M Winther wrote on Mon, Nov 10, 2008 05:48 AM UTC:
Fergus, thanks for your work on the point-and-click movement. I have tested it for my Mastodon Chess, and it is splendid.
I discoverd a bug(?), however. I moved the Mastodon like a knight, and 'Illegal move!' was displayed, which is correct. However, then I moved it correctly (a two square jump), and it still said 'Illegal move!'. So I had to click on the origin square again (to remove the from- square) and then click on it again, and then click on the correct destination square. Then it worked. So, if an erroneous move has been made you must de-click the origin square. This could cause some confusion.
Moreover, would it be possible for you to always automatically move the rook and place it beside the king if the latter is point-and-clicked more than one square horisontally (regardless on which rank it is placed)? This would solve the castle problem in almost all variants, because the rook nearly always ends up beside the king.
/Mats
tested it for my Mastodon Chess, and it is splendid.
I discoverd a bug(?), however. I moved the Mastodon like a knight, and
'Illegal move!' was displayed, which is correct. However, then I
moved it correctly (a two square jump), and it still said 'Illegal move!'.
So I had to click on the origin square again (to remove the from-
square) and then click on it again, and then click on the correct
destination square. Then it worked. So, if an erroneous move has been
made you must de-click the origin square. This could cause some
confusion.
Moreover, would it be possible for you to always automatically move
the rook and place it beside the king if the latter is point-and-clicked
more than one square horisontally (regardless on which rank it is
placed)? This would solve the castle problem in almost all variants,
because the rook nearly always ends up beside the king.
/Mats