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Comments by jean-louiscazaux
What a sad news ! Having myself published CV books in French, I want to say here how much I owe to his monumental work and all his books. All my warmest sympathy goes to his family. Jean-Louis Cazaux
Dear anonymous reader, it would be useful to know which names you consider wrong. I could maybe explain my choice and have a chance to get better than a 'poor'. Nothing is right or wrong in this field, caution should be the rule.
May we have more precise information about History: 1) 'Chess arrived in Burma in the 8th century via the kingdoms of Arakan and Mon which had the closest links with the motherland of chess, India.' Is there any elements, sources, to prove that fact ? 2) 'In the 9th century specific rules - different from Chaturanga[1]- were established and, as Pali texts confirm, Burmese chess became quite fashionable as a court game during the Pagan period (1044-1287)' What are those texts ? Any title, name of author, estimated writing date ? 3) 'In the 17th century, a Dutch traveler reported about a unique variety of chess widely played in Burma.' Who was this man? Which year that happened? If all this information is not available, what was the source used to write these very interesting lines about Sittuyin History ? Thanks very much by advance.
Hans, you made two mistakes in drawing those diagrams. According to Murray (your source I guess, p 340), we should have: Diagram 2: Black K on b16 (not c16) Diagram 3: White and Black K on column b (not c) I know this page is not new, but I just noticed that. Best regards, Jean-Louis
Note to the editors: I've sent a first version of this comment anonymously, by mistake, sending too fast. Please don't take it and take this one instead. Thx and sorry for the trouble. Yes I'm sure of these rules. My main source is HJR Murray, who is also the source for most of further writers, including Gollon and Hans B nowadays. This variant of Shatranj is a mere adaptation of the regular Shatranj to a rectangular board which has a Nard table on the reverse side. All rules should follow Shatranj. In Shatranj, the Pawn is only promotted to Firzan. By its deeper sygnificance, in chess, the King cannot move into check. On the 1st point, you mention 4-Handed Chaturanga. The oldest rules we have for this variation are al-Beruni's. He didn't talk of such details as promotion. For that, we have to report to Tithitattva about 1500. Then, the rule is Indian fashioned and very late. Oblong Chess are first attested in al-Adli in 840. Murray, who made the fullest study possible, never said that promotion can be for something else than Firzan. He said that moves and rules follow regular Shatranj. For me it's clear. Promotion to Rook give another game, it is not Shatranj al-Tamula. You say that if not allowed to promote to Rook it is hard to win otherwise. I disagree: the most frequent win will be Bare King. It is also the case with regular Shatranj, it is even more frequent with Oblong Shatranj. This is why it is - I think - important to implement this victory in ZoG, so the program can incorporate this outcome in its strategy. Concerning King's move into check, I think, with your respect, that you mix 2 things. Playing with die, a King can come into check. If the player do not get a 6 to move his King away or another number to interpose a piece, his King remains in check. At his own risk. Murray, quoting the Arab manuscripts, is very clear: the player should wait for the 6 and can not play otherwise. If the checking player gets the expecting number he can then TAKE the immobilized King. So, yes, a King can stay under check and lose when is taken only. But nowhere it is written that he can move by itself into check. This would be contrary to all rules of all historical chess. Sorry to be so long. I hope I have clarified my views.
The regretted Gollon has made me discover CV long time ago, so I owe his soul a lot of respect. Unfortunately, I discovered his source, Murray, years later and I hate to say that Gollon made a lot of mistakes, and me too on my first book (Guide des échecs exotiques et insolites) because I followed Gollon. Apologies to my French readers. 1) These 2 variants are nowhere called 'Kamil'. 2) Setup 2 is done by al-Masudi who said that it was invented by al-Khalil ibn Ahmad (718-71). The Camels are at the sides of the board but their move was not recorded. So our rule here is a pure speculation. 3) Setup 1 is found in Firdawsi's Shâhnâma. Gollon made a mistake: the Camels are between Faras (Knights) and Fils (Elephants), check Murray, p341. The move that Murray gives p341 is cleary a speculation too as pointed out by Sanvito and Panaino. Firdawsi's text is given on Murray p214. There we learn that the Shutur (Persian for Camel) 'ran through 3 squares', which, yes, means that they moved 2 square (ancient were counting the starting square in), probably jumping (same thing is said of the Elephant), but nowhere it is said that it was horizontally or vertically. I agree that this speculation is believable, but it is good to know that it remains a speculation. If you have more elements in contradiction, please post them.
