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Thanks for the support of my design decisions. Since they are the usual western Pawns, it makes sense to fill the rank with them. Eurasian Chess remains one of my favorite games, even among the several other games I've invented. It evolved from Yáng QÃ, which had a more open Pawn structure that gave greater mobility to the Vaos. I think the more traditional Pawn structure of Eurasian Chess is an improvement over Yáng QÃ. It restricts the initial mobility of the Vaos but compensates by giving them greater attacking power. In terms of pieces to spaces, it is less cluttered than Chess, since each side's pieces initially fill 22% of the board instead of 25%.