Query Results for
Type=Game
Categories=2d,Other
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND FIND_IN_SET(:'Other',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
4x16 Race Chess Revisited. New version of race chess on circular 4 by 16 board. (16x4, Cells: 64) By Ralph Betza.
ABC Chess. A variant with 8 armies of pieces generated by combining 1, 2 or 3 simpler pieces. (8x8, Cells: 64) By Jeff `Cavebear` Stroud.
Abstract Chess. Pieces are represented by stacks of different heights. By João Pedro Neto.
Afterlife Chess. A game based on Ancient Egyption mythology, played on four boards totaling 42 squares. (Cells: 42) By Luiz Carlos Campos.
AIGO Chess. International chess with Cannon pieces added. (8x8, Cells: 64) Author: David Howe. Inventor: Feng Jun.
Alice Chess. Classic Variant where pieces switch between two boards whenever they move. (2x(8x8), Cells: 128) (Recognized!) Author: Edward Jackman and Fergus Duniho. Inventor: Vernon Rylands Parton.
All the King's Men. Remake of Parker Brothers game Smess, but with a serious look. Arrows on squares determine the directions pieces can move. (7x8, Cells: 56) (Recognized!) Author: Fergus Duniho and David Howe. Inventor: Perry Grant and Reuben Klamer.
Alseid Chess. Introducing the Alseid, which moves like a queen but cannot capture. Instead it can kidnap piece behind a screen (zrf exists). By M Winther.
Altair. Altair is a modern game with an oriental flavor. (9x9, Cells: 81) By Roberto Lavieri.
Alternate Promotion Chess. Pieces promoted at one end of the board are promoted further at the other. (8x8, Cells: 64) By Charles Gilman.
Amazons. Queens fire arrows to make squares unpassable. Last player that moves wins. (10x10, Cells: 100) Author: Ed Pegg Jr.. Inventor: Walter Zamkauskas.
Amazons. Amazons and a computer version. Inventor: Walter Zamkauskas.
Amiral Chess. Introducing the Amiral piece and the bounce-capture method on a Gustavian board (zrf available). By M Winther.
Andromi. Game with simple rules. Inventor: Ronald D. Planesi.
Arena Chess. 32-turn variant in which pieces must initially move into a special area, and then always make capturing moves. By Jeff Kiska.
Arktur. Two kings and randomized setup. (8x8, Cells: 64) By Peter Riessen.
Assault&Siege. Missing description (8x8, Cells: 64) By Ismael Santos.
Assimilation Fusion Chess. A hybrid of Assimilation Chess and Fusion Chess. Pieces combine and split apart. (8x8, Cells: 64) By Fergus Duniho.
Attending Pawns. Pieces have their personal pawn assistent. By Terry H. Jones.
Attrition Chess. Played on an 11x10 board, each player starts with 33 pieces. (11x10, Cells: 110) By Nathan James.
Avatar Chess. Game with avatars that can assume any piece of chess, depending on the fields of the board. (8x8, Cells: 64) By Gerd P. Degens.
Bandit Chess. Missing description (9x7, Cells: 63) By Patrik Hedman.
Barion. A variant of the chess variant Bario. By M Winther.
Baroque/Ultima. Game where each type of piece has a different capturing ability. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Fergus Duniho. Inventor: Robert Abbott.
Belfry Chess. Introducing the belfry catapult. By M Winther.
Bifold Halfgi. A variant of Halfgi, but with half-sized pieces. By David Howe.
BordahBee, A Two-Board Game (two 8x8 boards). Missing description (2x(8x8), Cells: 128) By Gary K. Gifford.
Border Wars. Game played on the 42 edges of a grid, with elements of Shogi and XiangQi. (Cells: 42) By Jared B. McComb.
Border Wars II. Game played on line edges with Shogi-like aspects. (Cells: 44) By Jared B. McComb.
Borderline. Without pawns, with only one king, capturing opponent's pieces is omitted. (7x7, Cells: 49) By Gerd P. Degens.
Buypoint Chess. Buy your fighting force - each piece costs a number of points. By Ralph Betza.
Cai Qi. Chesslike game on circular board. Inventor: Patrick Hassel Zein.
Canopus. Most pieces movements are range-limited. The game play is violent and tense, but fluid. (9x8, Cells: 72) By Roberto Lavieri.
Captain Spalding Chess. Find an Elephant in your Pajamas. By Ralph Betza.
