Enter Your Reply The Comment You're Replying To 🕸Fergus Duniho wrote on Sat, Aug 28, 2004 10:22 PM UTC:Those of you who have paid attention to what I have previously said were my personality types may remember that I believed my Myers-Briggs type was INTP and my Enneagram type was 5w4. I have now reevaluated both of these. I now believe that I am an ISTJ and a 1w9. One might look at all the games I've created and wonder how I could be a Sensing type, which is what the S in ISTJ stands for. After all, aren't iNtuitives the creative ones? On this matter, I think it helps to compare my style of game design with Ralph Betza's. I believe it reveals a clear S/N difference. Ralph designs games in broad strokes. He frequently describes general ideas for games, leaving the option of playing the game one way or another, and some of his games allow for endless variations on a general theme. To me, this illustrates an iNtuitive way of designing games. But I design games very differently. I focus on every detail of a game, spelling out the rules very carefully and precisely. When I create a game, I create one single game with clearly defined rules that cover even the most minor of details, and when I'm done, I can usually program it for Zillions or Game Courier. Besides this, I pay careful attention to the graphics for the games I create. For me, creating a game is not just an exercise in abstract thought but an exercise in graphic design. This requires Sensing more than it does iNtuition. In the same vein, I have designed beautiful boards and pieces for games I haven't created, such as Shogi and Chinese Chess. If I were an iNtuitive, I might not care about such things enough to make such an effort, but when I play a game on a computer, the aesthetics of the board matter to me a lot, and I play better when the graphics are beautiful than when they are plain and unsightly. Edit Form You may not post a new comment, because ItemID Type & CV de does not match any item.