 96) (1)
- Camelopard Chess. Game with Camelopards. (12x12, Cells: 144) (1)
- Camelrider Chess. P. Aronson's big-board variant with regular pieces and Camelriders. (1)
- Cannonrider Chess. The Cannonrider moves differently depending on square colour: on white squares as a Nightrider; else as a Chinese Cannon. (1)
- Cannons and Crabs. A variant on a 7x6 board with Crabs (improved Pawns), and Cannons (leapers). (7x6, Cells: 42) (1)
- Canoness Chess. Chess with Cannons and Canonesses (Vaos) on a differently-shaped board. (10x10, Cells: 88) (1)
- Capablanca Random Chess. Randomized setup for Capablanca chess. (10x8, Cells: 80) (1)
- Capped Pawns (Bemützte Bauern). Pawns have a double step once in their career. (1)
- Captain's Chess. Missing description (9x8, Cells: 72) (1)
- Capture the Scepter. Checkmate the king or capture the scepter located on opposing king's home square. Features extra-mobile sliding pawns. (8x8, Cells: 64) (1)
- Cardinal Chess. Just like orthodox Western "Mad Queen" Chess only substituting knight-bishop compound for Mad Queen. (8x8, Cells: 64) (1)
- Cavalier Chess. All pieces except queens have some kind of knight-movement. (8x8, Cells: 64) (1)
- Cavalry Chess. A once popular variant from the 1920's where every piece has additional jumping moves. (8x8, Cells: 64) (1)
- Caïssa Britannia. British themed variant with Lions, Unicorns, Dragons, Anglican Bishops, and a royal Queen. (10x10, Cells: 100) (1)
- Centaur Chess. Pieces move backwards as Knight. (8x8, Cells: 64) (1)
- Centennial Chess. 10x10 Variant that adds Camels, Stewards, Rotating Spearmen and Murray Lions to the standard mix. (10x10, Cells: 100) (1)
- Center of Attention. In addition to regular rules, win by moving your King to a center square. (8x8, Cells: 64) (1)
- Central Point Chess. Small 7x7 game with different pieces. (1)
- Cetina Random Chess. Play with a sissa and a chancellor from a randomly generated setup. (1)
- Cetran Chess 2. Missing description (8x8, Cells: 64) (1)
- Chak. A modern vision of what a Mayan chess would look like. (1)
- Chess. The most popular of Chess variants, Chess itself. (8x8, Cells: 64) (1)
- Chess II. Two extra files with two additional pieces (princes) on each side. (10x8, Cells: 80) (1)
- Chess and a Half. Game with extra leapers. (1)
- Chess on a Really Big Board. Chess on multiple chess boards. (16x16, Cells: 256) (1)
- Chess with Different Armies. Betza's classic variant where white and black play with different sets of pieces. (Recognized!) (1)
- Chu Shogi. Historic Japanese favorite, featuring a multi-capturing Lion. (12x12, Cells: 144) (Recognized!) (1)
- Citadel. Simple chess variant from early 20th century on 45 degrees turned board. (8x8, Cells: 64) (1)
- Citadel - 8 & 9 rank - Broadly based on Tamerlane Chess. Missing description (9x8, Cells: 72) (1)
- Citadelir chess. Grand chess + Tamerlane chess + Omega Chess. (1)
- Claustrophobia. Played utilizing 46 squares of a chessboard, using new unique pieces, all of which can be represented by the standard pieces. (5x8, Cells: 46) (1)
- Clear of knights chess. Missing description (8x8, Cells: 64) (1)
- Colossus. Large-board chess with standard pieces and double the number of bishops, rooks and knights. (10x10, Cells: 100) (1)
- The Consuls. Chess with two Kings and Pawns that can capture as Bishop, Knight, and Rook on the enemy side. (1)
- Courier 'de la Dama'. Courier Chess with a Modern Queen and other changes for more dynamic play. (12x8, Cells: 96) (1)
- Courier Chess. A large historic variant from Medieval Europe. (12x8, Cells: 96) (Recognized!) (1)