Castalia Chess. Introducing the Castalia, which moves like a queen but cannot capture. Instead it can magnetically dislocate pieces (zrf exists). By M Winther.
Catalonia. Cooperative variant where the players are trying to form chains while the board is getting bombarded. (8x8, Cells: 64) By Francois Tremblay.
Cetina Random Chess. Play with a sissa and a chancellor from a randomly generated setup. By Carlos Cetina.
Cetran Chess 2. Missing description (8x8, Cells: 64) By Carlos Cetina.
Chad. Castles and walls in a strategic deep chess variant. (12x12, Cells: 144) By Christian Freeling.
Chain of Fools. Game with a Chess set where the goal is form chains of defended pieces. (8x8, Cells: 64) By Francois Tremblay.
Chakra. Variant with fairy pieces and transmitters that can transport pieces. (8x8, Cells: 64) By Christian Freeling.
Chameleon Chess Redux. Missing description (8x8, Cells: 64) By Adam Goss.
Checkers with Bosses. Checkers variant with different types of pieces. Game's main feature are Bosses. (8x8, Cells: 64) By Daniil Frolov.
Chess on a Longer Board with a few Pieces Added. On a 10 row by 8 column board, with three new pieces. (8x10, Cells: 80) By David Howe.
Chess with checkers added. Add checkers in front of the pawns. (8x8, Cells: 64) By (zzo38) A. Black.
Chess with Cyclical Armies. Whenever a piece moves, it changes to another type of piece of vaguely similar value. By Peter Aronson.
Chess with Promoters. Missing description (8x8, Cells: 64) By Roberto Lavieri.
A Chess-like Variant Construction Set. Build your own army and territory. By David Howe.
Chess-like Variant Construction Set. Critique. Author: John William Brown. Inventor: David Howe.
ChessArena.io. Real-time, many-player, "io-style" game. Author: Ben M Reiniger. Inventor: ChessArena.
Chessgi. Drop the pieces you take from your opponent. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Chessoids: SuperPawn and NeutronChess. A large and complicated chess variant. (11x10, Cells: 111) By Eugen Laukamp.
Chestria. Each player has 11 randomly selected pieces in this game of placement and flipping. (3x(5x5), Cells: 43) By Jared B. McComb.
Chickens and Dragons.
A piece's allowed moves depend on what's on its neighbour squares. (8x8, Cells: 64) By Martin Nilsson.
Choiss. First place your squares, then your pawns, then your pieces, then move. Author: Ben M Reiniger. Inventor: Peter A. Victor.
Clear of knights chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
Clockwork Orange Chess. Captured pieces are replaced with non-capturing counterparts. (8x8, Cells: 64) By Fergus Duniho.
Colour Chess and Lure. Chess Variant where the board is different every time you play, and you can control what pieces your opponent can move next. By Chad W Smith.
Connect Shoot Kill. A mix of dots and boxes with chess pieces.
Constable Chess. Introducing the Constable piece on an H-shaped board. A game for attacking players. With zrf. By M Winther.
Continuous Chess. There are no 'squares' on the board, and pieces are not restricted to moving discrete distances. By David Howe.
Copycat Chess. New piece added which copies move of just-moved piece. (8x8, Cells: 64) By Lim Ther Peng.
Cowardly Crew. After a capture, adjacent pieces can change sides. (8x8, Cells: 64) By Terry H. Jones.
Cows and Butterflies. A simple Chess-like game of exchanges and promotions. Author: Peter Aronson. Inventor: Jennifer Aronson.
Crazyhouse. A two-player version of Bughouse. (8x8, Cells: 64) (Recognized!) Author: Fergus Duniho.
Crazyhouse Kriegspiel. Combines Crazyhouse with Kriegspiel. (8x8, Cells: 64) By David Dana-Bashian.
Crossbishop Chess. Introducing the Crossbishop piece, with interesting cannon capabilities (Zillions file downloadable). By M Winther.
Crossrook Chess. Introducing the Crossrook, a versatile piece with cannon capabilities (Zillions file downloadable). By M Winther.
The Crown of Krithala. Pieces move a crown which the opponent wants to capture. By Lawrence C. Smith.
CSIPGS (comp.sys.ibm.pc.games.strategic) Chess Variants. Variants on csipgs Chess and a handy overview of its rules. By Hans L. Bodlaender.
Cuarenta. Played only of the light-colored squares of a 9 by 9 board. By Mark Thompson.
