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I think this game will make a basis for a game that will be very difficult for computers to play. In fact, I have made a balanced four-move variant of the game that works like this:
<ul>
<li>White makes one move
<li>Black makes two moves
<li>White makes three moves
<li>Black makes four moves
<li>Both sides make four moves for the rest of the game
</ul>
This somewhat speeds up the game, while making the number of possible moves per side so large that standard alpha-deta searches that computer chess games use completely ineffective in this variant of the game.
<p>
It is the same idea as Arimaa, but not bounded by the copyright/patents that Arimaa has.