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'GHI,LargeCV': Chapter 5 furthers the Jump Gate and presents the Great Diagonal Wall, Pivot Points within the Ruins, Gridlock's Castle, and Bishops Work. 'With effective use of your Ruins, you can fortify holdings, control corners and block off passage through the Outer Row[gold].' 'It has always been my plan to introduce new levels to the game of Chess other than just stacking up boards. The other game promised you up to nine Queens. Did it ever deliver?' 'Knights of course can just jump right over but not on a locked Four Way.'