DCP.WOZ Chess. Large variant with unorthodox pieces. (9x10, Cells: 90)
Demotion Chessgi. a Chessgi variant which is limited to 32 turns by demotions and the removal of Pawns. By Fergus Duniho.
Deneb. Special pieces and winning conditions. (7x9, Cells: 63) By Roberto Lavieri.
Diamond Chess 306. Missing description (22x24, Cells: 306) By David Cannon.
Diffusion Chess. Pieces start out in groups and must continually break apart into smaller groups. Played on a GO board. (19x19, Cells: 361) By Alexandre Muñiz.
Dimachaer Chess. Introducing the Dimachaer, a bifurcation piece that always lands on the diagonal second leg (zrf available). By M Winther.
Dino-Czars. Battle between rival dinosaurs on a board of 42 triangles, where facing counts. (Cells: 42) By Clark Rodeffer.
Doublecannon Chess. Introducing the Doublecannon piece, a strong cannon relative with breathtaking tactical capabilities (Zillions file exists). By M Winther.
Dune Chess. Chess variant based on the Dune novels of Frank Herbert. By Larry L. Smith.
Elephant Hunt. Ituri Forest Pygmi traditional game with chess-like elements. (10x10, Cells: 100) By Freederick .
Elevator Chess. Multiple boards with simultaneous games are linked through central elevator squares. By Ralph Betza.
Endgame. Players start out with 16 pawns and gain pieces via promotion. (8x8, Cells: 64) By Jorge Nuno Silva.
Enthralling Chess. A 32-turn variant in which pieces are 'enthralled', and then 'liberated' (ie. removed from the board). By Jeff Kiska.
Essedar Chess. Introducing the Essedar, which captures orthogonally but moves by the collision method (zrf available). By M Winther.
Evo. Game with chess-variant elements. Inventor: Giardino Italiano.
Execute the Game. Pieces have unique abilities and uses dice-based combat. By Davey W Drehs.
Expansion chess. Get points per each your piece on other half of board to win. (8x8, Cells: 64) By Lev Grigoriev.
Extreme 2D Chess. Missing description (10x10, Cells: 100) By Larry L. Smith.
Famicom PPU Chess. Game inspired by limitation of Famicom PPU. (10x10, Cells: 80) By (zzo38) A. Black.
Fanorona Chess. Variant played on a Fanorona board with capture by approach and by withdrawal. (5x9, Cells: 45) By Peter Aronson.
FCC. Free Choice Chess -- Large variant where players choose and deploy their own forces. By Bruce R. Gilson.
Finding ways to spin your games. After having moved, pieces change type in rotating order. By João Pedro Neto.
Fluidity chess. No displacement capture, all non-royal pieces take by cutting through or bypassing. (8x8, Cells: 64) By Lev Grigoriev.
Fractal Chess. Missing description (2x(8x8), Cells: 80) By Stephane Burkhart.
Free Choice Chess. Large variant where players choose and deploy their own forces. By Bruce R. Gilson.
Fugue. Based on Ultima and Rococo this game has pieces that capture in unusual ways. (8x8, Cells: 64) By Michael Nelson.
Full House. Missing description (8x8, Cells: 64) By Topher Gayle.
Fun-in-a-Box Chess. Featuring Thing One and Thing Two from The Cat in the Hat. By David Howe.
Fusion Chessgi. A hybrid of Fusion Chess and Chessgi. By Fergus Duniho.
Fusion Diamond 41. A Fusion Chess variant played on a diamond shaped board of 41 squares. (Cells: 41) By Fergus Duniho.
The Game for the Trees. Pieces grow on the board, occupying multiple squares. (8x8, Cells: 64) By Ralph Betza.
The Game of Nemoroth. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) By Ralph Betza.
Ganeshan Chess. Introducing a new Elephant piece known as (the) Ganapati. (10x10, Cells: 100) By Simon Edward Jepps.
Gaul Chess. Introducing the Gaul, which captures like a bishop, but moves by the bifurcated jump method, on an H-board (zrf available). By M Winther.
Genetess. A play-by-email game with genetically encoded pieces. By Robert Kydd.
Glacial Shift. 4-player game played with Icehouse pieces with Shogi-style captures and where the same piece moves differently for each player. (10x10, Cells: 100) By Jared B. McComb.
Granlem Shatranj. This is a mash-up of Grand Shatranj & Lemurian Shatranj with a 3 moves/player turn option. By Joe Joyce.