- The Crab: ffNbsN. Missing description (1)
- Crooked Board Chess. Variant on a board of standard size but odd shape. (8x12, Cells: 64) (1)
- Cross Chess. Game played on a cross-shaped board. (Cells: 64) (1)
- Cross-Eyed Chess. Two player variant on cross-shaped board. (12x12, Cells: 84) (1)
- Crossbishop Chess. Introducing the Crossbishop piece, with interesting cannon capabilities (Zillions file downloadable). (1)
- Crossbishop_Chess (8x10). A big-board variant featuring the new Crossbishop piece, an advanced cannon relative (Zillions file downloadable). (1)
- Crossover Chess. Two player variant with crossshaped board. (12x12, Cells: 64) (1)
- Crossrook Chess. Introducing the Crossrook, a versatile piece with cannon capabilities (Zillions file downloadable). (1)
- Crouching Stepper, Hidden Rider. Xiang Qi pieces' moves lengthen and shorten with location. (9x10, Cells: 90) (1)
- Crown Prince Chess. One Knight on each side is replaced by a Crown Prince. (8x8, Cells: 64) (1)
- Cuarenta. Played only of the light-colored squares of a 9 by 9 board. (1)
- Cutty Camels. Army for Chess with Different Armies that features Wizard from Omega Chess. (8x8, Cells: 64) (1)
- Cylindrical Chess. Sides of the board are supposed to be connected. (8x8, Cells: 64) (1)
- Dabbabante Chess.. Played on a 10x10 board with Super Dabbabah pieces. (10x10, Cells: 100) (1)
- Dai Shogi. Large armies including a multi-capturing Lion battle each other on a big board. (15x15, Cells: 225) (1)
- Decimaka. Game where pieces promote on making a capture. (1)
- Delegating Chess. 84 square variant in which pieces delegate moving powers. (7x12, Cells: 84) (1)
- Demi chess. Chess on a 4 by 8 board. (4x8, Cells: 32) (1)
- The Demon Game. Missing description (10x10, Cells: 100) (1)
- Dervish Chess. Large variant with a great variety of pieces. (11x11, Cells: 121) (1)
- Desert Dust. Large variant with Arabian-themed pieces. (12x12, Cells: 144) (1)
- Desert Pub Chess. A game where Desert Wazirs & Desert Ferz capture by jumping. (8x8, Cells: 64) (1)
- Diagonal pawn chess. Pawns always move diagonally, whether capturing or not. (1)
- Diamond Chess (40). Chess variant on diamond shaped board with 40 squares. (Cells: 40) (1)
- Dimachaer Chess. Introducing the Dimachaer, a bifurcation piece that always lands on the diagonal second leg (zrf available). (1)
- Dipole Chess. A cross between Chess and the game Dipole by Mark Steere. (8x8, Cells: 64) (1)
- Displacement Chess 2. The most logical step for the evolution of standard Chess: flexible castling and interchange of king and queen for one side. (8x8, Cells: 64) (1)
- Divergent Chess. All pieces capture different than they move without capturing. (10x10, Cells: 100) (1)
- Divided Forces Chess. Half of your army starts on the other side of the board. (8x8, Cells: 64) (1)
- Doublebarrel Chess. Introducing the Doublebarrel piece, a lethal cannon relative with amazing tactical capabilities (Zillions file downloadable). (1)
- Doublecannon Chess. Introducing the Doublecannon piece, a strong cannon relative with breathtaking tactical capabilities (Zillions file exists). (1)
- Doublecannon-Chess (8x10). A big-board variant featuring the amazing new piece, the Doublecannon (Zillions file downloadable). (1)
- Doublestep Chess and Doubletime Chess. Missing description (8x8, Cells: 64) (1)
- Douglas Modern chess. A chess variant with a more interesting start position, leading to more action. (1)
- Dream Chess 46. 46-squasre variant played from opposite corners of a FIDE board with the other corners removed. (8x8, Cells: 46) (1)
