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The games for round 3 have been assigned. Enjoy!
The whites/blacks for Metamachy seem to have been incorrectly assigned.
Hmmm... The colors are backwards, but the first move is also backwards in this game. (Black moves first.) So the side that should have first move advantage does get to move first. Unless you think that the "placing pieces" phase shouldn't count as a move, in which case the side that does not have first move advantage would actually get to play first anyway. I'm surprised Game Courier assigned it the way it did, but it does kinda make sense. I'm not inclined to delete and recreate them unless others feel strongly about it.
As long as White wins in Metamachy get credit towards the "Black wins" tiebreaker, I have no further objection.
So far Adam has not moved in my game with him, either.
I do not see any of the tournament games assigned to me. Make sure you used chessshogi instead of ChessShogi, otherwise I will not see the game. I'll put that in my about page for future reference.
I managed to find my games using an advanced search with my userID as ChessShogi and the tournament as GameCourier2019. For anyone that can't find their games, try using an advanced search, putting your ID exactly as it is (not all-lowercase) in the userID field and GameCourier2019 in the Tournament field. If any results pop up, make a move in each. After you have made your moves, the games will appear on your My Games on Game Courier page as normal.
Name | W | D | L | P | BS | SB | Blk |
dax00 | 8 | 0 | 1 | 8 | 30 | 30 | 5 |
Carlos Cetina | 7 | 1 | 1 | 7.5 | 22.5 | 26 | 2 |
Kevin Pacey | 6 | 2 | 1 | 7 | 24 | 30 | 3 |
Fergus Duniho | 6 | 0 | 3 | 6 | 16.5 | 16.5 | 4 |
Greg Strong | 5 | 0 | 4 | 5 | 11.5 | 11.5 | 2 |
Adam DeWitt | 4 | 1 | 4 | 4.5 | 7 | 10.5 | 2 |
Aurelian Florea | 3 | 0 | 6 | 3 | 4 | 4 | 2 |
John Davis | 2 | 0 | 7 | 2 | 8 | 8 | 0 |
Jarid Carlson | 1 | 0 | 8 | 1 | 2 | 2 | 1 |
wdtr2 | 1 | 0 | 8 | 1 | 1 | 1 | 0 |
Nice. Thanks for tallying! And congratulations!
Congratilations for the winner and the medalists!...
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It's not so much that it was based on code for Chess. Rather, it was based on code that had been adapted to handle en passant for initial pawn moves that are longer than two spaces. Since this game allows pawns unlimited double-moves instead, en passant had to be handled differently. Either way of handling en passant is compatible with Chess, but en passant has to be handled differently in Omega Chess than in Metamachy.