Comments by jean-louiscazaux
Yes this one. As I said it is the only representation we have of Grant Acedrex. When you see on a good definition, it can be seen that Aanca, Unicornio and Cocatriz are not represented as chimeras, compound monsters of different parts of different animals as it was the tradition in Middle Ages for gryphons, sphinx, etc. They are depicted as very simple silhouettes. A big fat bird with a curved beak, a horned big animal on its legs, a flat sort of lizard. Sonja Musser sees them as a giant prey bird, a rhinoceros and a crocodile. For me, it is the best interpretation.
@Ben: yes, the simplest I could do is to edit this page in the CVP format: http://history.chess.free.fr/cv-set.htm
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This page has the old template, it is even not possible to the see the up bar with the menu. Is it possible to change that? Thank you
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May I ask few questions:
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why is the board checkered with 4 colors instead of 2?
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is the Betza's notation for the Dragon correct? According to the textual description I would say t[FR] and not FyafsF. (I understood the Dragon is a Murray's Gryphon)
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Why is the Vulture so complex? Why not a mere compound jumper Giraffe + Zebra?
It is a matter of taste of course, but to my taste I wonder why making more complex several piece which are basically simple such as Knight (N is not enough?), Elephant (FA not enough?). Thurderbird and Firebird are very complex. I would like to play this game but with simpler rules.
I have difficulties to see FyafsF. OK for the 1st F, then yafsF is therefore describing the "rook" sliding part of the move? I understand "fs" in the case of a N. In the case of a F, I don't see what "fs" mean.
And this can really code when the Gryphon is sliding backward?
Finally, I don't know what the modifiers y and a are. I don't see the explanation on our page on CVP. I see on WP, I understand "a" as again, but it is quite difficult what "y" means.
All this is really too complex
Thanks to everyone for the explanations on the use of Betza's notation: I didn't suspect those refinements.
Above all, thanks to Aurelian for his answer and explaining his motivations. I understand that the priority is balancing the different powers on the board.
I still have to understand why a 3 or 4 colors is helping to visualise the path of a Nightrider, in any case I think I'm kind of blind for Nighriders, I just can't see their paths, I smile.
So, no critics from my side, this game has many interesting features and this is why I am interested
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Like Georgi Markov, I confirm that I believe that the name of the cited author is Tressau and not Tressan. Maybe the text of this page should be corrected, also because my book is cited (thanks). In this book, we used Tressau.
That being said, the gothic script which is used for the original German book is not easy to distinguish an "u" from an "n".
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The quality of the page has not been improved in more than one year. If everyone is happy with that, fine.
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@ Fergus D, HG M, Kevin P, Zied H, Greg S, Daniel Z.
I have sent you an e-mail concerning my on-going project. Please check your e-mail box and warn me if you don't have it. I am not sure of your address. Thank you very much.
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I think there are other mistakes:
"In the diagram on the right, the White Advancer can capture the Black Queen by moving along the path of red circles and ending its move on the large red circle on c5. If it stops on one of the smaller red circles on d6 or e7, the Advancer will not capture the Queen."
The large circle is on d5. The small red ones on e6 and f7.
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Interesting paper. Errors in describing chess variants are not uncommon in literature (see Grant Acedrex for example). However, not everything are errors as this paper says. There are always obscure points in the old and original descriptions, and they are rendered with some interpretation by more modern authors. This is also what the authors of this paper are doing themselves. In my opinion their reconstruction is speculating as much as Murray or others have done, but their speculation make sense and I think their proposed reconstruction is the best for this game, indeed.
If Markov contacts me I will be glad to discuss that with him.
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Is this variant a recent invention or is there an historical context? I don't understand. It is said "I dramatized Sin-yeon-sang-hui", but what is Sin-yeon-sang-hui?
Thank you
I think Sin-yeon-sang-hui is not well known for Westerners. Daphne, Would you be so kind to make also a page for this one, with the historical data theatre known? This is very interesting
The "author" made 2 other pages of the same quality than this one. Looks like a troll is around.
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I imagine the question has been asked in the past. Sorry to ask again, I don't know the answer:
Is there any way to propose a draw, null, to an opponent on Game Courier?
(Resigning is not really a solution because if a game is going to no end, it is unfair to give a "lost" at the player who resigns and "has won" to the other player.)
Thanks
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yes Fergus. Take it easy, don't be so bad with me. Let me play with my Crocodile, it is not a crime. It is not so stupid either with the diagonal move. Bow, Arrow are also good choices, maybe better and I don't pretend to force anybody to use Crocodile. At least I hope Crocodile was not used for something else. Naming pieces is difficult because it may create confusion. For example Champion in Omega Chess. They were different Champions before in history of CV. Or the numerous Hawks and Falcons, all different. Before Crocodile I was using Bow. I stopped using Bow because I discovered the Hunter of Hunter/Falcon chess where the Hunter was represented by a Bow. That's it. Later I've made my own set in wood and my Crocodile is cute! http://history.chess.free.fr/zanzibar.htm I can't throw it away, I have to use it now