Grasshopper Chess. Each player has eight additional grasshoppers. Author: Hans L. Bodlaender. Inventor: Joseph Boyer.
Grenadier Chess. Introducing the Grenadier piece on an H-shaped board. A game for the attacking player. With zrf. By M Winther.
Hanga Roa. A chess variant inspired by the people of Easter Island. (9x9, Cells: 81) By Hernán Marcelo Domínguez Placencia and Juan Pablo Schweitzer Kirsinger.
Haunted Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
Hecatomb. Each player has 31 queens and one king. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Kevin Maroney.
Helmsman Chess. Introducing the Helmsman and the bounce-move, whereby the piece deviates orthogonally. A very positional piece (zrf available). By M Winther.
Hibryd I. Game played on 4x4 board with a King and four Pawns each, neutral pieces, multiple forms of capture and many ways of winning. (4x4, Cells: 16) By Jared B. McComb.
Hit-point Chess. Pieces start with 30 hit points and attack by stepping next to the target. (8x8, Cells: 64) By (zzo38) A. Black.
Hnefatafl - the Strategic Board Game of the Vikings. Detailed rules and history of a Chess-like game played for 100's of years in Northern Europe. Author: Sten Helmfrid.
Homo Scacco. Several games with pieces of same type and a royal amongst them. (8x8, Cells: 64) By Lev Grigoriev.
Hopgi. Small-board variant of Chessgi with an L-shaped board, linked pairs of Kings, where all pieces can move like a Mao-hoppers. (7x7, Cells: 43) By Peter Aronson.
Hoplit Chess. Introducing the Hoplit, a very mobile modern relative of the Korean cannon, on an H-board (zrf available). By M Winther.
Hoplomach Chess. Introducing the Hoplomach, a dynamic bifurcation cannon, related to the Korean cannon, on an H-board (zrf available). By M Winther.
Hordes of Change. A chess variant inspired by Andernach Chess. (8x8, Cells: 64) By Joost aan de Brugh.
Howitzer Chess. Introducing another piece named Howitzer, a fearful form of cannon, on the H-board. For the advanced tactician. With zrf. By M Winther.
Hundred Acre Chess. Chess based on Winnie-the-Pooh. (10x10, Cells: 100) By Bob Greenwade.
I'm a Wazir, Get Me Out of Here. A variant in which pieces disappear if left too long in the wrong place. (8x8, Cells: 64) By Charles Gilman.
IAGO Chess System. http://abstractgamers.org/wiki/iago-chess. (8x8, Cells: 64) By Rich Hutnik.
Icehouse. Set of pyramids you can play several games with, including Martian chess.
Infinite Recursion Chess. Another mega-chess type game. (2x(8x8), Cells: 128) By David Howe.
Insane. Pieces change to random type when they move. With program playing this variant. Author: Hans L. Bodlaender. Inventor: Jari Huikari.
Interweave. Game with elements of Checkers and Ultima where all pieces are colorbound and only capture pieces on the other color. (8x8, Cells: 64) By Peter Aronson.
It's not a job for King. Two relatively modest games, playing with power and royality. (8x8, Cells: 64) By Daniil Frolov.
Jabberwocky Chess. Chess with transformations of pieces. (8x8, Cells: 64) By Вадря Покштя.
Jai-Alai. A sports theme variant with three new pieces: the Superball, the Ball and the Diagball. (9x8, Cells: 72) By Roberto Lavieri.
Jetan - Martian Chess. Martian Chess, coming from the book The Chessmen of Mars. (10x10, Cells: 100) Author: Jean-Louis Cazaux and Hans L. Bodlaender. Inventor: Edgar Rice Burroughs.
Joust Chess. Rotating pieces, long range movement, adjacent capture, both in one turn using different directions. By Jeff Cornell.
Jurassic Chess. Dinosaur based chess variant played with regular chess pieces. (8x8, Cells: 64) Author: Arvind Pillai. Inventor: Tarun Gupta and Arvind Pillai.
King of the Ladder Tournament Rules. Ideas for rules to mix variants together in one game. (8x8, Cells: 64) By Rich Hutnik.
King's Run. An entry for the 32-turn contest that is based on Logan's Run. By Fergus Duniho.
Kingdom Chess. Large variant with new pieces. (10x10, Cells: 100) By Konklav Anipsal.
Knight Chase. Game played on with two Knights on a Chessboard with differing goals. (8x8, Cells: 64) Author: Jeff Rients. Inventor: Alex Randolph.