- Dream Chess 47. 47-square variant played from opposite corners of a 7 by 7 board with the other corners removed. (7x7, Cells: 47) (1)
- Dromedary Chess. Pieces adjacent to the King can leap like a Dromedary (Camel). (1)
- Duck Chess. A Duck that must be moved by both players can block your moves. (8x8, Cells: 64) (1)
- The Duke of Rutland's Chess. Large variant from 18th century England. (14x10, Cells: 140) (1)
- Dunsany's Chess. 32 pawns play against a full set of pieces. (1)
- Dutch Chess. Different objective and piece movements with orthodox chess set. (8x8, Cells: 64) (1)
- Dynasty Chess. Missing description (8x8, Cells: 64) (1)
- Edgehog Chess. Three Chess variants featuring John Driver's edge-loving piece the Edgehog. (8x8, Cells: 64) (1)
- Eight Kings. Each player has eight kings and wins by mate or stalemate one of the kings. (8x8, Cells: 64) (1)
- Elbow Room. Usual set of pieces and eight additional pawns per player on 8 by 16 board. (16x8, Cells: 128) (1)
- Elena Chess. Chess on 5 by 6 board. (5x6, Cells: 30) (1)
- Elk Chess. The double-barrelled Elk moves differently depending on square colour. (1)
- Elkrider Chess. Elkrider plus regular pieces. The Elkrider moves like a Nightrider if standing on white squares, otherwise it moves like a Rook. (1)
- Elven Chess. 10x10 variant with 4 new pieces, of which one can double-capture. (10x10, Cells: 100) (1)
- Embassy Chess. A 10x8 variant based on Grand Chess. (10x8, Cells: 80) (1)
- Emperor Chess. Large chess variant with a Commander (Queen + Knight), two Queens, and two Emperors (Bishop + Lame Dabbabah-rider) per side. (12x12, Cells: 144) (1)
- The Emperor's Game. Variant on 10 by 10 board from 19th century Germany. (10x10, Cells: 100) (1)
- Empire Chess. Asymmetric variant where one army has pieces that move like queens but capture differently. (1)
- Enep. An experimental variant with enhanced knights and an extra pawn. (8x8, Cells: 64) (1)
- Energizer Chess. Chess on a normal board with an Archbishop and a Chancellor added. (8x8, Cells: 64) (1)
- Enhanced Courier Chess. Courier Chess with the weaker pieces enhanced. (1)
- Epic Chess. Massive attack chess on a board 10x10. (1)
- Eric's Great chess. Modern variant on historic large chess variant. (10x8, Cells: 80) (1)
- Euchess. Grand chess variant on 10 by 10 board. (10x10, Cells: 100) (1)
- Eurasian Chess. Synthesis of European and Asian forms of Chess. (10x10, Cells: 100) (1)
- Europan Chess. A 14x14 board with extra pieces. (14x14, Cells: 196) (1)
- Evolution Chess. Game where pieces add the abilities of pieces they capture. (8x8, Cells: 64) (1)
- Evolution Chess-42. 42-square game where each player starts with 20 Knights that evolve and a King. (7x6, Cells: 42) (1)
- Exinox Chess. Normal chess set, new type of pieces. (8x8, Cells: 64) (1)
- Expanded Chess. An attempt at a logical expansion of Chess to a 10x10 board. (1)
- Extended Half-chess. Variant on 4 by 10 board. (4x10, Cells: 40) (1)
- Falcon Chess. Game on an 8x10 board with a new piece: The Falcon. (10x8, Cells: 80) (1)
- Fantastic XIII. A bizarre large odd chess variant with the weirdest men from Cazaux's family. (1)
- Fantasy Grand Chess. Variant of Grand Chess with different armies and fantasy theme. (10x10, Cells: 100) (1)
- Fighting Kings. The King has switched places with the King Pawn - The King is now a fighting piece. And the pawn must be protected. (8x8, Cells: 64) (1)
- Fischer Random Chess. Play from a random setup. (8x8, Cells: 64) (Recognized!) (1)
- Fish Chess. Pawns can move backwards without capturing. (8x8, Cells: 64) (1)
- Flank Chess. Flank Chess with Achilles. (10x9, Cells: 90) (1)
