[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment 0000000100000000[Subject Thread] [Add Response] Aurelian Florea wrote on Fri, Sep 16, 2016 03:44 AM UTC:I managed on my own the easy task of rewriting the weirdPromotion script: <script>function WeirdPromotion(x1, y1,x2, y2, promo) { if((board[y1][x1] & 15) != 1) return promo; // moved piece is not a Pawn if(y2 == 9 || y2 == 0) return ((promo & 15) == 1 ? 9 : promo); // on last rank: cannot stay Pawn if((y2 == 7 || y2 == 2) && ((promo & 15) > 6))return board[y1][x1]; // rook or larger than Rook: remains Pawn if((y2 == 8 || y2 == 1) && ((promo & 15) > 7))return board[y1][x1]; // larger than Rook: remains Pawn return promo; // choice was acceptable } </script> <script>function WeirdPromotion(x1, y1,x2, y2, promo) { if((board[y1][x1] & 15) != 1) return promo; // moved piece is not a Pawn if(y2 == 9 || y2 == 0) return ((promo & 15) == 1 ? 11 : promo); // on last rank: cannot stay Pawn if((y2 == 7 || y2 == 2) && ((promo & 15) > 7))return board[y1][x1]; // rook or larger than Rook: remains Pawn if((y2 == 8 || y2 == 1) && ((promo & 15) > 8))return board[y1][x1]; // larger than Rook: remains Pawn return promo; // choice was acceptable } </script>
I managed on my own the easy task of rewriting the weirdPromotion script:
<script>function WeirdPromotion(x1, y1,x2, y2, promo)
{
if((board[y1][x1] & 15) != 1) return promo; // moved piece is not a Pawn
if(y2 == 9 || y2 == 0) return ((promo & 15) == 1 ? 9 : promo); // on last rank: cannot stay Pawn
if((y2 == 7 || y2 == 2) && ((promo & 15) > 6))return board[y1][x1]; // rook or larger than Rook: remains Pawn
if((y2 == 8 || y2 == 1) && ((promo & 15) > 7))return board[y1][x1]; // larger than Rook: remains Pawn
return promo; // choice was acceptable
}
</script>
<script>function WeirdPromotion(x1, y1,x2, y2, promo)
{
if((board[y1][x1] & 15) != 1) return promo; // moved piece is not a Pawn
if(y2 == 9 || y2 == 0) return ((promo & 15) == 1 ? 11 : promo); // on last rank: cannot stay Pawn
if((y2 == 7 || y2 == 2) && ((promo & 15) > 7))return board[y1][x1]; // rook or larger than Rook: remains Pawn
if((y2 == 8 || y2 == 1) && ((promo & 15) > 8))return board[y1][x1]; // larger than Rook: remains Pawn
return promo; // choice was acceptable
}
</script>