The Knightliest Black Hole. Knighted pieces on a constantly diminishing board. By João Pedro Neto.
Koopa Chess. Form of chess based on the Mario Brothers series of video games. (8x8, Cells: 64) Inventor: Ralph Betza.
Kylatori Sunset. Small variant combining replacement, custodian and coordination capture. (6x8, Cells: 48) By Tim Stiles.
Ladon Chess. Introducing the Ladon, a short-range piece that can repel any other piece, and also capture this way (zrf available). By M Winther.
Laquear Chess. Introducing the Laquear, that captures like a bishop, but moves by the collision method (zrf available). By M Winther.
Large Variants in the Historic North European Style. Missing description () By Charles Gilman.
Lichen Chess. Pieces are modular, and each piece may contain fragments belonging to both players. By Alexandre Muñiz.
Lilliputian Monochromatic Alice Chess. All pieces are colorbound, and switch boards rather than switching color. (2x(6x7), Cells: 84) By Peter Aronson.
Litrof. Variant on 42 squares played with stacks of Icehouse pyramids, where different color pyramids give stacks different powers. (5x8, Cells: 42) By Glenn Overby II.
Mad Elephant Chess. Pawns can be turned into Elephants; Elephants can promote to Mad Elephants, and Mad Elephants can trample lines of pieces. By Peter Aronson.
Mad Scientist Chess. Fetch me the Pawn, Igor! (8x8, Cells: 64) By Peter Aronson.
Maelstrom. All 64 squares of 8 by 8 board are initially filled with pieces. By Michael Asher.
Makarenko's Chess. Pieces are stacks which can be split and combined to create other pieces. Author: Jacek Dobrzyniecki. Inventor: Anton Makarenko.
Mamra Chess. Adds the Mamra, a piece that only Pawns may capture. (8x8, Cells: 66) By George Tsavdaris.
Mangonel Chess. Introducing the remarkable Mangonel piece, which can hurl pieces over its head, on a Gustavian board (zrf available). By M Winther.
Martian Chess. Two or four player strategic game with chess elements played with Looney piramids. (4x8, Cells: 32) Author: Hans L. Bodlaender. Inventor: Andrew Looney.
Martian Chess, Jetan. Large variant from the book The Chessmen of Mars. (10x10, Cells: 100) Author: Jean-Louis Cazaux and Hans L. Bodlaender. Inventor: Edgar Rice Burroughs.
Mastery. A Game of Skill for Two Players. Inventor: S John Ross.
Meridian Chess. Introducing the Meridian, bishop-capture combined with bifurcated bounce-move, on an H-board (zrf available). By M Winther.
MetamorphaChess. Pieces represented by dice change to another type after having moved. Inventor: Robert Dubisch.
Metamorphin' Assimilation Chess. A hybrid of Metamorph Chess and Assimilation Chess. By Fergus Duniho.
Metamorphin' Fusion Chess. A hybrid of Metamorph Chess and Fusion Chess. By Fergus Duniho.
Mind-Vector. Missing description (9x9, Cells: 81) By (zzo38) A. Black.
Mockery Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
Mortal Chessgi. A Chessgi game in which captures reduce material. (8x8, Cells: 64) By Fergus Duniho.
Mortar Chess. Introducing another piece named Mortar, a form of cannon, on an H-shaped board. Positionally advanced. With zrf. By M Winther.
Motorotor. Variant where two platforms slowly orbit a central board. (11x11, Cells: 43) By Gavin King.
Mulligan Stew Chess. 42-Square Swapping-Mage Teleporting-Assassin Dual-Color-Bound-King Limited-Double-Move Leaping-Pawn Chess. (6x7, Cells: 42) By Peter Aronson.
Multiple Formations. A proposal to add a set of formations to Chess. (8x8, Cells: 64) By Rich Hutnik.
Murmillo Chess. Introducing the Murmillo piece, and new collision-capture, on a Gustavian board (zrf available). By M Winther.
Musketeer Chess. Adding 2 newly designed extra pieces. (8x8, Cells: 64) By Zied Haddad.
Mutant Chess. Pieces mutate during the game.
Mutatis Mutandis. Astonishing variant featuring 22 different changelings at random setups. (8x8, Cells: 64) By Carlos Cetina.
Nach Schach. Missing description (8x7, Cells: 56) By Jianying Ji.