- Flee!. Variant on 16 by 16 board with strong royal piece. (16x16, Cells: 256) (1)
- Flying Bombers Grand Chess. The usual pieces in Chess are complimented by two Flying Bombers, which eliminate enemy pieces by flying over them! (10x10, Cells: 100) (1)
- Flying Bombers with Hangars. Features the flying bomber - a versatile dual range piece that captures by flying over the enemy. (8x8, Cells: 68) (1)
- Four File Chess. Variant on 4 by 10 board. (4x10, Cells: 40) (1)
- Frog Chess. Play chess with added frogs (ferz-threeleaper compound) on 10x8 board. (1)
- Full Double Chess. 32 pieces each, including all combinations of the basic Chess pieces, on a 16x8 square board. (16x8, Cells: 128) (1)
- Gadsden's Toroidal Chess. Edges of the board are considered to be adjacent. (8x8, Cells: 64) (1)
- General and Arch-General Chess. Variations of Birds' Chess. (10x8, Cells: 80) (1)
- Gigachess II. Evolution of Gigachess (2001). (1)
- Goodchess. Missing description (8x8, Cells: 64) (1)
- GoshawkChess. Variant of Capablanca Chess with two Goshawks per side replacing the Archbishop and Chancellor. (1)
- Gothic Chess. A 10x8 variant using the same rules and equipment as Capablanca's Chess. (10x8, Cells: 80) (1)
- Grand Alamos Chess. FIDE, but with an initial setup reminiscent of Grand Chess. (1)
- Grand Apothecary Chess-Alert. Very large Board variant obtained trough tinkering with known games. (1)
- Grand Apothecary Chess-Classic. Very large Board variant obtained trough tinkering with known games. (1)
- Grand Apothecary Chess-Modern. Very large Board variant obtained trough tinkering with known games. (1)
- Grand Betza. A tribute to Ralph Betza on a 10x10 board with pawns on the third rank as in Grand Chess. (1)
- Grand Cavalier Chess. The decimal version of Cavalier Chess. (10x10, Cells: 100) (1)
- Grand Chess. Christian Freeling's popular large chess variant on 10 by 10 board. Rules and links. (10x10, Cells: 100) (Recognized!) (1)
- Grand Ducal Chess. Missing description (12x8, Cells: 96) (1)
- Grand Shatranj N W. Shatranj with 10 individual pieces + pawns per army. (10x10, Cells: 100) (1)
- Grand Tamerlane Chess. John Davis invented this variation of Mideast Chess. (10x10, Cells: 100) (1)
- Grand Triple Chess. Chess on an 16 x 24 board (i.e. six boards) with 3 sets of pieces. (24x16, Cells: 384) (1)
- Grander Chess. A variant of Christian Freeling's Grand Chess. (10x10, Cells: 100) (1)
- Grandkingdom Chess. A decimal variant with several powerful pieces. (10x10, Cells: 100) (1)
- Granlem Shatranj. This is a mash-up of Grand Shatranj & Lemurian Shatranj with a 3 moves/player turn option. (1)
- Grant Acedrex. Medieval large chess variant according to recent historians's work. (12x12, Cells: 144) (1)
- Grasshopper Chess. Each player has eight additional grasshoppers. (1)
- Great Herd. Large variant with Camel, Zebra, Bison, Gnu and Gazelle pieces. (10x8, Cells: 80) (1)
- Great chess. An Indian/Turkish and very playable historic variant on a 10 by 10 board. (10x10, Cells: 100) (1)
- Half Chess (32). On a 4 by 8 board without pawns. (4x8, Cells: 32) (1)
- Half Courier. A Pawnless variant rearranging a slightly simplified Courier back rank onto two ranks. (6x8, Cells: 48) (1)
- Hammer Chess. Minor pieces have increased movement possibilities. (8x8, Cells: 64) (1)
- Hannibal Chess. Chess with added Modern Elephants (ferz-alfil compound) on 10x8 board. (1)
- Hans 38Special Chess. On a board with 38 squares. (6x6, Cells: 38) (1)
- Hans38 Chess. Eric Greenwood's chess on a board with 38 squares. (6x6, Cells: 38) (1)
