Bob Greenwade wrote on Sun, Aug 6, 2023 03:57 PM UTC:
20. Anvil. The Anvil, once placed, does not move on its own, though it may move through Relay and other means.
It's only for use in games that utilize drops. Its main ability is that, while drops normally have to be placed on vacant squares, the Anvil can only be used to capture.
In a 3D game, the Anvil starts on the top level, and locust-captures everything in its path -- friend or foe -- as it proceeds directly downward to the bottom.
Once placed, it stays where it is, blocking traffic until it's captured by the opponent.
(Not everything has to be of practical use in a game. I'd be extremely surprised -- though pleasantly so -- if someone decided to include this in their variant. Really, this is mostly for laughs.)
20. Anvil. The Anvil, once placed, does not move on its own, though it may move through Relay and other means.
It's only for use in games that utilize drops. Its main ability is that, while drops normally have to be placed on vacant squares, the Anvil can only be used to capture.
In a 3D game, the Anvil starts on the top level, and locust-captures everything in its path -- friend or foe -- as it proceeds directly downward to the bottom.
Once placed, it stays where it is, blocking traffic until it's captured by the opponent.
(Not everything has to be of practical use in a game. I'd be extremely surprised -- though pleasantly so -- if someone decided to include this in their variant. Really, this is mostly for laughs.)