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One down and twenty to go, by then there is 21. Betza's worst fear is realized from Chess Different Pawns: ''If you can find alternate Pawns, I will be in awe, taking my hat off to you. I now fade away leaving nothing behind but an evil grin.'' Why is the familiar Pawn correct anyway? And Berolina or any other not. Because two ways capturing divergently enable tight formations widely spaced. Why is one-step-only the best after opening? So Pawn is noticeably less than Knight excluding dire mates imminent. Pawns Gilman calls divergent as they move and capture differently. Other piece divergencies appear earliest in Winkelspecht's Divergent Chess on this site. Gilman even re-names Shatranj Pawn to Ancient Pawn and modern Pawn to ''European Pawn.'' Warhead, Ambush...Helmsman have two modes of capture, one the regular divergent in the two directions and other by the double-step special case once a game per pawn. What about Pawns in some CVs always having two-step option on large boards? Not yet attempted to be named by Gilman in all their extrapolations.