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Comments by dandolovenice
Who do know Kilyow (´Ñ»â)? Invented by Furugouri Akio(¥j°p³¹¶¯) in 1991, the Shogi variant is played like standard shogi, including the drops and promotion rules, except the different move of pieces and the following rules: 1. The Pawn can be dropped to give an immediate checkmate. 2. All the promoted pieces cannot be dropped into the broad. 3. The King cannot move into the rank(row) where the opponent King now stays. For more information, please see http://www.kilyow.com/ I had implemented the Shogi variant. Download Link: http://pika.cs.nctu.edu.tw/lit/Kilyow.rar
The game is very easy to fall into the stalemate. I suspect the variant is not real Cambodian Chess, because it lacks playable strategic and no Cambodia people plays or mentions it. I think the vaiant was invented by one persion who both liked Chinese Chess and Thai Chess. He wanted to combine these chess, so invented this variant. If the elephant jumpes like Ailfi(2,2 jumper) and also steps like the elephant of Thai Chess, the variant may be somewhat playable.
I very like the idea of this game. It maybe added with some other color squares for Chancellor or Marshall.
It is difficult to distinguish whose color squares in this zrf. I advice that color squares can't be allow to move.
Not bad. Thanks for Ed Friedlander. He had improved the rules in his Applets. The variant is more playable now.
I think the game is a little like a child's play of a kind more than a kind of chess varint.
http://www.pathguy.com/chess/Earthqua.htm I had played this varinat and like it. Hope someone would Implement it on ZOG.
The game is an interesting variant for chess problem. How special is this capture rule. But I think it takes a long time to play. Let pieces which are captured by King not be replaced again!
http://www.pathguy.com/chess/Canadian.htm
http://www.pathguy.com/chess/TileChss.htm http://www.hivemania.com/play/ The machine is like Hive. Maybe Hive is inspired by Tile Chess.
Kaissa is one of good chess variants worth being implemented with ZOG.
V.R. Parton also invented Identific Chess which resembles Bario. http://www.pathguy.com/chess/Identifi.htm
A good chess variant between Absorption Chess and Cannibal Chess.
The Kings are too weak to face Shogi promoted rook. The Chinese Elephants are also too weak to face other pieces.
I sugguest that let the kings also move diagonally and the Silver Generals move to occupy the original squares of the Chinese Elephants.
http://www.omegachess.com/home.html?action=advanced#undefined Omega Chess Advanced has added a new piece:Fool. The Fool assumes the identity of the last piece your opponent has moved.
I have implemmented Renezan's Chess:
http://pika.cs.nctu.edu.tw/lit/RenenzasChess.zip
http://www.pathguy.com/chess/PattScha.htm Patt-schach is a good exemple improving well for Upside-Down Chess.
Good idea! This idea could be used in those huge Chesses which have large number of pieces, such as Dai-dai Shogi.
This page needs more infromation: 1. On the broad of this game, there are zones called the Sea and the Hill instead of the River. Horses and Chriots can't cross Ocean; Cannon can't cross Hill. 2. The piece marked X is Banner. Originally, it steps horizontally or vertically two or one square on owner's zone. When it crosses the Ocean or Hill, it will move like Chariot from then on, but never come back owner's zone. 3. There are only three soldiers on every player's side. Two soilders on c or g file have been replaced by two pieces called Fire. Fire steps forward diagonally. 4. Three Friends Chinese Chess is originally invented by ¾G®Ê¼w during the reign of Kangxi Emperor. I had implimented Three Friends Chinese Chess ¤T¤Í´Ñ, but 2-player version. http://pika.cs.nctu.edu.tw/lit/FriendsChinese.rar
Beyond Chess http://www.gobeyondchess.com/pages/bcframeset.htm Choiss http://www.pathguy.com/chess/Choiss.htm Stochastic Chess http://www.pathguy.com/chess/Stochast.htm Beyond Chess, Choiss, and Stochastic Chess belong to Build-Board chess variants.
Thanks. As a Chinese, I am glad that people would be interested in two ancient Chinese Chess varints: Three Friends Chinese Chess(¤T¤Í´Ñ), and Three Kingdoms Chinese Chess(¤T�°ê´Ñ)¡C Some history information is avaiable from the following link: http://www.worldmindmasters.com/zh-hans/comment/reply/133 The detailed rules of the Three Friends Chinese Chess are avaiable from the book ¹Ï»¡¤¤°ê¥j¥N¹CÃÀ ISBN: 9576687039, which records many Chinese Ancient Game. In this Chinese Chess History book '��¤¤°ê¶H´Ñ¥vÂO¦Ò' ISBN: 9787101037043, also records the broad of of Three Friends Chinese Chess, but lacks the detailed rules. Three Kingdoms China Chess was invented during Southern Song Dynasty. Unfortunarely, the inventor's name, the rules books ¤T°ê¹Ï®æ,¤T¶HÀ¸¹Ï and the detailed rules were all lost. ¾G®Ê¼w, the inventor of Three Friends Chinese Chess, lived in Anhui province during the reign of Kangxi Emperor of Qing Dynasty. He is one of friends of ±i¼é who was known as one of the greatest essay writers in China. ±i¼é wrote a book called ¬L¥NÂO®Ñ�. The rules of three Friends Chinese Chese were found in ¬L¥NÂO®Ñ�. During the reign of Qianlong Emperor, ª÷¾Ç¸Ö�, in his game book:ªª½Þ¶¢¸Ü also mentioned this game. I think that ¾G®Ê¼w maybe invended his variant in according to the original broad of the Three Kingdoms Chinese Chess.
