Joao Neto wrote on Thu, May 29, 2003 03:23 PM UTC:
Hi Michael,
Well, about single 'protons' powers, I wanted to keep the flavour of
FIDE Chess. It would be possible to imagine many Betza's Diff Chess
configurations. That would mean that 'abstract chess' would be more than
one game, it'd be a game system.
The reason of keeping single protons is related to the fact that it's not
valid to place a proton on an empty square. I do think that this rule
should be enforced, because there's a cost of creating an army of few
powerful pieces: you lose flexibility!
About the idea of transferring protons based on the move range, it sounds
good (I didn't think of it) but (maybe) there's a drawback: powerful
pieces get even stronger. But hey, we are here to try new ideas :^)
I wish to keep as many open possibilities as possible, but without opening
any nasty Pandora box (and there lies the art of game design, imho).