Kevin Pacey wrote on Wed, Jul 19, 2017 02:39 PM UTC:
Fwiw, here's how I so far have estimated the fighting value of a king (or the value of a guard) on many types of chess variant boards:
recall that a chess K has a fighting value of 4 (even though it cannot be exchanged); this value in my view might be rather oddly expressed (for lack of a known formula) as
chess K = 32 x (max. # cells chess K moves to [eight])
divided by
(# of cells on a chess board [sixty-four])
= 4
In similar fashion, for a Chess and a half K,
the fighting value of a Chess and a half K = 32 x (max. # cells Chess and a half K moves to [eight])
divided by
(# of cells in Chess and a half [one hundred and forty-four])
= approx. 1.77, or 1.75 (rounding to the nearest .25).
Fwiw, here's how I so far have estimated the fighting value of a king (or the value of a guard) on many types of chess variant boards:
recall that a chess K has a fighting value of 4 (even though it cannot be exchanged); this value in my view might be rather oddly expressed (for lack of a known formula) as
chess K = 32 x (max. # cells chess K moves to [eight])
divided by
(# of cells on a chess board [sixty-four])
= 4
In similar fashion, for a Chess and a half K,
the fighting value of a Chess and a half K = 32 x (max. # cells Chess and a half K moves to [eight])
divided by
(# of cells in Chess and a half [one hundred and forty-four])
= approx. 1.77, or 1.75 (rounding to the nearest .25).