Nachtmahr. Game with seven different kinds of Nightriders. (8x8, Cells: 64) By Jörg Knappen.
Naiad Chess.. Introducing the Naiad, which moves like a queen but cannot capture. Instead it can kidnap pieces by magnetism (zrf available). By M Winther.
Narrowness. Board filled with pawns and two kings per player. (8x8, Cells: 64) By Sergey Sirotkin.
Neighbors. Try to capture the most pieces on a 42-square board completely filled with neutral pieces. (7x6, Cells: 42) By Rob Nierse.
Nemoroth, The Game of. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) By Ralph Betza.
No-Retreating Chess. A varient where you can't retreat until you get to the last rank. (8x8, Cells: 64) By Calvin Jack Pomerantz.
Oxybeles Chess. Introducing the exceptional Oxybeles piece, which can hurl pieces over its head, on a Gustavian board (zrf available). By M Winther.
Pagan Chess. Game with two linked board, one for living pieces and one for dead pieces, and a special piece that can move between them. (11x7, Cells: 67) By Mikey Kousre.
Palace Ninja Guards. A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. (8x8, Cells: 68) By Charles Daniel.
PASGL 312 Chess. Critters steal lunch in the forest, while trying to get close to the campfire and avoid the train. (Cells: 68) By Ralph Betza.
Pawns Chess. Each pawn has a unique ability. (8x8, Cells: 64) By David Howe.
Peg Chess. A terrain-based chess variant. (8x8, Cells: 64) By John Smith.
Pegniar Chess. Introducing the Pegniar, a very interesting bifurcating bounce-slider, on a Gustavian board (zrf available). By M Winther.
Penta War. Huge game with five clans. (17x17, Cells: 319) By Joost Aan de Brugh.
PentaPlay. Chess on a board of regular Pentagons. By Graeme C Neatham.
Perfect Chess. On 8 by 8 board with combination pieces. By Köksal Karakus.
Pillow Chess
. Chess on a Pillow-shaped board. Author: Abdul-Rahman Sibahi. Inventor: Grant Cairns.
Plunderchess: Pictures and a review. Commercial variants where capturing gains the right to move once as the captured piece. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Jeff Knight.
Pocket Polypiece Chess 43. Game with off-board pocket where all pieces of a type change when one piece of a type is moved normally. (7x6, Cells: 43) By Antoine Fourrière.
Poison Chess. Harpies can poison pieces which can be healed by doctors. On 8 by 8 board.
Politically Correct Chess. Missing description (10x10, Cells: 100) By Larry L. Smith.
Portal Chess. Two boards and pieces can teleport from one board to another. Also playable with two half-boards. (8x8, Cells: 64) By David Howe.
Potential Chess. Pieces start out as any piece and become a particular piece depending on how they move,. By David Howe.
Powerchess. Players have 24 pieces to start, with four new piece types.
Promotions & Demotions. Every turn, the piece that has moved promotes or demotes to another piece. By João Pedro Neto.
Protomorphic-Chess. Start with only kings (and pawns), pieces change to different type after move. (8x8, Cells: 64) By (zzo38) A. Black.
Puzzle Shatranj. Shatranj on a 15 puzzle. (8x8, Cells: 60) By John Smith.
Race Chess. On a circular board where white and black pawns move in the same direction. (8x8, Cells: 64) By Ralph Betza.
Random Transposal Chess. Use dice to swap pieces. (8x8, Cells: 64) By John Smith.
Refreshing Bubble Fizz Chess. When a piece moves, he can create a bubble. Pieces in bubbles cannot move for three turns, but may make two non-capturing moves. By Ralph Betza.
Regenbogen. Unusual spectrum-based game with Wizards, Clerics and Spirits. (Cells: 44) By Jared B. McComb.
Retiar Chess. Introducing the Retiar, a bifurcating bounce-slider, on an H-board (zrf available). By M Winther.
Retrochess. Play chess from the end of the game backwards. (8x8, Cells: 64) By João Pedro Neto and Ralph Betza.
Rithmomachia. Information on Rithmomachia. (16x8, Cells: 128) Author: Hans L. Bodlaender.
Rithmomacia. Medieval game based on arithmetic and number theory.
Rococo. A clear, aggressive Ultima variant on a 10x10 ring board. (10x10, Cells: 100) (Recognized!) Author: Peter Aronson. Inventor: Peter Aronson and David Howe.
