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I do seem in general to have been influenced by Parton. I share his
interest in non-replacement capture; although in my case I came to Chess
Variant design from a general interest in games, and have looked at many
games over the years with many forms of capture.
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But many of my games seem to owe somthing to Parton: Snark Hunt, Jumping
Chess and Interweave in particular.
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But there could be worse models.