💡📝Greg Strong wrote on Sun, Jul 16, 2017 12:18 AM UTC:
In the comment thread for Chess-and-a-half I recently made a comment about new inventors tending to be too ambitious and creating too many rules, detracting from the quality of the game. To provide another example of this phenomenon, I will now pick on myself :)
This was the first game I invented, and, in retrospect, it has way too many rules. It should have been: all rules exactly as orthodox chess with only one addition - instead of making another move, a knight may be morphed into a bishop or vice-versa. That's it. The ability to also morph into knishops and bishights probably makes the game play worse and definitely makes it less likely that anyone will want to play. Also, the ability for black to select a different array - particularly one with 4 bishops - is definitely bad, as four bishops is too powerful.
It was my first invention and I got carried away. When I get a chance, I will update this page to make the game exactly as I just described.
In the comment thread for Chess-and-a-half I recently made a comment about new inventors tending to be too ambitious and creating too many rules, detracting from the quality of the game. To provide another example of this phenomenon, I will now pick on myself :)
This was the first game I invented, and, in retrospect, it has way too many rules. It should have been: all rules exactly as orthodox chess with only one addition - instead of making another move, a knight may be morphed into a bishop or vice-versa. That's it. The ability to also morph into knishops and bishights probably makes the game play worse and definitely makes it less likely that anyone will want to play. Also, the ability for black to select a different array - particularly one with 4 bishops - is definitely bad, as four bishops is too powerful.
It was my first invention and I got carried away. When I get a chance, I will update this page to make the game exactly as I just described.