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This page is written by the game's inventor, Este.

ADVANCED CHESS

aka Strong Pawn Chess

This is a game of Chess that uses stronger pawns, without En passant or Castling.








satellite=main files=8 ranks=8 graphicsDir=/cgi-bin/fen2.php?t=utrecht&s=50&p= promoZone=1 maxPromote=4 promoChoice= symmetry=mirror squareSize=32 graphicsType= theme=OS rimColor=#FFFFFF whitePrefix=W blackPrefix=B borders=0 useMarkers=1 holdingsType=0 Squire::fN:Pawn--Horseman:b2,g2 Cleric::F:Pawn--Priest:c2,f2 Tower::W:Pawn--Tower:a2,h2 Princess::K:Pawn--Guard:d2,e2 Knight:N:::b1,g1 Bishop::::c1,f1 Rook::::a1,h1 Queen::::d1 King::KisO2::e1

The King, Queen, Bishops, Knights, and Rooks, these all move and capture as in the standard game.

The objective of the game remains the same; that is to "checkmate" the opponents King.

The pawns imitate the piece they start the game in front of, but with restricted movement.

Tower: Rook pawns move and capture one square along the rank or file, forward, backward, or sideways. Towers promote to Rooks.



Cleric: Bishop pawns move and capture one square diagonally forwards or backwards. Clerics promote to Bishops.

Princess: The two Queen pawns (one is the KingΒ’s pawn) move and capture one square in any direction. They are promoted to a Queen on reaching the opponents first rank.



Squire: Knight pawns move and capture by leaping one square forward, then diagonally forwards. Squires promote to a Knights.

The pawns in most existing chess sets can be simply modified to identify the various moves.

A symbol or initial is inscribed upon them; this should be visible to both players.


Written by Este. Web page posted by David Howe. Diagrams by Hans Bodlaender.
WWW page created: March 4, 2001. Last modified on: December 8, 2001.. ο»Ώ