[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment How to Enforce Rules in Game Courier. A tutorial on programming a rule-enforcing preset in the GAME Code language.[All Comments] [Add Comment or Rating] Daniel Zacharias wrote on Tue, Feb 7, 2023 08:20 PM UTC in reply to Fergus Duniho from Thu Jan 19 07:49 PM:Is there a reason not to have stalemated just use the pawn subroutine? I ask because I'm trying to figure out how to implement pieces with non-displacement capture. Is it possible for a function to relocate a piece after it captures?
Is there a reason not to have
stalemated
just use the pawn subroutine? I ask because I'm trying to figure out how to implement pieces with non-displacement capture. Is it possible for a function to relocate a piece after it captures?