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Chestria. Each player has 11 randomly selected pieces in this game of placement and flipping. (3x(5x5), Cells: 43) [All Comments] [Add Comment or Rating]
Glenn Overby II wrote on Sun, Apr 20, 2003 12:22 AM UTC:
Jared: No, I'm in my mid-40s; my =son= is well over twenty. But my nephews are 19 and 12. I helped raise them to be gamers, and they taught me Triple Triad and Dragon Ball Z CCG among others. As for the RPG thing, I'm old-school tabletop myself (I started with D&D in 1975), because you can simply do so much more and be sociable to boot. But the continuing advances in PC/videogame technology make those games better all the time.

Peter Aronson wrote on Sun, Apr 20, 2003 04:39 AM UTC:
Alas, there is no editor named 'Mithter Petey', so your request can not be processed. <hr> My 11-year-old daughter really likes Golden Sun, or at least did until she lost it. She's highly skeptical about basing a CV on it, though.

💡📝Jared McComb wrote on Sun, Apr 20, 2003 05:23 PM UTC:
Will the real Peter please stand up?  Now will the real Peter please add
the Chestria variant that gives the second player a copy of the first
player's army to the page?  (Also, will you ask your daughter why you
couldn't make a GS-themed variant?  Why couldn't you have one player
trying to light the Elemental Lighthouses, and the other player try to
stop them?)

To Glenn:  Did your nephews have any actual Triple Triad cards, which have
been out of print since 1999 and are very rare, or did they show it to you
on Final Fantasy 8?

To Tony, if you're still around:  Have you tried TTG yet?

--Jared

Peter Aronson wrote on Mon, Apr 21, 2003 03:44 AM UTC:
<blockquote><i> (Also, will you ask your daughter why you couldn't make a GS-themed variant? Why couldn't you have one player trying to light the Elemental Lighthouses, and the other player try to stop them?)</i> </blockquote> I asked Jenny, and she answered: <blockquote> I suppose you could, but it would be a very complicated Chess variant. And who would want to play the darkside? </blockquote>

Tony Quintanilla wrote on Mon, Apr 21, 2003 04:11 AM UTC:
Jared, no, I haven't tried TTG yet.

Peter Aronson wrote on Wed, Apr 23, 2003 08:23 PM UTC:
Changes made.

Nicholas Kuschinski wrote on Tue, May 6, 2003 04:05 AM UTC:
OK, let me get this straight. This is a game where the pieces are placed
randomly, each have one move, and are never removed from the board . . .
OK . . . There are also 20 different sorts of pieces, and 22 pieces on the
board at any given time (over half of the number of spaces) . . . There is
exactly ONE empty space on the playing field at the end of the game . . .
The armies are not only unequal, but unbalanced, as a player randomly gets
pieces that are as weak as a silver general (only three possible spaces
are under attack) or as powerful as a queen (nine of em) . . . -- . . . --
. . . -- AGGHHH!!!! What the . . . ??????? Help!! Help!! . . . AGGHHH!!!!
<br>
I have no idea what to say! this might be pushing it a little too far.
I'm about as liberal as they come, and it doesn't look to me like this
has much to do with chess at all. Also, it seems to me like blue has an
advantage, getting to make all of his decisions after he sees what red has
done, and also getting to place the last piece on the board (a big plus in
this sort of game). The randomness of the setup probably will throw things
off track enough so as to eliminate this factor, however, so I really
don't know what to think.

💡📝Jared McComb wrote on Sun, May 11, 2003 10:35 PM UTC:
To Peter (sorry for the wait):  Has Jenny played Golden Sun: The Lost Age
yet?  Because in it, you actually play as 'the dark side', except that
it turns out that you're actually the 'light side'.  (Also, rule
clarification:  A player may pass their last turn if and only if their
only move is a special move and they have no pieces on-board.)

To Mr. Kuchinski:  CALM DOWN PLEASE and reread the rules thoroughly. 
Also, go try Triple Triad Gold (find it at www.qhimm.net or
www.the-underdogs.org under 'T' if you can't get it at the former) to
see where I'm coming from.  There are no empty spaces at the end of a
game, queens only attack eight spaces, SGs attack five, the most powerful
piece is a Marshall/Cardinal (12 spaces if placed in the center).  Blue
can only have a clear advantage in the endgame if they can get over the
disadvantage of having to place the Fodder, and if Red cannot play a good
enough defense in order to try to nullify Blue's final moves (except for
the special move, of course; if Blue gets a very powerful special, Red
will have to work hard to overcome it).

--Jared

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