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The Elephant has no brakes, so it cannot stop after moving just one square. Compare this piece with the Chinese Horse, which makes one orthogonal move and then must continue with a second (diagonal) move. Also the [Jesters] link on this page takes you to the King's Court Chess page, which has a diagram for the Jester - Free Padwar - War Elephant.
[2008 EDIT] Added a remark concerning the Chinese Elephant to the Pieces section.
In order to know how the Chinese Cannon fares in this congested situation one would need to test this in a Zillions program. The situation is quite different compared with Chinese Chess where there are always open lines. /Mats
I cleaned up the HTML, replaced the board image with one generated by the diagram designer, and added more up-to-date information about computer play options. I didn't add an interactive diagram yet, because there is stuff I'd need to figure out, (like how to make the Ferz promote), but would like to do so. If someone wants to whip up a working diagram I'll include it.
Interesting note: I was unable to edit this page through the user-interface because the form that is embedded in the Notes section interferes with the edit submission form. I'm not sure what code to add to isolate the form so it doesn't interfere. For now, in order to change this page, it is necessary to first go into SQL and wipe out the contents of the Notes section (preserve it first!).
Interactive diagram added to page.
It rules stalemate a win, as it should, but does not contain the additional rule that stalemate is a draw when you are stalemating with only a lone king. But I agree with H.G. that this is an unnecessary rule:
The Diagram would not make the exception that stalemating with a lone King is a draw. But this seems a silly rule anyway. The only practical case I know where a bare King delivers stalemate is in defending against promotion of a Rook Pawn, preventing the supporting King to step away from the edge. But that only works if the strong side chooses to stalemate himsef by pushing the Pawn. You cannot force him to do that. The rule is as pointless as an extra rule that a checkmate in KNNK would count as a draw in orthoChess.
I did add this rule to the Game Courier preset for completeness but I am not concerned that the diagram doesn't do it.
Nowadays I am concentrating on games where stalemate is a draw and checkmate is required for victory. We know that a Bishop and a Knight are sufficient mating material. We also know that the lone King must first be chased to one of the two corners that this Bishop is capable of attacking. Today I am going to replace the Bishop with a pair of Elephants from Shatranj Kamil X - moving like the Padwar in Jetan - as strictly interpreted.
WHITE: King (c5), Elephants (g5, h6), Knight (h8) BLACK: King (e8)
WHITE mates in 12 moves:
1. Kc6 Kd8 2. Nf7+ Kc8 3. Ee5 Kb8 4. Ec5 K moves 5. Ef6 Kb8
6. Ne5 K moves 7.Kb6 Kb8 8. Ka6 K moves 9. Ea7 Kb8 10. Nd7+ K moves 11. Nb6+ Kb8 12. Ed6 mate.
NOTES: If 2... Ke8 3.Nd6+ Kd8 4. Ef8 mate. If the Elephants are replaced by (AmD) from Shatranj Kamil (64) - then 4. Ef6 mates and the main line is two moves longer (changes starting with move six below).
6. Ng5 K moves 7. Nh7 Kb8 8. Nf8 K moves 9.Kb6 Kb8 10. Ee5 K moves 11. Ka6 Kb8
Observe how the last ten moves have shifted every piece two squares to White's left.
12. Nd7+ K moves 13. Nb6+ Kb8 14. Ed6 mate.
MORE NOTES: When a lone King is trapped on the edge of the board - - then King, Knight and a pair of Elephants (on the same color squares, a Ferz move apart) can force checkmate, even if they happen to chase the King to the "wrong corner". I will let the computers decide if these four pieces are sufficient mating material on 8x8 or 9x9 or 10x10 boards, no matter where the lone King starts.
A Knight and a single Alibaba can also force mate, if the bare King is already close enough to the corner that the Alibaba can reach. Longest mate takes 35 moves (on 8x8).
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