Royal-Copy Chess. Some pieces can gain power of captured pieces. (9x8, Cells: 72) By (zzo38) A. Black.
Ruddigore Chess. Chessgi variant where you can capture your own pieces, and every other turn you must capture or sacrifice a piece. (8x8, Cells: 64) By Peter Aronson.
Sagittar Chess. Introducing the Sagittar, a bifurcation cannon related to the Korean cannon, on an H-board (zrf available). By M Winther.
Samnis Chess. Introducing the Samnis, which combines rook-capture with bifurcated bounce-movement, on a Gustavian board (zrf available). By M Winther.
Schizochess. Halves of the chessboards get swapped every five moves. By Seth McGinnis.
School Chess. Before movement of a figure, the player speaks the name of city on the letter, on which the name of a moved piece begins. By Sergey Sirotkin.
Scrabble Battle Chess. Complicated game that uses a scrabble set, dice, playing cards with magic spells, pieces that move queenlike. By John Garwood.
Secutor Chess. Introducing the Secutor piece, and new collision-capture, on a Gustavian board (zrf available). By M Winther.
Seventeen Pawns. You can replace opponent's queen by nine pawns. (8x8, Cells: 64) By (zzo38) A. Black.
Shamanic Chess. Pieces may be transformed into 'Shamans'. By M Winther.
Shatra. Old game from the Altai from Russia, on special shaped board with draughts-like capture.
Shatranj Extended Tournament Scoring (S.E.T.S) Rules. An attempt at an improved scoring system for chess tournaments. (8x8, Cells: 64) By Rich Hutnik.
Shatranj of Troy. A Shatranj variant with Shogi-like drops, a Trojan Horse (with 6 pieces inside),. (9x9, Cells: 81) By Gary K. Gifford.
Shuuro. Large variant where you build your own army. (12x12, Cells: 144) Author: Alberto Giusti. Inventor: Alessio Cavatore.
Sigma 4 Shogi. Missing description (7x7, Cells: 49) By Daniel Roth.
Sir Bombalot. A variant of chess with pieces offering a myriad of different options at any given time. Inventor: Bruce Harper and Duncan Suttles.
Skidoo Chess. Pieces can "skidoo" into an interior board. (2x(8x8), Cells: 128) By John Smith.
Smegi. Arrows on squares show where pieces can go - crossover between Smess and Shogi. (5x8, Cells: 40) By Fergus Duniho.
Smess. Produced and sold in the early 70's by Parker Brothers. Arrows on squares determine direction pieces can move. (7x8, Cells: 56) (Recognized!) Author: Fergus Duniho and David Howe. Inventor: Perry Grant and Reuben Klamer.
The Sons of Mithra. Elaborate Fantasy variant with 13 different types of pieces per side. (10x10, Cells: 100) Author: Michael Chang Gummelt. Inventor: Michael Chang Gummelt and Holly Gummelt.
Sorchess. A somewhat unorthodox Wizard enters the 64sq arena, yet with good charm. By Simon Edward Jepps.
Spartan Skaki. Missing description (9x9, Cells: 81) By Larry L. Smith.
Spherical Guard Chess. Hiashatar (Mongol Grand Chess) on a spherical board. (10x10, Cells: 100) By Graeme C Neatham.
Spot the Intruder Mini-game. A mini-game by H. G. Muller. Spot the intruder as quickly as possible! (12x12, Cells: 144) Author: A. M. DeWitt and H. G. Muller. Inventor: H. G. Muller.
Stanley Random Chess. Missing description Author: Fergus Duniho. Inventor: Austin Lockwood.
Stheno Chess. Introducing the repulsive Stheno, which repels pieces as far as possible in the alignment direction (zrf available). By M Winther.
Stylish victory or stylish fail. Missing description (8x8, Cells: 64) By Daniil Frolov.
Subversion / Conversion. Pieces can be bribed to switch sides. By Terry H. Jones.
Suction Chess. Pieces swap places instead of being removed from the board, resulting in very different strategy. By Nathaniel Virgo.
Super-Chess. www.oteroideas.com. By Superuser .
Switch-Side Chain-Chess. Optionally swap sides with your opponent upon completing a "chain". (8x8, Cells: 64) By Azlan Iqbal.
Symmetric Monster Chess. Some pieces are single and some are double. (8x8, Cells: 72) By (zzo38) A. Black.
Symmetric Snark Hunting. Snark hunting game with symmetric positions. (6x11, Cells: 59) By (zzo38) A. Black.
