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Comments by TonyQuintanilla

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Game Courier Developer's Guide. Learn how to design and program Chess variants for Game Courier.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Jan 10, 2005 06:12 PM UTC:Excellent ★★★★★
Excellent addition that will make play and presentation more intuitive and appealing. Thanks!

Jumping Chess. Pieces capture by jumping. Board has extra edge squares making it 10x10. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Jan 23, 2005 06:10 PM UTC:Excellent ★★★★★
Well, I can't agree with the 'poor' rating. I played a couple of games of Jumping Chess with Peter. One of these is posted as a Game Courier Log and the other is posted as a Zillions Saved Game (See also). I enjoyed the games. I found that the jumping feature added an entirely new dimension to both capture and checkmate. The restricted outside ranks and files provided both opportunity and danger (which I found out the hard way). <p>As far as uniqueness, that does not determine whether a game is good or not. As far as the Knight's character being somehow degraded, I'm not sure I understand the logic there: all the pieces have different capture properties. As far as any 'veredict' from the number of Game Courier Logs, that does not say much, except for the most popular games, Shogi and Fisher Random Chess. Jumping Chess is No. 8 in the 2nd Game Courier Tournament Preference Poll -- not too bad; it'll probably enter. <p>Jumping Chess also inspired me to invent Takeover Chess, which also won a contest. Again, I don't claim any special chess prowess, however, I did enjoy the game very much. Isn't that the point?

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Wed, Jan 26, 2005 06:30 PM UTC:
I'd like to mention that I have deleted other comments that were personal,
hostile, abusive and/or otherwise inappropriate. Usually, deleting such
comments goes unnoticed. Regardless, the CVP does not need to be a forum
for venting such opinions. The standard is still polite discussion about
chess variants.

Alice Chess. Classic Variant where pieces switch between two boards whenever they move. (2x(8x8), Cells: 128) (Recognized!)[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Thu, Jan 27, 2005 06:21 PM UTC:Good ★★★★
It's true that Alice Chess can be confusing, but the rules are actually very simple. Any move must be legal on both boards and the pieces end their move on the other board. Its a bit of a mind bender, but not more so than 3-D or 3-D positional games, as George points out. This confusion, if you will, is actually thematic with the name. Alice keeps getting turned around. Nothing is what it seems. That's the fun of it. Playable? Yes, but the spirit of fun can't be forgotten. Blunders? Yes, but, hey, the Alice Knight kept falling off his horse, didn't he?

Index page of The Chess Variant Pages. Our main index page.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Jan 31, 2005 01:22 AM UTC:
For those of you that look at 'What's New' in English you may have
missed that Antoine Fourrière has been creating very nice pages in French.
If you would like to see 'What's New' in all languages, look at this
URL:

http://www.chessvariants.org/index/whatsnewalllang.php

Game Courier Tournament #2. Sign up for our 2nd multi-variant tournament to be played all on Game Courier.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Feb 6, 2005 03:18 AM UTC:
When will registration for the tournament close?

Tony Quintanilla is a new Father. Our Chess Variant Pages editor's new creation![All Comments] [Add Comment or Rating]
💡Tony Quintanilla wrote on Tue, Feb 8, 2005 03:23 PM UTC:Excellent ★★★★★
I have to rate this Excellent because I am happy too! Thank you for your
kind regards.

Tony

💡Tony Quintanilla wrote on Wed, Feb 9, 2005 03:08 AM UTC:
Thanks to all of you again. 

In friendship,

Tony

Paloma Chess. Game with Royal Queen, promotable Kings, and an unusual array. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, Feb 14, 2005 10:58 PM UTC:Excellent ★★★★★
First, thanks for naming this neat game for my daughter Paloma! She will be thrilled (as soon as she can play!). The feature that the Queen may not enter a square that is attacked and the starting setup should make this game very interesting. I have also posted a Game Courier preset for Paloma Chess.

Switching Chess. In addition to normal moves, switch with an adjacent friendly piece. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Tony Quintanilla wrote on Thu, Feb 17, 2005 04:21 AM UTC:
I just noticed Ed Friedlander's applet for Swap Chess I, which is almost identical to Switching Chess except that it prohibits swapping the King, and pre-dates it by 3 years. There is no separate game page for Swap Chess I that I am aware of.

Interview with Peter Aronson, winner of the 44 squares contest. Interview with the winner of the 44 squares contest.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Thu, Feb 17, 2005 04:23 AM UTC:Excellent ★★★★★
Congratulations, Peter. Nice game!

Symmetrical Chess Collection Essay. Members-Only Missing description[All Comments] [Add Comment or Rating]

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Falcon Chess. Game on an 8x10 board with a new piece: The Falcon. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Wed, Mar 2, 2005 06:25 PM UTC:Good ★★★★
I have not yet played Falcon Chess, although I would like to. The idea of the Falcon, by itself, is good. It's a piece with interesting capabilities. The setup seems reasonable and, I am sure, has been well thought through and play tested. I can't agree with the 'poor' ratings, regardless of one's opinion of the pros- or cons- of patenting a chess: that's a different matter altogether, one which, unfortunately, has dominated these comment pages a bit too much -- in my opinion. In any case, its a good game and that is why I offered George the Game Courier preset -- to encourage play of this interesting chess.

