Here's a link (albeit from August 2024) giving 10 examples of chess AI (all engine-like); it's not stated what the rating of each engine-like chess AI would be, though the ranking of each AI, as listed, is a little bit curious, if it signifies anything. There is a brief comment (towards the end) about a neural network being (somewhat?) not entirely immune to err (in more human-like fashion than an old-fashioned engine) at the play of (games?)/chess, if I recall correctly, but I'm not sure if what is meant is that any such errors that might typically result would be at the least slightly more numerous and/or costlier on average than due to use instead of a now perhaps outdated old-fashioned chess engine:
Here's a link (albeit from August 2024) giving 10 examples of chess AI (all engine-like); it's not stated what the rating of each engine-like chess AI would be, though the ranking of each AI, as listed, is a little bit curious, if it signifies anything. There is a brief comment (towards the end) about a neural network being (somewhat?) not entirely immune to err (in more human-like fashion than an old-fashioned engine) at the play of (games?)/chess, if I recall correctly, but I'm not sure if what is meant is that any such errors that might typically result would be at the least slightly more numerous and/or costlier on average than due to use instead of a now perhaps outdated old-fashioned chess engine:
https://noctie.ai/chess/most-famous-chess-ai/