💡📝H. G. Muller wrote on Thu, May 16, 2019 09:53 PM UTC:
I started a new discussion for this, to not further contaminate the CwDA comments with unrelated stuff.
@Prussia General: Unfortunately looping over all piece combinations is not a standard feature in this version of FairyGen. The source code contains commented-out loop statements to do this, but that was from the time it used internal piece defintions rather than an external piecedef.ini file. It would also be hard to know exactly what it should loop over (e.g. which pieces in the file are acceptable as royal? Which as non-royal?).
I started a new discussion for this, to not further contaminate the CwDA comments with unrelated stuff.
@Prussia General: Unfortunately looping over all piece combinations is not a standard feature in this version of FairyGen. The source code contains commented-out loop statements to do this, but that was from the time it used internal piece defintions rather than an external piecedef.ini file. It would also be hard to know exactly what it should loop over (e.g. which pieces in the file are acceptable as royal? Which as non-royal?).