A Western Xiangqi Board. Proposal to play Xiangqi on a `westernized' board.[All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Fri, Mar 11, 2005 10:44 PM UTC:
Well, the meaning of 'variant' as used by the CVP is very broad. Truthfully, CVP could stand for 'Chaturanga Variant Pages'! 'Chess' is used in much the same sense as George uses it, meaning a kind of chess game. In this sense, all these chesses are chess-variants, including international chess. No one is suggesting that Xiangqi or Shogi are historical derivatives (variants) of international chess; although they are certainly derivatives of Chaturanga-Shatranj. Their unique features, as George points out, make them great. The fact they are derivatives does not decrease their uniqueness or worthiness. In fact, the intrinsic value of variants is one of the 'arguments' implicit in the CVP.

Bario. Pieces are undefined until they move. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Sun, Apr 3, 2005 06:08 AM UTC:
I have updated the Bario Game Courier preset following Gary's suggestions.

[Subject Thread] [Add Response]
Tony Quintanilla wrote on Mon, Apr 25, 2005 05:34 PM UTC:
I'd like to add my comment on this topic as a CVP member and editor. I
really enjoy editor work for CVP, however, I have not had the time lately.
I have not made any moves in my e-mail and online games in weeks either.
Burn-out? Yes, there is an element of that too, even when the work is
enjoyable. I have not dropped out, however, and hope to continue to help.


What we need is more volunteers to share the work. Volunteers need to
share some basic interests; chess, chess variants, and basic knowledge of
HTML editing; to enable them to create, edit, and post pages to the site
-- as well as the time to do it, of course. Something else: editors all
work at their own pace. There are no assignments. 

Unfortunately, the CVP being an all-volunteer organization, if volunteer
time is in short supply, very worthy submittals get delayed, even contest
submittals. Unfortunately, this is the case right now. The CVP is not
out-of-business, just in need of volunteers. Any ideas are welcome.

Tony Quintanilla wrote on Tue, Apr 26, 2005 12:08 PM UTC:
I also like Greg's idea. Perhaps the PHP could incorporate CVP standard
page elements. (More work for David! -- by the way, David does a
tremendous amount behind the scenes to make the site run better.) Editors
could view the result, amend where necessary, or suggest improvements to
the author, then approve for posting. Perhaps the final location of the
files could be facilitated by the indexing system.

Tony Quintanilla wrote on Tue, Apr 26, 2005 05:14 PM UTC:
Further thoughts on Greg's idea. The suggestion to have the user upload
completed pages to a temporary folder for acceptance or rejection with
comment presents the following issues. 

1) FTP upload will work only for submittals in HTML; most submittals are
made in Word format or simple text. Much of the editor's work involves
converting the original submittal to HTML. 

2) Authors not familiar with CVP will often offer submittals that are
difficult to follow. Much of of the editor's work is taking the original
text and re-organizing it into more standard sections to allow the reader
to more easily follow the description. As Greg notes, more experienced
authors do not need this editing and sometimes would be unduly constrained
by using standard section headers. But, this is the minority. 

3) Sometimes, basic English needs correction.

4) Sometimes, the editor can make worthwhile enhacements, such as
appropriate hyperlinks and adding board images created with Game Courier
or Hans' GIF's.

5) HTML submittals often have special header tags that are not compatible 
with the CVP standard. Very few include the standard CVP header and footer tags. 
Editors usually have to make the necessary changes.

In other words, the editor's job is not so simple as accepting or
rejecting a submittal. This may work for some, but for many the learning
curve may be too much. This is why I suggested a form to fill out, if you
will. But, as Greg points out, this would take a lot of programming. I
think Dave's input on what is practical and worthwhile is key on this
issue.

Tony Quintanilla wrote on Tue, Apr 26, 2005 08:57 PM UTC:
Greg's clarification makes a lot of sense. This approach may work. In
other words, certain expert users can assist with editing work through an
expedited submittal process.

Tony Quintanilla wrote on Thu, Apr 28, 2005 05:12 PM UTC:
Actually, the large pages are due to unusual attachments, such as PDF
files, for information not convertible to HTML. The largest I recall was
about 2MB. Most are far smaller.

Tony Quintanilla wrote on Fri, Apr 29, 2005 12:03 PM UTC:
Great start David, thanks!

Tony Quintanilla wrote on Sat, Apr 30, 2005 08:55 PM UTC:
The last 3 entries to the CVP use this system. It's off to a great start.
Perhaps the quick response will be an added incentive for authors. Thanks,
David!

Chariots. Standard pieces start as pairs with shared capabilities, but can separate and recombine. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Tony Quintanilla wrote on Mon, May 2, 2005 09:18 PM UTC:
David, you are quite welcome. Interesting game!

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