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I discovered an omission in my description of the non-capturing leaping move for the Wazir and Ferz. It was my intent that they should only be able to leap over a friendly adjacent Ferz or Wazir. Thus, the paragraph describing this move should read: ' The additional non-capturing move is the same for both pieces: A LeapingFerz or a LeapingWazir, may leap over an orthogonally adjacent friendly LeapingWazir to the next square, provided it's unoccupied. A LeapingFerz or a LeapingWazir may leap over a diagonally adjacent friendly LeapingFerz to the next square, provided it's empty. ' The Zillions implementation plays this move correctly
Why not make it a 'free for all'? In the sense that every 'leaping' piece can jump over any other, frienly or not? I realise the whole concept of the leaping allows more freedom, and the leaping piece is immediately defended, but allowing this kind of freedom serves the spirit of the game more. After all, most examples of leaping pieces are not restricted regarding which piece they can hop over. Other than that, this variant is quite flawless, as it is pawnless.
Initially I added the special move as an aid in development. It gets the short range pieces out there quickly, and being non-capturing, they get a little extra power, but not enough to topple the board. This addition was the big leap during development. The move can also come in useful later, and towards the end game it become less significant as there are fewer pieces to jump over. Something similar was suggested to me during development. I don't think it would add much to this particular game, however, I think it's something I might adopt on a larger board.
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