Check out Atomic Chess, our featured variant for November, 2024.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Comments/Ratings for a Single Item

Earlier Reverse Order LaterLatest
Game Courier User's Guide. How to play games with the CV Play-by-Mail system.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Feb 23, 2004 05:01 AM UTC:Excellent ★★★★★
The new time controls now provide all the timing flexibility needed. If one is playing a long term game or a 'live' game and one wants time limits this provides the ability to select any time conditions wanted. Very nice!

Ben Good wrote on Tue, Mar 23, 2004 02:23 AM UTC:
when i click on the 'logs' link, i get a page can't be found error. this is esp a problem for me right now because that's precisely what i was looking for.

🕸📝Fergus Duniho wrote on Tue, Mar 23, 2004 03:10 AM UTC:
That's very peculiar. I'm not having that problem at all. It could have been something temporary. Try it again.

Ben Good wrote on Tue, Mar 23, 2004 04:35 AM UTC:
i see what's happening. if i click on the 'logs' link at the bottom under 'see also', it works. but if you go up to the paragraph 'how to play a game by email' and click logs, it doesn't, because it's looking for an address ending in .html instead of .php. so you need to fix that.

🕸📝Fergus Duniho wrote on Tue, Mar 23, 2004 04:47 PM UTC:
Thanks for spotting that. I've now fixed the link.

Manabu Terao wrote on Wed, Dec 29, 2004 04:46 AM UTC:Good ★★★★
One of my opponents does not seem to know how to resign.
I would like to suggest this user's guide should include the information
about how to resign. Though I know the information is described in the
developer's guide, I think most of players read the user's guide 
only and does not know the command how to resign.

Jose Carrillo wrote on Sat, Jan 29, 2005 05:23 PM UTC:
My opponent is offering a draw. 

How does he register a draw offer in Game Courier? 
How does one accept a draw offer?
Is there a draw command?

Tarun Moni wrote on Mon, Feb 14, 2005 10:38 AM UTC:Excellent ★★★★★
In Rococco, how do you make a mutual destruction attack? I amn't allowed simply remove them, and attacking a piece with my swapper replaces it.

Antoine Fourrière wrote on Mon, Feb 14, 2005 03:15 PM UTC:
It should have been s a1-b2; @-a1 or s a1-b2; @-b2 (I don't remember which), but it seems Game Courier doesn't recognize the @ symbol any more.

🕸📝Fergus Duniho wrote on Mon, Feb 14, 2005 04:44 PM UTC:
Sorry, I wasn't thinking of the @ symbol when I wrote a new, more sophisticated parser for Game Courier. It should work now.

(zzo38) A. Black wrote on Sun, Jul 10, 2005 04:49 PM UTC:
<a href='http://play.chessvariants.org/pbm/play.php?game=Xaigo2&settings=Xaigo2'>Xaigo</a> works in solitaire mode, but when trying to record a game or problem I get the error 'You can only move your own pieces!' What am I doing wrong? All I did was I entered 'a1-a2' in the moves section

🕸📝Fergus Duniho wrote on Sun, Jul 10, 2005 08:16 PM UTC:
As a test, I tried Record mode with Shogi and got a similar error. There seems to be something wrong with the part of Game Courier used for recording whole games. I wrote it before designing GAME Code, and there are apparently some incompatibilities I need to work out. So the error doesn't seem to reside in your code.

🕸📝Fergus Duniho wrote on Sun, Jul 10, 2005 09:03 PM UTC:
Okay, the problem was with viewing a game that had a non-empty list of moves with the movenum variable set to zero. This has now been fixed, and recording a game should now work correctly. On viewing a recorded game, it will initially show it in is starting position, and it will let you choose which move in the game you would like to view.

Matthew Montchalin wrote on Tue, Oct 25, 2005 08:09 PM UTC:
Fergus,
I was using your Game Courier program to play Rococo at
http://play.chessvariants.org (if I spelled that right) and elected
'mutual destruction' for my Swapper (white), and the enemy King (black)
it was standing next to.  So I entered a compound move along the lines of
@-e5; @-d6 causing both the Swapper and King to be deleted from the board
when the diagram got redrawn.

