Comments by Pokshtya
Thank you very much!
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Yes, there is a problem with my example games link. The pdf file with the games can be found on my Facebook page. If it were possible to attach such a file here, I would gladly do it. The first experimental correspondence tournament has recently ended and I have the results of all 42 games with diagrams. If you want I can send it to you. I won't say that tremendous chess is saving progressive chess. No, it's completely different chess. Judging by the results of the tournament, many players, even of a decent level, were confused and did not find the right tactics and strategy over the board.
Thank you, I sent all the materials to the email address indicated in your profile. I will also send these materials to this email.
There is no checkmate after 7. Axg6# because of 7. ...Gf7 and Black wins.
I like the idea of opposite-colored bishops. This is somewhat reminiscent of Louis P. D'Autremont's Angel Chess concept.
In my opinion, the game is really well balanced, has dynamism, intensity and requires appropriate concentration.
Could you help me to do this. I've tried so many times to create graphic diagrams here on your site and I can't seem to get it right. If I give an external link to an image, then according to the publication rules, this variant of chess may not be published at all. I've added the image from musketeerchess.net as an attached file.
My submission is ready for publication. I was able to add diagrams.
I am unfortunately not a programmer and have never worked with Diagram Designer before. I'm having some difficulty trying to use this tool. I will delete this diagram that I spent over 3 hours on and looks so awful. As for the empty space in the rear of both armies. All this space is effectively used by long-range pieces to regroup forces from flank to flank. There are interesting complications that do not exist in ordinary chess. Although all the rules of standard chess and three sets of pieces are used here without the involvement of fairy ones.
Yes, Mr. Koval, the idea is undoubtedly present behind this variant, but a whole book is not enough to describe it. If possible, I will describe the idea in my blog on chess.com and lichess. There is a great place for reasoning and philosophy of chess there. I hope that when the game is implemented online, we will be able to play and feel the deep and beauty of Grand Triple Chess.
To Greg Strong. Thank you very,very,very much!!!
Everything is clearly written in the rules - you either follow the indications of the dice or you don't. If you roll a 2, then you may or may not play a knight. If you rolled 2-2-2-2, then you can make four moves with such type of chess piece as knight. Suppose you played one time with a knight from a combination of 2-2-2-2, now you can again go with the same knight or any other, or you can say pass for the remaining three indications of the dice. In any case, for each indication of a dice, you play a certain type of chess piece or pass. If a 1 is rolled, you cannot pass and you must play a pawn unless it is blocked.
Yes, please feel free to edit the text as English is not my native language and sometimes it is difficult for me to convey some subtleties of the game. Thank you!
In early April, I plan to hold an online correspondence Double move Double Chess tournament. I hope by then you will publish the rules of Double Move Double Chess which will serve as one of the official links to this chess variant.
As I stated above I was inspired by Gilman's initial arrangement not his toroidal chess. Nowhere in the rules does it say that the chessboard changes its geometry in space during the game. Therefore, the game is played on a normal rectangular 8×16 board. The game is played according to the rules of Galvin's Doublemove Chess with the AISE's modification, the Italian chess variant organization. In other words, this is a double move w/o any restrictions. I never publish my chess variants without first testing them. On April 9 of this year, the first experimental Double Move Double Chess tournament will be held on the website http://playashshi.ru/. You can take part in the tournament and only then draw your own conclusions about how the gameplay goes in your opinion.
In light of the fact that recently my chess variants have ceased to be published on your site, finding fault with almost every word and every letter in the description of the rules, I act rather instinctively by posting one or another of my chess variants, waiting for your approval. If earlier a publication on your site meant a quality mark for me, now I see the exact opposite. I don't understand the prejudice against myself. My chess variants are implemented in many platforms on the Internet and people enjoy the games. I do not receive any commercial benefits from their implementation, and all my activities as a chess composer and inventor of chess variants are aimed at exploring the limitless chess game in all its manifestations.
I have no illusions about my Double Move Double Chess and Grand Dice Chess and three others on your site. I know you will never publish them. I'm tired gentlemen. Tired of prejudice and stupidity. Do not force me to explain the obvious things in the description of my creations. All texts of my chess variants are posted on the Internet in the form in which I posted them here. And not a single user has had similar questions that I had the honor to observe here in the comments under my unpublished chess variants.
Thank you for your comment! I will definitely clarify in the rules that the game is played on a rectangular board. I'm not at all against criticism or specific comments regarding the game. This helps to detect deficiencies and correct them in a timely manner. Any discussion regarding the actual process of the game is welcome. At the end of this tournament, I will definitely send all materials on this game to your email address specified in your profile or to this address chessvar@yahoo.com It is difficult for me to judge how long this tournament will take. Everyone plays two games with everyone and the time control is 10 days per game + 12 hours per move. Considering that the level of players is very different, and the resulting pawn endings are extremely complex, it can take a long time for a tournament with such time control. I must say that my search for the perfect initial setup for Double Chess or Double King Chess started a long time ago. I experimented with different starting positions, but the problem of two kings always remained. To exchange the second king for a third queen or a fairy piece means to change the name and concept of Double Chess. When I saw Quadruple Besiege Chess by Charles Gilman I immediately realized that this is exactly what Double Chess should look like. The idea of a double move was born from the formula: two boards + two players + two kings (two sets of pieces). Yes, the columns of pawns seemed awkward, but when testing the game, it turned out that such a structure of pawns is almost ideal. For comparison, you can look at the gameplay in Double Move Pawn Chess by Galvin. We can say that Double Move Double Chess is a game of two phases: first, a game with long-range pieces and if you manage to survive in this mess, then the transition to interesting and unusual pawn endings, where the very concept of a double move takes on completely different outlines.
Dear Sirs! Could you please make this chess variant available to play by correspondence on your site. Many fans of chess variants show interest in the game, but do not have the opportunity to play on the site where the experimental tournament is currently taking place. I would recommend such users to play on chessvariants.com
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Thank you very much!