H. G. Muller wrote on Fri, Sep 16, 2016 06:20 AM UTC:
That change looks OK, but note that the 9 and the 11 in case one select a Pawn on the last rank stand for a WHITE Queen, so that black in that case would promote to an opponent piece. I later corrected that in the script I posted, but by then you had already copied it. The proper way would be to write promo+8 or promo+10, because promo in that case would be 1 (white Pawn) or 1025 (black Pawn).
What exactly is not working with Fairy-Max now? Can you run the one with version number 5.0b2 in WinBoard? For me this version workedfine in both Apothecary 1 and 2.
I am pretty sure that doing Aanca orGriffin is beyond Sjaak's capabilities.
That change looks OK, but note that the 9 and the 11 in case one select a Pawn on the last rank stand for a WHITE Queen, so that black in that case would promote to an opponent piece. I later corrected that in the script I posted, but by then you had already copied it. The proper way would be to write promo+8 or promo+10, because promo in that case would be 1 (white Pawn) or 1025 (black Pawn).
What exactly is not working with Fairy-Max now? Can you run the one with version number 5.0b2 in WinBoard? For me this version workedfine in both Apothecary 1 and 2.
I am pretty sure that doing Aanca orGriffin is beyond Sjaak's capabilities.