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The link is broken, but the 4-player variant on this page shows the influence of hex variants so I expect that the hex variant is on similar lines to those of Gilnsky and McCooey. The 4-player variant is an improvement on the traditional FIDE-board-plus-setback-camps variants: it is smaller (though not as small as my own Fivequarters), and has the added advantage of being square, with no concavities requiring special rules.