Comments/Ratings for a Single Item
Keep in mind that vacant Elevators cannot be moved. So as the game reaches its finale, the option to manipulate the playing field will be reduced.
Also, what about Flying pieces? If the flying rook moves through a shaft, say on level 2, could it go through another shaft at level 3 and end up at level 4?
so, when you're saying it is abnormal to think of the cells as platforms when considering flying pieces, you mean: it does not make sense if they were 2x2 platforms, because if a Flying piece were to go up, the piece has to move into the shaft and go through a one-way door in the platform. If, however, the piece were to go down, when it reaches the shaft, it could just jump down onto the platform below! i believe this is what you mean. one idea for a variant may be to allow pieces to jump down to the adjacent lower level, but not upward.
Very good, well-thought out game, with pieces which compliment the board--some require elevator movement, some use the empty shafts, and the ox can use them to capture. Nicely done.
I will say the rules allowing the flying pieces to go 'up, through an elevator trapdoor' feel very unintuitive; especially if playing with a physical set. It makes more sense to me to allow flying pieces to go either up or down through the empty shafts only; this would also make it impossible to threaten an identical piece without also being in danger.
Still, a very good variant!
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