Check out Smess, our featured variant for February, 2025.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Comments by ChessShogi

EarliestEarlier Reverse Order LaterLatest
MSmanypawnrandomchessakadifferentneotericpawnsrandomchess[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 01:20 AM UTC:

This page would benefit from having a setup diagram and piece images mapped to their descriptions.


Truncated Trihexagonal Chess. Members-Only Chess on a truncated trihexagonal tiling. (Cells: 67) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Flipping Xiangqi. Hybrid of Xiangqi & Kyoto Shogi – flip the pieces after each turn. (7x7, Cells: 49) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 01:38 AM UTC:

This page looks good.

I feel that the diagram showing which pieces are paired doesn't do the best job at it, and would be better replaced by a table that pairs the pieces together, or something similar. Or you may not need it at all, since the Piece diagrams already do this.

Regardless, I feel that this page is good enough to be approved.


Rotary Chess. Featuring rotary counterparts of existing (and generally familiar) pieces. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 01:47 AM UTC:

Simple and effective.


Shogi. Play the Japanese form of Chess with Jocly.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 02:53 PM UTC in reply to H. G. Muller from Thu Jan 25 02:55 PM:

I tested this description of the bug, and that looks to be exactly right. Would switching lines 142 and 143 help?

Also, does updating this require updating both the browser cache and CloudFare's cache in order for changes to show?

Edit: I also tested this with the other drop games. The bug also appears in Tori Shogi (Three Swallows instead of Two Pawns) but not in Mini Shogi.


Play Chess Variants with Jocly. Missing description[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 03:18 PM UTC:

François Houdebert has some Shogi piece maps for his Jocly implementations that actually work better than the ones currently in use on this site (except for Tori Shogi apparently). Perhaps we can use those for their respective games?


Thunderstruck Server Chess. {This game seems broken…}. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 03:24 PM UTC:

This page would benefit from some piece images and setup/move diagrams. Otherwise, it looks pretty decent.


Fairyranga. Game based on Chaturanga & Makruk with Southeastern, Mongolian and even Russian elements. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 03:33 PM UTC:

I have a question about the limit on the number of Tsarevna. How will you know when the limit is reached? It seems to me that there is no clear way to tell, based on what information would be available as you play the game over-the-board. Also, is this limit to three Frog promotions per game applied to each player separately, or is it shared between both players?

Also, do all the rules of standard Chess apply except where contradicted?

Otherwise, the page looks good, save for a few errors in your English (probably owing to you speaking Russion).


Dragon Wars. Multiple types of Dragon duke it out. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 03:45 PM UTC in reply to Bob Greenwade from Tue Dec 26 2023 04:58 PM:

I think this is a good start, but I think there are ways to make it better.

  • Having one Dragon King and Dragon Horse instead of two
  • Adding a pair of Kirins in place of the second Dragon King and Dragon Horse
  • Giving the Dragon a different, but still powerful, move, such as Bishop+Nightrider (BN0) (The current one can easily force mate by itself, which is usually too powerful for a chess game)

Otherwise, I think this page is good enough to be approved.


FOOD FIGHT. Besides a Royal Chef, all the pieces are named after food items. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 03:50 PM UTC in reply to Ben Reiniger from 01:17 AM:

That explains a lot...


Champagne Chess. Chess on a 12x8 board with ferfils and dragons added. (12x8, Cells: 96) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 04:11 PM UTC:

I assume the orthodox pieces move as in standard Chess? If so, it would be beneficial to say that in the Pieces section.


Parity Chess. Chess on a 12x8 board with Champions and FADs added. (12x8, Cells: 96) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 04:12 PM UTC:

I assume the orthodox pieces move as in standard Chess? If so, it would be beneficial to say that in the Pieces section.


SOHO Chess. Chess on a 10x10 board with Champions, FADs, Wizards & Cannons. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 04:15 PM UTC:

I assume the orthodox pieces move as in standard Chess? If so, it would be beneficial to say that in the Pieces section. Same with Champagne Chess and Parity Chess.