* the Flags go 2 steps (never 1) forward (never otherwise) until they go out of their territory where they move as Chariots. Your abovementioned rules is original from ±ç²Ð¥ô 's essy book: ¨â¯ë¬î«BêuÀHµ§ . He lived drung Daoguang Emperor. I learned the game from ¹Ï»¡¤¤°ê¥j¥N¹CÃÀ � ,and the Flag moves as the rules in this book. The rules in this book are based from ¬L¥NÂO®Ñ. I am also confused by two kind version of rules. I decided to choose the version from ¬L¥NÂO®Ñ. As it is older than ¨â¯ë¬î«BêuÀHµ§ . * the Fires moves 1 step diagonally forward and cannot retreat. I was not aware of any promotion after outing their territory. Right! I am sorry that I increased the power of Fire for more playablity, and didn't write the change. The Fire does not get any promotion. I have fixed to the original move of Fire. http://pika.cs.nctu.edu.tw/lit/FriendsChinese.rar Thanks for your ardent questions.
I had scanned the correct picture of Three Friends Chinese Chess from ��¤¤°ê¶H´Ñ¥vÂO¦Ò. http://pika.cs.nctu.edu.tw/lit/ThreeFriends.jpg The triangle zone in the middle of broad is named ®ü. Chariot and Horse are not allowed to pass this zone. Other triangle zone in conrer are named ¤s and «°. Cannon is not allowed to pass this zone.
Did anyone ever play this Chess-likes game? http://en.wikipedia.org/wiki/Laser_Chess Khet is slightly similar to Laser Chess.
http://pika.cs.nctu.edu.tw/lit/ThreeFriends2.jpg Another picture of Three Friends CHinese Chess from ¹Ï»¡¤¤°ê¥j¥N¹CÃÀ.This book provides the following poem of ¾G®Ê¼w, depictting the rules and the tactics about ¤T¤Í´Ñ. The picture does not show the palace(¤E®c) pattern. In fact there are three palaces in the rules. ¾G®Ê¼w¡m´Ñ¸Ö¡n ¤T¤Íª§¶¯¡A¤@®ü´Â©v¡Ct¤s³s«°¡A³s³s±R±R¡C ±N¤h¬Û¨®¡A°¨¬¶¦C¦P¡C¼W¯q±ÜºX¡A¤h¨¤ªF¦è¡C ¤§L¥h¤G¡A©ö¤õ¶¡«¡C¥ý©ú¤j¶Õ¡A¦A¹B¯«¤u¡C ºû©¼±N«Ó¡Aªk¶H¤E®c¡C§Ú¨®¬J§ð¡A¤s«°Ãä³q¡C §Ú°¨¥ç¦P¡A¤s«°¶V±q¡C¬¶¹j¨L¬v¡A¤j«Ø©_¥\¡C ¤õ¦V¤p¦y¡A¤@¨B±×¨R¡C¤£³\¦^ÀY¡A´±º¸¾îÁa¡C ºX¥X¨â¨B¡A«eÅXª½½Ä¡C¤J©¼ÅÉæ¡A§e¤K±¾W¡C «ß¬J¦³±ø¡A¥Î¥çµL½a¡C¤T¤H·í§½¡A¼f¶q¿³¦¥¡C §Ú¥X©¼À³¡A°j°é©l²×¡C¬Û©¼¥ª¥k¡A¼µê¦Ó¤J¡C ±E±j±E®z¡A¬O¥æ¬O§ð¡C¥ý¿é¤ÏI¡A¨ó¦P¦V·¡C ÀH§Ú©Ò¥Î¡A¦õ§Úx®e¡C§L¦æ¸Þ¹D¡AÀÙ¨p°²¤½¡C ¯«¾÷§®ºâ¡A¨M³Ó¦¹¤¤¡C Now, I understand the move of unpromoted 'ºX' in according to 'ºX¥X¨â¨B¡A«eÅXª½½Ä': 'ºX' only step 2 squares(maybe also 1?) forward. But I could't confirm the promoted piece.
http://www.chessvariants.org/xiangqivariants.dir/chincrosses.html I never see the abovementioned variant before. There are so many Chinese who ever invented thier variants. As I know, I don't know the pattern of ancient Sanguo Qi or Siguo Xiangqi. In Modern China, Sanguo Qi or Siguo Xiangqi are often invented many times. Many people think themselfs as the first inventor of those variants... :) One of relatively cretive Modern Sanguo Qi is Èý‡ø¤T°êºt«³ Sāngu?yǎny?http://www.sanplay.com/ Normal three players Chess with the following exceptions:\\ 1. Horses and Elephant have no trap. Since there is no river, Soldiers are promotted. 2. Cannons are not allowed to move into other player's territory at every player's first move. 3. There is a neutral country called 'º~'(Han), not moving, not belonging to three player until Regicide or Ally. Han has three Chariots, one Cannon, and one General named Emperor Xian of Han. 4. There are three yellow spots in the Han's palace. Every spot denotes evey closer-distant player respectivly. 5. Ally: A horse can step one yellow spot denoting other players to ally until the other player is destroy. Simultaneously, the other player will get perpetually the control of Han at once. 6. Regicide :A horse can capture Emperor Xian of Han to get perpetually the control of Han. Simultaneously, other two players will ally at once.
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