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Ultima. Game where each type of piece has a different capturing ability. Also called Baroque. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Jared McComb wrote on Thu, Sep 11, 2003 11:52 PM UTC:Excellent ★★★★★
I have always been an Ultima fan. This game was the major inspiration for Rook Mania (which incidentally spent about three years in development, and which I am developing a more 'traditional' version of). It amy be true that this game favors defense over offense, and it may not be a perfect game, but the concept -- having all the pieces move similarly, but capture differently -- is a purely beautiful one. I also agree with Mr. Aronson that the imbalance of pieces is not necessarily bad, although I do not necessarily agree with his analogy -- the reason those games faded out of popularity was probably in favor of more balanced ones.