As I posted for the other so-called 'Kamil', Gollon made a lot of regretful mistakes. This variant here was not called Kamil either. It was called Shatranj at-tâmma, meaning complete chess. It was not inspired by the other one, there no proof of that, it is more likely an independant invention. It is first recorded in a manuscript from the 12th c., and could be, as the rest of the manuscript, as old as the 9th c. But the most important mistake is the Pawns which should be arranged on the 3rd line ! (Murray, p341).
Dear all friends I'm really happy that my mere icons draw so many comments. You are very nice. Let me say that I also agree with the critics from James. I'm not satisfied myself with all the icons and for my own use, I've been re-drawing many of them. I plan to use them in a project I've on-going, but one day I'll release them publically. Also, you might now that I have acclaimed David Howe's Alfaerie design (look my message on 2005-03-29) as nicer than mine. An important parameter to take into account is the final size of the icon. Mine are 32x32 where David's are 50x50. A larger size opens much more possibility such as softening or more details. However, I can not come back easily on my 32x32 because all my zillions are made accordingly as well as many graphics I use for my writtings. I find more reasonable now to stick with that, even though it is less practical. So, when you judge a set you have to think to this very important, fundamental, constraint. Saying this, I've just looked at James' designs. Very nice indeed, I understand better what he meant. Beautifully realistic, it is like cartoon artwork. I love them, but it is not the kind of pieces I wanted for my books: I wanted something very sober and very simple. Alfaerie is more in the category I am looking for.
Whatever there are 1 James or 2 James, never mind. This rating doesn't prevent me to sleep don't worry. I haven't done those icons to get a good rating, or even to make a standard. I have done them because I needed them in 1998/99 when I was writting my first book. At the time, we had only the ones made by Hans Bodlander (let him be thanked for his pionnering work). Later, I thought it was a good idea to share. No one is forced to use them. Improving them would be a good idea too. So, no problem at all. Sincerely.
As pointed out on the Shako page, there is a mistake in this preset. A black Bishop is exchanged with a black Knight. Can anyone correct this ? It is very important that Shako contains the exact orthodox arrangement in its internal structure. Thanks
You're perfectly right, I can't remember now why I made this mistake. I don't know how to modify the page but I would appreciate if an editor could remove the reference to Omega Chess for both the Marshall and the Cardinal. Thanks.
OK, I know my mistake. I made a confusion. I meant Grand Chess from Christian Freeling, http://www.mindsports.net/Arena/GrandChess/, I am sorry, my apologies.
I put 'poor' only because this old page would deserve a serious remake. Murray, as usual, as given many details not reported here. Such as: * the diagram is wrong, king's aile of one player should face firzan's aisle of the other * the game is only known from Muslim sources and is not attested in the Byzantium Empire. Its name of Byzantine round was given by Arabic authors who liked to say that the 'square' Shatranj was coming from East, India, and the round Shatranj was coming from West, Constantinople. At that time Baghdad was the cultural center of the World! This chess variant has been first mentioned by the great historian al-Mas'udî (947) and then by al-Âmulî (dead 1352). Which makes, at least, 400 years of longevity. Not so bad.
I regret the chosen options to represent the pieces: The Gazelle (that's the original name) moves like what we call a Camel. Why chosing a Giraffe to represent it? The Great Ferz moves like the Giraffe in Tamerlane Chess. Why chosing a Chancellor, represented by Rook+Knight, to represent it? These are unfortunate choices, adding confusion. I'd like to see them changed one day. By the way, this is the only variation which can be considered as Turkish. It appeared in 1805-06 in a Turkish Encyclopedia authored by Muhammad Hafid. All other variants are not Turkish but Indians. See Murray for details. (Gollon copied Murray but did a big mistake here. Pritchard pointed Gollon's mistake as well.). Too bad that those mistakes are continued here.
