Doesn't the fact that the code work perfectly in Play mode prove that the problem is not in this code, then?
I have no way to debug other code than what the one the user can provide. As far as I understand GC the only way that after accepting an invitation GC declares a loss would be when the GAME-code executes a resign command without getting any input. I am pretty sure my code doesn't do that. It definitely does not do that when you press Play in the preset menu. How does what happens when pressing Play differ from accepting an invitation?
Doesn't the fact that the code work perfectly in Play mode prove that the problem is not in this code, then?
I have no way to debug other code than what the one the user can provide. As far as I understand GC the only way that after accepting an invitation GC declares a loss would be when the GAME-code executes a resign command without getting any input. I am pretty sure my code doesn't do that. It definitely does not do that when you press Play in the preset menu. How does what happens when pressing Play differ from accepting an invitation?