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This page is written by the game's inventor, Martin Nilsson.

Kjempe Chess

A large variant that hopefully is easy to get into.

Setup

files=12 ranks=12 promoZone=1 maxPromote=1 promoChoice=SNTBAWCJRQ graphicsDir=/cgi-bin/fen2.php?s=50&t=Greenwade&w=f9f9f9&b=5984bd&p= squareSize=50 graphicsType= borders=0 firstRank=1 useMarkers=1 rimColor=#000000 darkShade=#a89060 lightShade=#e0c080 coordColor=#a89060 royal=K quickpawn:P:nfmW2fceF:pawn:a4,b4,c4,d4,e4,f4,g4,h4,i4,j4,k4,l4,,a9,b9,c9,d9,e9,f9,g9,h9,i9,j9,k9,l9 shield:S:mQ:shield:f3,g3,,f10,g10 knight:N:N:knight:b2,k2,,b11,k11 threeshop:T:B3:shortbishop:c2,j2,,c11,j11 bishop:B::bishop:d2,i2,,d11,i11 avian:A:GAF:eagle:f1,g1,,f12,g12 woodlander:W:NbR:moose:b1,k1,,b12,k12 custodian:C:WDHfWX:cat:e2,h2,,e11,h11 kjempe:J:FfRbsR2:axe:b3,k3,,b10,k10 rook:R::rook:a2,l2,,a11,l11 queen:Q::queen:f2,,f11 king:K:KisO2isO3isO4:king:g2,,g11

Pieces

Right-click on a piece on the board to see its movement diagram.
Kjempe

Moves like a king, or rides to the second orthogonal square without leaping, or rides like a rook in direction forwards.

Threeshop

Rides like a bishop, but max 3 squares distance.

Avian

Leaps 1, 2, or 3 squares diagonally.

Custodian

Leaps 1, 2, or 3 squares orthogonally, or leaps to the 4th orthogonal square in the forward direction.

Woodlander

Has all the moves of a knight, but can also ride like a rook in the backwards direction.

Shield

Rides along the lines of a queen, but does not capture any pieces.

Quickpawn

Moves like a normal FIDE Chess pawn, but may always ride 2 squares forward non-capturing (and may then be captured en passant by an opponent's quickpawn).

Rook, Knight, Bishop, Queen, King

Like in standard chess.

Rules

Notes

Piece values (based on the diagram's evaluation)

quickpawn 1
shield 1
knight 3
threeshop 3+
bishop 4
avian 4
woodlander 4
custodian 5+
kjempe 5+
rook 5+
queen 10+
Design notes

Designed to have some commonalities with standard chess, both with regards to pieces and general feeling, for an easier learning curve.

Pawn ranks starting four squares away from each other means familiar thinking from standard chess can be reutilized here. The spacious nature of the home bases reduces the initial forking ability of the Avian piece.

The standard chess pieces are kept for familiarity, although the pawn has become a quickpawn.

All pieces are protected in the initial position.

The new medium range pieces should be able to aid in defending the large home base against the increased strength of the rider pieces on a big board. And the Shields are good for closing open diagonals. I thought being able to hold the pawn chain closed against intrusions for a while into the game was important, while still daring to advance with the pawns -- as there is much space and you can't easily protect everything at once. This way there's also more than enough time to do castling.

The used pieces are nothing special, but I've taken some time to attempt to ensure that they work together on this board and setup. I've gone for a balance between orthogonal, diagonal and knightly elements, with some almost-equal exchanges. There may be more established names for these pieces which I haven't referenced, please tell me if so.


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By Martin Nilsson.

Last revised by Martin Nilsson.


Web page created: 2024-11-14. Web page last updated: 2024-11-14