With 'captured' Jose might not refer to $lastcaptured, but to the places displayed next to the board. I understood that GAME Courier just calculates those as the difference between initial and current pieces, irrespective of how the missing pieces disappeared.
Yes, that's the default behavior. The displayed captured pieces can be controlled by the code, though.
That would confirm the reported behavior of empty. But it seems to be intended.
Yes, the empty command empties the coordinates passed to it.
Yes, that's the default behavior. The displayed captured pieces can be controlled by the code, though.
Yes, the empty command empties the coordinates passed to it.