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I have created a Chess Variants Wiki, as a test to see if it would make sense to have a 'sister' site that would be more collaborative in nature. Any one interested should go to: http://chessvariants.wikidot.com/ This will be a learning process for me, as I am not familiar with administrating or building Wikis. My impression is that the Wiki community itself does most of the work. Is that right? ;-)
Thanks Joe. I hadn't realized I had to approve new members. I've set up the site so that a password can be used so that new members can avoid waiting for me to approve them. The password is cvp2007 The proposed chessvariants wiki is at: http://chessvariants.wikidot.com/ It is not intended to replace chessvariants.org, nor is it intended to replace the chess variants section of the wikipedia. 3 people have joined up so far, but couldn't do anything because I hadn't approved them.
Chesmayne Chess Dictionary - LINK. http://homepage.eircom.net/~reidr1/index.html
I can suggest another division: games, wich are not 'modest', wich have absolutely new rules, but uses normal chess equipment (possible cards and/or dice). Example of such game is Ultima. I don't know, maybe, it's stupid, but i like these games.
An important note about the editing page (including comments editing): You need to make sure that ampersands are properly expanded into the text area, currently it doesn't work properly. You should also expand less than signs and greater than signs to their proper HTML entity codes when editing in a text area. (The client will change them back to how they are supposed to be when displaying and when sending the contents of the file.)
A few days ago i tried to post one game. I was writting rules text, but i was desviared and did'nt complete it. Now i tried to post it again, but when i clicked on 'step 2' i read that 'item with same name already exist'. What can i do with it?
Hi ! I have a Chess variant game that is listed on ' The Chess Variant ' website. The URL has changed for it as well as the name of the game. The new URL is: http://connectcapture.blogspot.com/ The name of the game is now called ' Connect Shoot Kill '. Thanks ! Rick Nordal - Inventer of Connect Shoot Kill
I changed titles of four of my files (one of which is due to unicode problem) but they won't change on the list of games I search for my invented/authored. Can you please update it?
And you should probably fix the HTML entity codes on all editing pages (I know how to do this in PHP; there is a built-in function for this purpose)
- MS3fewchess
- MSkirbyschess
- MSkirbysshogi
- The fourth one already got fixed somehow.
Two variants that I might have got rid of by the same means I appear to be stuck with. One, Great Herd, is a pre-PYO, and I'm having enough trouble persuading editors to post my updates to pre-PYOs where the variant itself is not changing. The other, I'm a Wazir..., of which I have reservations on account of the name's tasteless origins, has had an implementation posted so logically it should stay.
Given the illustration that the latter variant gives of how judgment varies I decided to look back on my past variants and put up some that I find, in retrospect, less inspiring for replacement. Here are the ones that I am considering, with the nature of their awkwardness, and I would welcome thoughts on which of these are least popular or any that anyone is especially fond of. Please alert me to any implementations that I may have overlooked. In some cases I compare them with better variants, for which I provide no link here to avoid confusion.
3 to the 5, now a complicated showcase of Gnu compounds compared to the more recent (and straightforwardly 2d) Overkill Ecumenical Chess.
Anglis Qi modified to add Cannons and Arrows, which makes for quite a cramped 8x8 board.
Crooked Board Chess, covering ground dealt with by other people's older variants.
Emperor's Nobility 3d Latrunculi, a not very Chess-like 3d variant with a complex chain of promotions.
Epping Forest Chess, a one-off microregional with complex treatment of edges and corners of squares. Overwriting this variant would also allow me to save on the memory used for it, which is unusually lrge for a 2-player variant of mine.
Flight and Ferry, a one-off microregional that was fairly comprehensively slammed in its original form and has taken some fairly desperate fixes.
Gateway Chess, a one-off microregional with as rotating interpretation of 'forward'.
Half Shoxiang, a variant that was fairly comprehensively slammed in its original form and did not inspire positive comments for its fixes and second variant.
Intrusive Squares, covering ground dealt with by other people's older variants.
Kamil Crater Chess, a one-off topical-theme variant involving board topography. Overwriting this variant would also allow me to save on the memory used for it, which is unusually lrge for a 2-player variant of mine.
Maharajah's Well Chess, a one-off microregional on a very awkward-shaped 3d board.
Partnership Mitregi, an 8x8 promotion-free Shogi variant.
Pawn the Brain, a divergent variant of Take the Brain, for whose pieces I recently dropped distinctive names in favour of a common prefix to the Take the Brain pieces' names.
Sextuple Besiege Wellisch, a hex version of my Quadruple Besiege variants and hard to illustrate.
Sultan's Elephant Chess, a one-off topical-theme variant that some people mistook for a satire on gigantic variants in general. Overwriting this variant would also allow me to drop the defintion of Sultan's pieces now that I have a (3d) piece actually called the Sultan.
So let's have your feedback on this rogues' gallery. Which should be the next to go and are are any of that lot worth keeping?
We're currently in the process of improving the CVP web site. This includes using single sign-in sessions, ability to use OpenID to sign-in, and an improved comment and rating system. This work takes time, so please be patient. The indexing and current commenting/rating system will be in various states of change over the next several weeks. We will try to keep things usable, but just keep in mind that all this work is done in our spare time. The current commenting and rating system needs some attention, but for minor problems, we will probably wait until the improvements are implemented to fix them. If there are problems that are inhibiting their use, we'll give them higher priority. Thank you for your patience. I think the improvements that Fergus is making will be well worth the wait!
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