This is the illustration of how e.p. capture is broken (engine's bug):
1. d2-f4+ de3 (engine's move) but f4 pawn is still on the board and 2.f4:g5 is not legal because it is out of the sync.
If there is a black knight on the e4, it will disappear after that e.p. capture.
The white is the Elf and the black is the Elf or the Human on this diagram.
http://hgm.nubati.net/variants/orc-elf/
I like all of the new pieces' images except the phoenix (archbishop) and the centaurs. I think that archbishop may be like classical archbishop (but mirrored as chancellor) and the centaurs must be associated with bishops' classical images (as new hunters now). Because the centaur is a bishop variation, not an exotic piece with unique movement. And maybe the pegasus will be better as a "winged" rook, not sure. I think that the best idea is the nearest associations with classic pieces (werewolves/unicorns, fairies/guards, hunters, dragon are very nice).
2 H. G. Muller
This is the illustration of how e.p. capture is broken (engine's bug):
1. d2-f4+ de3 (engine's move) but f4 pawn is still on the board and 2.f4:g5 is not legal because it is out of the sync.
If there is a black knight on the e4, it will disappear after that e.p. capture.
The white is the Elf and the black is the Elf or the Human on this diagram.
http://hgm.nubati.net/variants/orc-elf/
I like all of the new pieces' images except the phoenix (archbishop) and the centaurs. I think that archbishop may be like classical archbishop (but mirrored as chancellor) and the centaurs must be associated with bishops' classical images (as new hunters now). Because the centaur is a bishop variation, not an exotic piece with unique movement. And maybe the pegasus will be better as a "winged" rook, not sure. I think that the best idea is the nearest associations with classic pieces (werewolves/unicorns, fairies/guards, hunters, dragon are very nice).