Here's my question-

Did I employ the correct notation?

The User's Guide doesn't state the procedure for declaring victory.  The
Game Courier program just wants to keep going, not realizing that Black no
longer has a King to defend.  Shouldn't there be a subroutine somewhere
checking for the existence of the King in Rococo?  At the least, the
subroutine could fall through to a status report of some kind, with an
option to back up, or log it as a victory?

(zzo38) A. Black wrote on Wed, Oct 26, 2005 03:43 AM UTC:
If the preset does not include code to automatically check if you won, you
can type 'won' if you won, 'drawn' if you drawn, and 'resign' if you
want to resign.

Christine Bagley-Jones wrote on Wed, Oct 26, 2005 10:51 PM UTC:
thanks blackie :)

Anonymous wrote on Tue, Feb 14, 2006 09:53 PM UTC:
from the instructions above, it sounds like you can write a move such as: Q d8-e7 but when I tried this game courier does not recognize the symbol 'Q'

🕸📝Fergus Duniho wrote on Tue, Feb 14, 2006 11:25 PM UTC:
Piece labels are case sensitive. If you're playing Chess, the piece that begins at d8 is identified by the letter q, not Q. This is frequently mentioned in the Notation section for individual games, but it wasn't clarified well on this page. I have added a section on piece labels to better clarify this point.

Nasmichael Farris wrote on Thu, Apr 13, 2006 10:23 PM UTC:
If two players agree upon a draw, how does one indicate that on a gameboard?

🕸📝Fergus Duniho wrote on Fri, Apr 14, 2006 01:18 PM UTC:

Enter the drawn command.


Sam Trenholme wrote on Tue, Sep 26, 2006 10:16 PM UTC:
How do you choose whether to be white or black when issuing a challenge?

Stephen Stockman wrote on Wed, Sep 27, 2006 06:13 AM UTC:
You can not choose whether you are black or white when issuing a challenge. The player accepting the challenge chooses the color. What you could do is make a note when issuing a challenge saying 'I want white in this game, plz accept this challenge only if you will take black' for example

🕸📝Fergus Duniho wrote on Mon, Nov 3, 2008 02:27 AM UTC:
Game Courier's Table rendering method for drawing Square spaces now supports point-and-click movement. I have not added this feature to the other rendering methods or shapes yet. Here is how it works. First of all, make sure JavaScript works with Game Courier. When it is your turn to move, click on a piece. A border will appear around the piece. Then click on any other space, and Game Courier will submit your move as one from the first space you clicked on, marked by the border, to the second space you clicked on. You will then have the opportunity, as usual, to verify your move and send it to your opponent. If you click on a piece but decide to move a different piece instead, click it again to get rid of the border around it, then click another piece. Note that the point-and-click interface is very dumb. It does not know which pieces are yours, and it will let you move one piece on top of another piece. If your preset enforces rules, it will normally intercept any illegal moves, but if it doesn't, you should be careful.

🕸📝Fergus Duniho wrote on Wed, Nov 5, 2008 04:41 AM UTC:
I have partially added point-and-click movement to the PNG, GIF, and JPG rendering methods for square and hexagonal boards. It will let you move a piece by clicking on it and then its destination with your mouse. But when you first click on a piece, it will not give you any visual indication of what piece you clicked on. These rendering methods create a single graphic image and overlay it with an imagemap. The problem is with trying to highlight an AREA. This HTML element does not seem to use the CSS border style properties, and I have found no way with CSS or HTML to highlight the AREA element clicked on. I would like to do this without having to draw a new board image. One idea I have is to blanket the image with transparent images whose borders can be turned on when needed. But it is too late to try this tonight.

🕸📝Fergus Duniho wrote on Thu, Nov 6, 2008 12:54 AM UTC:
I have now added point-and-click movement for the CSS rendering method for square, hexagonal, and other grid boards. JavaScript needs to be enabled for it to work. Click on a piece, and a border will appear around it. Click on another space, and it will submit your move to the next form, where you can review your move and send it. If you change your mind about which piece you want to move, click the same piece again to make the border go away, then click another piece.

25 comments displayed

Earlier Reverse Order LaterLatest

Permalink to the exact comments currently displayed.