- Haynie's Game of Leapers. On 8 by 8 board with several pieces that can jump. (8x8, Cells: 64) (1)
- Haynie's Oblong Chess 128. Variant on double size chess board. (16x8, Cells: 128) (1)
- Haynie's Primary Chess. On 6 by 6 board without knights. (6x6, Cells: 36) (1)
- Haynie's high power fairy chess 64. With orthodox chess set but different stronger movements for most pieces. (8x8, Cells: 64) (1)
- Heavy Gravity Chess. Chess with heavy gravity, Knights can't jump, Queens, Bishops, and Rooks are limited to 4 spaces per move, Kings move 1 diagonal. (8x8, Cells: 64) (1)
- Heavy Shako. 10x10 variant inspired by Yangsi, made by Eric Silverman and Jean-Louis Cazaux. (1)
- Hecatomb. Each player has 31 queens and one king. (8x8, Cells: 64) (1)
- Hecatomb promotion. Missing description (8x8, Cells: 64) (1)
- Hectochess. 10x10 variant that can be played with 2 mismatched Chess sets. (1)
- Herb garden chess. Variant on 7 by 12 board with additional combination pieces. (12x7, Cells: 84) (1)
- Herculean Chess. 12 x 12 version of chess featuring 4 Rooks, 4 Bishops, 4 Leapers and 22 pawns. (12x12, Cells: 144) (1)
- Herd. Experimental variant with jumping pieces on 7 by 7 board. (7x7, Cells: 49) (1)
- Hia Chess. Smaller 9x8 variation of the Mongolian Hiashatar. (9x8, Cells: 72) (1)
- Hoppel-Poppel. Modest divergent variant where Knights capture like Bishops and Bishops capture like Knights. (8x8, Cells: 64) (1)
- Horizons. Game with 5 new pieces on 12x12 board. (12x12, Cells: 144) (1)
- Hundred Acre Chess. Chess based on Winnie-the-Pooh. (10x10, Cells: 100) (1)
- I-Chess. Large board variant that adds two more piece types: the wolf and the eagle. (1)
- Interactive diagrams. Diagrams that interactively show piece moves. (1)
- Janus Kamil Chess. A crossover between Janus Chess and Modern Kamil Chess. (12x8, Cells: 96) (1)
- Kangaroo Chess. Row of kangaroos behind the pawns behind the pawns. (10x10, Cells: 100) (1)
- Knightmate. Win by mating the knight. (8x8, Cells: 64) (1)
- Leaping/Missing Bat Chess. Large variant on a 16x12 board with many fairy pieces. (16x12, Cells: 192) (1)
- Left-Right Chess. A large variant with some pieces that move as a Rook only left or right. (1)
- Lions and Unicorns Chess. With the 16 standard pieces and 4 powerful leapers. (10x8, Cells: 80) (1)
- Lynx Chess. Razorbill. (12x12, Cells: 144) (1)
- Maasai Chess. Large CV with 48 pieces per side, of 20 types including both regular and rapid Pawns. (1)
- Metamachy. Large game with a variety of regular fairy pieces. (1)
- Mighty-Lion Chess. Normal Chess augmented with a hard-to-trade Lion super-piece that can make double-captures. (8x8, Cells: 64) (1)
- Minjiku Shogi. Wild shogi variant, with pieces that burn neighbors or jump many pieces. (10x10, Cells: 104) (1)
- Mischia. A small 6x6 chess variant that plays like normal chess. (6x6, Cells: 36) (1)
- Mitsugumi Shogi. Smaller variant of Suzumu Shogi on a 13x13 board. (13x13, Cells: 169) (1)
- Octal XiangQi. Missing description (8x8, Cells: 64) (1)
- Paco Shako. Pieces coexist peacefully on target square after capture. (1)
- Pemba. Extension of Shako, with 60 pieces. (1)
- Pink Chess. White has two Kings, black two Queens as royal pieces. (1)
- Pirates-Henge-Ho. Small variant with pirates theme. (5x7, Cells: 38) (1)
- Play-test applet for chess variants. Applet you can play your own variant against. (1)
- Raichu Shogi. A variant of Chu Shogi in which capturing a Lion grants you an extra turn. (12x12, Cells: 144) (1)
- Reformed Courier-Spiel. Begnis's attempt to reform the Courier-Spiel proposed by H.C. Albers in 1821. (12x8, Cells: 96) (1)
