@Kevin:
All of us are trying to help you in our little or not so little way. I personally have offered to help,although my laptop is broken for now I will in the near future. I too like what HG calls cloning. I do though agree with HG that it is hectic (my own words) for editors and users to see the almost same article again and again. I was actually inspired by your earlier creations with frog, modern elephant, and phoenix/waffle. And I have made some new games respecting some of your own principles. You can take a look at my article with those games, to learn how to handle collections. I consider cloning to be a pejorative word in this context though, that should be used only for criticism. Collection I think should be the word for respectable closely related games. But for some reason, Kevin, you indeed, as HG also puts it, disregarded my suggestion. I know now how to do those complex diagrams with buttons and if you guide me through what you need I'm happy to help. This would also help not highlighting a certain game and give all games equal footing when read by the users. I say this as HG's method of writing about some games in the notes.
@Kevin: All of us are trying to help you in our little or not so little way. I personally have offered to help,although my laptop is broken for now I will in the near future. I too like what HG calls cloning. I do though agree with HG that it is hectic (my own words) for editors and users to see the almost same article again and again. I was actually inspired by your earlier creations with frog, modern elephant, and phoenix/waffle. And I have made some new games respecting some of your own principles. You can take a look at my article with those games, to learn how to handle collections. I consider cloning to be a pejorative word in this context though, that should be used only for criticism. Collection I think should be the word for respectable closely related games. But for some reason, Kevin, you indeed, as HG also puts it, disregarded my suggestion. I know now how to do those complex diagrams with buttons and if you guide me through what you need I'm happy to help. This would also help not highlighting a certain game and give all games equal footing when read by the users. I say this as HG's method of writing about some games in the notes.