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Rare 63 squares, the same one. This clarifies Rules and Strategy of that last one 7x9 Shou Dou Qi. Some ''modern capitalist games have rules which allow an easy drawing strategy. It means that the authors made a mistake or that the games were not meant to be played by truly intelligent people.'' The critique here, in what Panther! maintains, is that Shou Dou Qi is indeed a Draw best play ''but much more complicated than claimed by Mallet and Bodlaender.''
Why not just add rule that don't allow to occupy all your traps at same time?
An player can win in the 'drawing' situation when 1)the opponent's rat is pinned away from the action of the center by an opposing rat and 2)the elephants, lions, and tigers all oppose one another by occupying squares preventing the opponent from moving. take the following example from a strongly played game ... http://brainking.com/en/ShowGame?g=4546199&i=207 black had only to place his dog and leopard on b1 and b2 (it doesn't matter which piece is used where) and then sacrific on c2. white must capture with the stronger lion or elephant and allows either lion-b3 followed by the offer of a lion sacrifice or elephant-d3 threatening to capture the lion and sacrifice the elephant to jump into c1 and then the den. the end is obvious from this point. I'm not saying you're wrong ... A jungle game should be a draw ... but so should a shogi, chess, and tictactoe game. I think this game deserves a better analysis placing it closer to chess than to tictactoe. addendum: I play as 'ColonelCrockett' on brainking and will accept almost any challenge in Dou Shou Qi.
Why not adopting this rule? A piece can capture an opponent one guarding its trap, following the normal rules of capture, because it is ENTERING the trap square. The piece only loses its powers AFTER the capture, when it IS indeed in the trap.
As I read the rules (and ths is how we have played it) a piece is captured by another pece of at least the same strength enteriing th square of the frst mentioned piece. I have not found any rule that expliciity forbids enteriing the same square as a stronger piece; the stronger piece is simply not captured (nor does it "capture" the weaker entering piece since the rule requires that the capturng piece must be the one entering the square). The only problem we have encountered with this interpretation arises if playinng wth 3D figures instead of flat disks, since it is diffiicult to "stack" 3D fgures.
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