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Possible extensions:- Just thinking further on the land and empty ships ideas (on a bigger e.g 11x11 board), one could maybe start with single cell corner ports/islands and 2 or 3 others across the centre at which a few crewless ships could be moored. Neutral tokens such as Treasure T, and Hostages H, could be introduced and perhaps other different kinds of cargo. Cargo elements might initially be situated on the central islands or crewless boats, and part of the game could involve bringing a specific value of cargo to home docking cells.