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Skica. 10x10 with Ski Pieces and Camels. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Greg Strong wrote on Sun, Oct 9, 2022 09:26 PM UTC in reply to Jean-Louis Cazaux from 08:56 PM:

Hopefully one has still the right to have a different opinion

Of course.  What you say is your opinion, and what I said is my opinion.  Did I tell you what you can or can't say?  No.  It is just a discussion.  So your response is surprising to me.

It is the first time I hear that there is a minimum of games required. Counter-examples are many. In fact most of fairy pieces have been named by problemists on their very first use.

This response is also very odd.  Maybe we are talking about different things.  If you want to use these pieces in your game, name them whatever you want.  It seems to me you are saying that they should have universal names.  That is something very different.  And yes, you can have whatever opinion you want about that also, but do not be surprised when people disagree with you.  On multiple occasions, you have become very opinionated about how other people have chosen to name pieces in their games.

I do think they are worth of special attention, again is my opinion. I respect yours, respect mine.

Yes, I do.  I thought we all were having a discussion here.  Apparently, in your mind, something else is going on. Did I say someting intolerant or disrespectful?


Jean-Louis Cazaux wrote on Mon, Oct 10, 2022 05:08 PM UTC in reply to Greg Strong from Sun Oct 9 09:26 PM:

No, I think we have said everything. Initially I just posted an idea with a very open mindset, as a game to see more proposals, because I found Daniel's ideas excellent. Instead all I got were answers a bit rude, at least this how I received them, and you came last, sorry. Not a single positive comment, I guess my idea was really bad. Many people here are programmers or skilled in computer science, which is excellent. Hence, those discussions based on rhetorics with comparisons, extrapolations, generalisations, to prove by A+B that someone is right and the someone else is wrong. But I'm not a computer and I know that I'm not always consistent or logical (actually nobody is). And probably over sensitive sometimes as I don't master this language with enough subtilities. Let's close this here now, there is no problem.


Jean-Louis Cazaux wrote on Mon, Oct 10, 2022 05:18 PM UTC:

@Daniel: on the GC page for Skica, there is no link to send to this Skica page here. The word "Skica" under the diagram is not active a as link.

Also this GC page has (in its bottom) a link to a Skical preset, but this link goes to 404 Error.

I have a game on-going. My opponent had misunderstood the moves of the Ski-pieces. He thought that these pieces must hop a piece in the first square to move, which could be a wrong interpretation of "but always hops over the first square". He had not realised that they may cross an empty first square. Maybe you could be more specific in the text.

I like this game.


💡📝Daniel Zacharias wrote on Mon, Oct 10, 2022 08:35 PM UTC in reply to Jean-Louis Cazaux from 05:18 PM:

on the GC page for Skica, there is no link to send to this Skica page here

That's fixed now. The other problem I can't fix myself. It's not unique to this game anyway. All the preset links in Credits sections are broken.

I will try to make the rules more clear. Glad you like it!

I guess my idea was really bad

I don't think it was bad, it just doesn't seem to work well in a game that already includes R, B, and Q. If those letters were free, it would be convenient to use them for similarly moving pieces. That wouldn't matter perhaps if you don't care about identifying each piece by a single letter.


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