Ben Reiniger wrote on Wed, Dec 30, 2020 04:49 PM UTC:
Thanks for adding the images on same-line restrictions. I think the knight one could be improved by showing that the knight can continue on its same line (if I'm understanding the text rules correctly).
I think this page would benefit from some discussion on the reasoning behind the restrictions, especially as compared to other double-move variants (I've added the tag double-move to as many as I could find). I'm also unclear why the variant has three different names, only the first of which seems at all related to the game's mechanics (but I think suggests somewhat the opposite of the same-line restrictions...).
Thanks for adding the images on same-line restrictions. I think the knight one could be improved by showing that the knight can continue on its same line (if I'm understanding the text rules correctly).
I think this page would benefit from some discussion on the reasoning behind the restrictions, especially as compared to other double-move variants (I've added the tag
double-move
to as many as I could find). I'm also unclear why the variant has three different names, only the first of which seems at all related to the game's mechanics (but I think suggests somewhat the opposite of the same-line restrictions...).