Wide SOHO Chess. Chess on a 12x10 board with Archbishops, Marshalls, Champions, FADs, Wizards & Cannons. (12x10, Cells: 120) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 04:16 PM UTC:

I assume the orthodox pieces move as in standard Chess? If so, it would be beneficial to say that in the Pieces section. Same with SOHO ChessChampagne Chess and Parity Chess.


Conquer II. The goal of the game is to conquer the opponent's army and to add it to your own army. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 04:39 PM UTC:

I'm not sure how a change to the Pawn move will make the game less drawish. Regardless, the page is good enough to be approved.


Jungjanggi (中將棋). Members-Only Janggi + More pieces and rules. (13x10, Cells: 130) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

KingSwap!. A solitaire swap puzzle to escort your lazy King. (5x5, Cells: 25) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 04:50 PM UTC:Excellent ★★★★★

I have tried the game online, and it is really fun, especially on the normal version.

I don't think you need the word retainer in the sentence "Try to complete the King’s tour with the fewest retainer casualties as possible!".

Also, you should clarify that Pawns move upward, not downward, and that they can swap directly forward as well as diagonally forward.

Otherwise, this looks good enough to be approved.


Seikaku Ni Wanai Shogi. Shogi with no strong pieces, but very strong promotions. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 05:05 PM UTC:

It is not super clear which pieces promote to what in this pages current form. I'd recommend making the promoted pieces have a + in front of their unpromoted form's name, as in Shogi, as follows:

  • NightRider -> +H
  • Rook -> +L
  • Dragon Horse -> +U
  • Flying Stag - > +G

Otherwise, this page looks good enough to be approved.


Patchanka. Decimal variant with several bi-compound pieces. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 05:10 PM UTC in reply to Jean-Louis Cazaux from Thu Jan 25 03:58 PM:

The Pawns and Soldiers in the Diagram promote to King. Did you mean to have them promote to Begum instead?

Otherwise, this page looks good enough to be approved.

 


Black Swan. Pieces are replaced by Black Swans with unpredictable outcomes. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 05:26 PM UTC in reply to Florin Lupusoru from Wed Jan 24 06:22 AM:

I'm not sure why some of the sentences are broken up into fragments. This is unneccessary.

It is unclear what the rules for the number of pieces are, both when a Black Swan turns into another Black Swan and in terms of Pawn promotion (What types are brought out, rules for deciding number of pieces, etc.). Also, does the term "nearby empty square(s)" mean anything? If not, it can be omitted and/or replaced with "square(s) on own half of board" each time it appears.

If a Black Swan moves and turns into another Black Swan and ends up on a starting square of another Black Swan, is it still unable to be captured?


Hibernian Chess. Members-Only Missing description (14x14, Cells: 196) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Dragon Wars. Multiple types of Dragon duke it out. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 05:50 PM UTC in reply to Bob Greenwade from 04:03 PM:

This is actually supposed to be playable with a basic set, so the Kirin addition wouldn't work.

Just flip one of the Rooks to represent the Dragon King or Dragon Horse. Ultima does the same thing.

The BNN/BN0 move comes from one of my older games, Ryugi.


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 09:47 PM UTC:

Hidden Items have started showing up on the What's New page, which shouldn't be happening. I assume these still need to be converted to the new format in the database.


Crossfire. A game with 'darts' and 'double darts' (crossfire). (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 09:50 PM UTC:

Usually, the Pieces section is where the pieces are listed, but I suppose the Rules section works too.


Kagamigi. Shogi variant featuring pieces biased toward the center. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Jan 26, 2024 10:00 PM UTC:

This is updated with some of my latest icon additions, so unless I've missed something, all that's left is to figure out how to make promoted pieces demote upon being captured (if that's even necessary). Then I can move the Diagram into the main article, and it'll be ready to go.

Setting holdingsType=-1 in the Diagram definition takes care of these types of demotions automatically.

Also, you say promotion is mandatory upon reaching the last row. Does this promotion rule apply to all pieces or only to Pawns? If the former, does it also apply upon leaving the last row after a drop?


25 comments displayed

EarliestEarlier Reverse Order LaterLatest

Permalink to the exact comments currently displayed.