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This page is written by the game's inventor, Martin Nilsson.

Swapper Superheroes Chess

Swapper Superheroes Chess is played on a normal chess board with the normal pieces and rules, but with the addition of one or more "swapper" pieces -- pieces which can swap places with other pieces (or pawns).

Swapper Superheroes Chess is designed to be rather easy to get into for normal Chess players, while hopefully adding some new dimensions of piece interactions, and attempting to improve on the Chess aspects of locked midgames and few ways to regain material.

Play Swapper Superheroes Chess on Game Courier

Setup

Before the game proper, the players take turns dropping swapper pieces on the third and sixth ranks respectively -- white goes first and then black has to drop a piece of the same kind. More than one of the same kind of swapper piece may be introduced. White decides when to conclude the setup phase, by making a normal move.

The game board before the setup phase

Example position after the setup phase is complete

Pieces

Spearman
diagram diagram

The Spearman moves and captures one square orthogonally. It can also swap places with a friendly piece or pawn, by the same movement pattern. (Estimated piece value: 1.5)

Valiant
diagram diagram

The Valiant moves and captures by the leap of a Knight. The Valiant can also swap places with a friendly piece or pawn, also by the leap of a Knight. (Estimated piece value: 4)

Karateka
diagram diagram

The Karateka moves or captures one square diagonally. The Karateka can also swap places with a piece or pawn of either color, by moving one square orthogonally. (Estimated piece value: 2)

Strongman
diagram diagram

The Strongman moves to an empty square one square orthogonally or diagonally, or swaps places with a piece or pawn of either color by the same movement pattern. The Strongman can't be captured, and does not capture any pieces.

Mage
diagram diagram

The Mage moves to an empty square one square orthogonally, or swaps places with a piece or pawn of either color by the same movement pattern. But when the Mage swaps places with an opponent's piece or pawn, then that piece switches color. (Estimated piece value: 4+?)

Pawn, Knight, Bishop, Rook, Queen, King
These move the same way as in ordinary chess.

Rules

Same general rules and objective as in normal Chess.

The "fine print"

Notes

Play the Game Courier version of this game! It enforces the rules and displays legal moves.

Design Notes

Example setup (without Strongman or Mage) as an interactive diagram

promoChoice=NBRQEVT graphicsDir=/graphics.dir/alfaeriePNG/ whitePrefix=w blackPrefix=b graphicsType=png squareSize=50 useMarkers=1 symmetry=none royal=K pawn:P:iifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 rook:R:WW:rook:a1,h1,,a8,h8 knight:N:N:knight:b1,g1,,b8,g8 bishop:B:FF:bishop:c1,f1,,c8,f8 queen:Q:Q:queen:d1,,d8 king:K:KisO2:king:e1,,e8 spearman:E:mcWudW:nspearman:h3,,a6 valiant:V:mcNudN:horse:g3,,b6 karateka:T:mcFudcW:quickpawn:e3,,d6


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By Martin Nilsson.

Last revised by Martin Nilsson.


Web page created: 2024-06-20. Web page last updated: 2025-01-25