Poor just for the name because 'Cavalier' just means Knight in French. Using foreign language (from English) words should be avoided I think. It shows either ignorance or, worst, contempt for players whose English is not their mother tongue and can get confused. (Well, it is true that Alfil is the Bishop in Spanish... This should remain an exception)
Answers to previous comments: 1)'The Paratrooper is unclear: can it jump over pieces with its flying move?' 'Fly' is 'Fly'. The Paratrooper flies overs everything, so including over pieces. Otherwise, it wouldn't fly, it would slide. 2)'Where does the Trooper promote: anywhere the opponent's pieces start, or just the grey box?' The Grey box. That's the reason the box is greyed. However, the difference of interpretation wouldn't change the game a lot 3)'Why can't it shoot, like the Commando or Paratrooper? ' Because I decided so! I'm the inventor, yes or no? :=) Beyond this, it is better to have a low range common piece. Imagine someone asking why the Pawn in orthochess is not sliding like the Rook, the Bishop or the Queen. Same here. 4)'Not being able to destroy an HQ with a Bomb doesn't make sense, other than to make it a longer game' 'Sense' is not the same for all on this planet. In all CV I know with 'Bombs', the Bomb never take the Royal piece. I think it is better, so the bomb is used tactically to wound the opposite camp. If the Bomb would seize the HQ, it would mean that bringing a Flag on the red corner is a mate. Not at all what I designed. A last word about sense: in a war, I'm find a lot of sense if HQ manage to be protected from any kind of bomb.
Yes, pat => stalemate. Sorry, this is French, but it comes from Italian, 'patta', with the meaning of having an agreement. I thought it was English too, sorry again.
How to procure the nice pieces shown on Jose Carillo's photograph on this comment page? Thanks.
There is a double confusion here. The Game of 3 Friends, Sanyou Qi, is not the one shown here, it is the one shown on The Game of 3 Kingdoms page. Yu Ren Don's comments applies for Sanyou Qi, so it does not apply to this diagram. A good source is Andrew LO, « An Introduction to Board Games in Late Imperial China », in Ancient Board Games in Perspective, edited by Irving FINKEL, British Museum Press, 2007. Looking at Yu Ren Don's Zillions file, it seems to me that he took some liberty on some moves. I understood from Lo that: * the Flags go 2 steps (never 1) forward (never otherwise) until they go out of their territory where they move as Chariots. * the Fires moves 1 step diagonally forward and cannot retreat. I was not aware of any promotion after outing their territory.
A good illustrated diagram (apparently coming from von Möellendorff, 1876, who was the source used by Murray) is reproduced in David Li's 'The Genealogy of Chess', p273. It shows all characters used on all pieces. Beware, there is a big mistake here: this game is not The Game of Three Friends, it is The Game of the Three Kingdom, Sanguo Xiangqi !!!
There is a big mistake, coming from Stephen Leary's Xiangqi FAQ which was confused on that point: this game is not The Game of Three Kingdoms. It is the Game of Three Friends, Sanyou Qi.
I wonder why the name of the game in this page is not corrected as stated by many comments. It can be verified. Correct name is Doushouqi. Shou dou qi is incorrect!
Many many thanks for that image, and all your comments. I've sent a private mail to you to pursue this conversation further. Thanks too to chessvariants.org for permitting such encounters!
Dear Yu Ren Dong, Do you have informations on Sanguo Qi (3 Kingdoms Chess) as well? Some authors mention only 16 pieces (no Flag/Fire/Wind), others give different moves to that piece. And what about Siguo Xiangqi (4 Kingdoms Chess). Have you ever found something on that in the Chinese sources? Another strange and mysterious variant is http://www.chessvariants.org/xiangqivariants.dir/chincrosses.html. Anything on this? Great job!
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