Symmetric Unirexal Chess. Each player has a half of a king. (8x8, Cells: 64) By (zzo38) A. Black.
TaflChess. A mix of FIDE chess and the old European game Tafl. (8x8, Cells: 64) By Rich Hutnik.
Take the Brain. British name of Smess, a Parker Brothers game in which arrows on squares determine the directions pieces may move. (7x8, Cells: 56) (Recognized!) Author: Fergus Duniho and David Howe. Inventor: Perry Grant and Reuben Klamer.
Tank Chess. Upgrade your tank to defeat others. By Alexander Mach.
Thinktank Chess. Frank Maus' game where most pieces move differently when capturing from how they move without capturing. Author: Sergey Sirotkin and Peter Aronson. Inventor: Frank Maus.
Thraex_Chess. Introducing the Thraex, which captures like a rook, but moves by the bifurcated jump method (zrf available). By M Winther.
Three Elephant Chess. War Towers destroy 3 spaces at a time - protect your elephants while capturing your opponent's. (9x9, Cells: 81) By Gary K. Gifford.
Three Fat Brothers Chess. On a 9x9 board with 3 royal pieces. (9x9, Cells: 81) By Sergey Sirotkin.
Three Symbols Multi-state Chess. Write move in 3 symbols and any move that is like what you wrote is possible. (8x8, Cells: 64) By (zzo38) A. Black.
TigerChess. Variant themed after a medieval battle. (8x8, Cells: 64) By Glenn Nicholls.
Too Many Bishops. Players get each turn one extra bishop, placed by their opponent. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Tournoy. Pieces have orientation that can be rotated. (9x9, Cells: 81) By Jean-Louis Cazaux.
Transporter Chess. In addition to the usual set of pieces, players have a transporter piece, which can transport pieces one square in any direction. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Torben Osted.
The Travelers. Missing description (9x9, Cells: 81) By Roberto Lavieri.
Trissa. A Rococo-inspired hexagonal variant for three players with an unusual flavor. (10x10, Cells: 55) By John Smith.
Turnover. Three ring sizes fit into each other, combining and splitting into different pieces, sometimes taking over your opponent's. By Lúcio José Patrocínio Filho.
Turret Chess. Introducing the Turret, which moves like a queen, and can hurl pieces over its head (zrf available). By M Winther.
Tutti-Frutti Chess. With bishop-knight, knight-rook, queen-knight and the usual pieces on an 8 by 8 board. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Ralph Betza and Philip M. Cohen.
Ultima. Game where each type of piece has a different capturing ability. Also called Baroque. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Fergus Duniho. Inventor: Robert Abbott.
Vavulin Creative Chess. Before the start of the game, every player, creates up with one rule for both players, which operates the whole game. By Dmitrii Vavulin.
Venator Chess. Introducing the Venator, a bifurcation cannon related to the Korean cannon, on a Gustavian board (zrf available). By M Winther.
Vivarta Chess. he rules are simple. Each piece automatically transforms into a different piece every time it moves. Pawns transform into Knig. By Вадря Покштя.
Void Shogi. Modest Shogi variant with more diverse promotions for the minor pieces. (9x9, Cells: 81) By Andrew L Smith.
Vortex Chess. Ortho-chess with the inclusion of a new piece: the Portal. By Robert LeRoy.
Wall Chess. Orthochess with additional untakable wall pieces. Inventor: Jarrod Antinoro.
War of the Worlds. Chess army from planet Earth against the Martian forces of Jetan. (10x10, Cells: 100) By Jean-Louis Cazaux.
Warrior Chess. Game where pieces earn money so that you can buy Warriors and weapons to arm them with. (8x8, Cells: 64)
Weave and Dungeon. Abstract game played on a board divided into Weave and Dungeon, with movement following different rules on each part. (9x9, Cells: 81) By Dan Troyka.
WWII Chess. Fight between a shogi and an orthodox chess army. (9x9, Cells: 81) By Edward Jackman.
Xaigo!. A game using Game-of-Life rules to change the board after each move. (8x8, Cells: 64) By (zzo38) A. Black.
Xiangqi vs Orthodox Chess. Missing description (9x9, Cells: 77) By Travis Z.
XYMYX. Link to site where you can play this game! Inventor: Javier Ignacio Lizarzaburu.
XYMYX. Players make their moves at the same time. (8x8, Cells: 64) Inventor: Javier Ignacio Lizarzaburu.