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Comments by TonyQuintanilla

Excellent addition that will make play and presentation more intuitive and appealing. Thanks!

Well, I can't agree with the 'poor' rating. I played a couple of
games of Jumping Chess with Peter. One of these is posted as a Game Courier Log and the other is posted as a Zillions Saved Game (See also). I enjoyed the games. I found that the jumping feature added an entirely new dimension to both capture and checkmate. The restricted outside ranks and files provided both opportunity and danger (which I found out the hard way).
<p>As far as uniqueness, that does not determine whether a game is good or
not. As far as the Knight's character being somehow degraded, I'm not sure
I understand the logic there: all the pieces have different capture
properties. As far as any 'veredict' from the number of Game Courier Logs, that does not say much, except for the most popular games, Shogi and Fisher Random Chess. Jumping Chess is No. 8 in the 2nd Game Courier Tournament Preference Poll -- not too bad; it'll probably enter.
<p>Jumping Chess also inspired me to invent Takeover Chess, which also won a contest. Again, I don't claim any special chess prowess, however, I did enjoy the game very much. Isn't that the point?
I'd like to mention that I have deleted other comments that were personal, hostile, abusive and/or otherwise inappropriate. Usually, deleting such comments goes unnoticed. Regardless, the CVP does not need to be a forum for venting such opinions. The standard is still polite discussion about chess variants.

It's true that Alice Chess can be confusing, but the rules are actually very simple. Any move must be legal on both boards and the pieces end their move on the other board. Its a bit of a mind bender, but not more so than 3-D or 3-D positional games, as George points out. This confusion, if you will, is actually thematic with the name. Alice keeps getting turned around. Nothing is what it seems. That's the fun of it. Playable? Yes, but the spirit of fun can't be forgotten. Blunders? Yes, but, hey, the Alice Knight kept falling off his horse, didn't he?

For those of you that look at 'What's New' in English you may have missed that Antoine Fourrière has been creating very nice pages in French. If you would like to see 'What's New' in all languages, look at this URL: http://www.chessvariants.org/index/whatsnewalllang.php

When will registration for the tournament close?

I have to rate this Excellent because I am happy too! Thank you for your kind regards. Tony
Thanks to all of you again. In friendship, Tony

First, thanks for naming this neat game for my daughter Paloma! She will be thrilled (as soon as she can play!). The feature that the Queen may not enter a square that is attacked and the starting setup should make this game very interesting. I have also posted a Game Courier preset for Paloma Chess.

I just noticed Ed Friedlander's applet for Swap Chess I, which is almost identical to Switching Chess except that it prohibits swapping the King, and pre-dates it by 3 years. There is no separate game page for Swap Chess I that I am aware of.

Congratulations, Peter. Nice game!

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I have not yet played Falcon Chess, although I would like to. The idea of the Falcon, by itself, is good. It's a piece with interesting capabilities. The setup seems reasonable and, I am sure, has been well thought through and play tested. I can't agree with the 'poor' ratings, regardless of one's opinion of the pros- or cons- of patenting a chess: that's a different matter altogether, one which, unfortunately, has dominated these comment pages a bit too much -- in my opinion. In any case, its a good game and that is why I offered George the Game Courier preset -- to encourage play of this interesting chess.

Well, the meaning of 'variant' as used by the CVP is very broad. Truthfully, CVP could stand for 'Chaturanga Variant Pages'! 'Chess' is used in much the same sense as George uses it, meaning a kind of chess game. In this sense, all these chesses are chess-variants, including international chess. No one is suggesting that Xiangqi or Shogi are historical derivatives (variants) of international chess; although they are certainly derivatives of Chaturanga-Shatranj. Their unique features, as George points out, make them great. The fact they are derivatives does not decrease their uniqueness or worthiness. In fact, the intrinsic value of variants is one of the 'arguments' implicit in the CVP.

I have updated the Bario Game Courier preset following Gary's suggestions.
I'd like to add my comment on this topic as a CVP member and editor. I really enjoy editor work for CVP, however, I have not had the time lately. I have not made any moves in my e-mail and online games in weeks either. Burn-out? Yes, there is an element of that too, even when the work is enjoyable. I have not dropped out, however, and hope to continue to help. What we need is more volunteers to share the work. Volunteers need to share some basic interests; chess, chess variants, and basic knowledge of HTML editing; to enable them to create, edit, and post pages to the site -- as well as the time to do it, of course. Something else: editors all work at their own pace. There are no assignments. Unfortunately, the CVP being an all-volunteer organization, if volunteer time is in short supply, very worthy submittals get delayed, even contest submittals. Unfortunately, this is the case right now. The CVP is not out-of-business, just in need of volunteers. Any ideas are welcome.
I also like Greg's idea. Perhaps the PHP could incorporate CVP standard page elements. (More work for David! -- by the way, David does a tremendous amount behind the scenes to make the site run better.) Editors could view the result, amend where necessary, or suggest improvements to the author, then approve for posting. Perhaps the final location of the files could be facilitated by the indexing system.
Further thoughts on Greg's idea. The suggestion to have the user upload completed pages to a temporary folder for acceptance or rejection with comment presents the following issues. 1) FTP upload will work only for submittals in HTML; most submittals are made in Word format or simple text. Much of the editor's work involves converting the original submittal to HTML. 2) Authors not familiar with CVP will often offer submittals that are difficult to follow. Much of of the editor's work is taking the original text and re-organizing it into more standard sections to allow the reader to more easily follow the description. As Greg notes, more experienced authors do not need this editing and sometimes would be unduly constrained by using standard section headers. But, this is the minority. 3) Sometimes, basic English needs correction. 4) Sometimes, the editor can make worthwhile enhacements, such as appropriate hyperlinks and adding board images created with Game Courier or Hans' GIF's. 5) HTML submittals often have special header tags that are not compatible with the CVP standard. Very few include the standard CVP header and footer tags. Editors usually have to make the necessary changes. In other words, the editor's job is not so simple as accepting or rejecting a submittal. This may work for some, but for many the learning curve may be too much. This is why I suggested a form to fill out, if you will. But, as Greg points out, this would take a lot of programming. I think Dave's input on what is practical and worthwhile is key on this issue.
Greg's clarification makes a lot of sense. This approach may work. In other words, certain expert users can assist with editing work through an expedited submittal process.
Actually, the large pages are due to unusual attachments, such as PDF files, for information not convertible to HTML. The largest I recall was about 2MB. Most are far smaller.
The last 3 entries to the CVP use this system. It's off to a great start. Perhaps the quick response will be an added incentive for authors. Thanks, David!

David, you are quite welcome. Interesting game!
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