- Refusal Chess. Refuse your opponent to make certain moves. (8x8, Cells: 64) (1)
- Reiwa Dai Shogi. Variant of Dai Shogi with better piece balancing. (15x15, Cells: 225) (1)
- Renniassance Chess. With 68 pieces on board of 12 by 12. (12x10, Cells: 120) (1)
- Roman Chess. Commercial chess variant on a 10x10 board with two non-royal kings added. (1)
- Ryugi. 10x10 variant with Kirins, Marshalls, and Dragons, the latter which can move as a Bishop or as a Nightrider. (1)
- Sac Chess. Game with 60 pieces. (10x10, Cells: 100) (1)
- Scheherazade. Pieces may combine with other pieces to form combination pieces. (10x10, Cells: 100) (1)
- Shako. Cannons and elephants are added in variant on 10 by 10 board. (10x10, Cells: 100) (1)
- Shatranj Kamil X. Shatranj Kamil, with new pieces from Jetan, Shogi and Xiangqi. (10x10, Cells: 100) (1)
- Shock Chess. Players are paralyzed from the shock of losing their queen. (8x8, Cells: 64) (1)
- Skica. 10x10 with Ski Pieces and Camels. (10x10, Cells: 100) (1)
- Sloppy Slippers. An army consisting of slip-pieces. (8x8, Cells: 64) (1)
- Smess. Produced and sold in the early 70's by Parker Brothers. Arrows on squares determine direction pieces can move. (7x8, Cells: 56) (Recognized!) (1)
- Stone Garden Chess. The animal statues in the stone garden came to life and attacked the two rival kings! With the help of a policeman each, they…. (8x8, Cells: 64) (1)
- The Sultan's Game. Variant on 11 by 11 board from 19th century Germany. (11x11, Cells: 121) (1)
- Suspicious Spies. An army where some pieces cannot be captured until it has captured a piece. (8x8, Cells: 64) (1)
- Suzumu Shogi. 16x16 variant based on Tenjiku Shogi. (16x16, Cells: 256) (1)
- Tamerlane II. Modern variant based upon ancient large chess variant. (11x11, Cells: 121) (1)
- Team-Mate Chess. Variant with 8 different pieces, none of which is able to checkmate a bare king on its own. (8x8, Cells: 64) (1)
- Terachess II. An unrealistic summit on a very large board of 16x16 squares and 128 pieces. (1)
- Ultima. Game where each type of piece has a different capturing ability. Also called Baroque. (8x8, Cells: 64) (Recognized!) (1)
- Vanguard Chess. Game on 16x16 board, with 48 pieces per player. (16x16, Cells: 256) (1)
- VaoQi. XiangQi with Vaos. (9x10, Cells: 90) (1)
- Variants playable against the diagram's AI. Index of variants that can be played against the interactive diagram. (1)
- Veteran Chess. Most pieces can or must irreversibly promote when they capture. (1)
- Victorian Chess. Capablanca variant with the most powerful pieces starting on the outside. (10x8, Cells: 80) (1)
- War of the Roses. Missing description (12x12, Cells: 144) (1)
- Werewolf Chess. An nearly invincible, but bribable Werewolf replaces the Queen. (8x8, Cells: 64) (1)
- Wild Tamerlane Chess. A clash on a 11x11 board with pairs Queens and Eagles/Gryphons. (11x11, Cells: 121) (1)
- Wildebeest Chess. Variant on an 10 by 11 board with extra jumping pieces. (11x10, Cells: 110) (Recognized!) (1)
- Yangsi. A very playable chess variant with 12 different pieces on a 10x10 board. (1)
- Zanzibar-S. A game in between Metamachy and Zanzibar-XL with 36 pieces per side. Preferred by some to the -XL version. (1)
- Zen Zebras. A team for Chess with Different Armies based around the moves of the Zebra. (8x8, Cells: 64) (1)
- Zwangkrieg. Pieces affect other pieces' movement, including forced movement. (12x12, Cells: 144) (1)
- fortress. Missing description (12x12, Cells: 144) (1)
Parents
- Game Engine - @@8RhyA
Children
- Interactive Diagram: In Comment - The interactive diagram is in a comment but not on the page