Query Results for
Type=Game
Categories=2d,UsualEquipment,Diff-Moving
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND FIND_IN_SET(:'UsualEquipment',`Categories`) AND FIND_IN_SET(:'Diff-Moving',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
10-directional Chess. 10-directional pieces: an augmented Knight and a restricted Chancellor. (8x8, Cells: 64) By Jörg Knappen.
3to2. Missing description (8x8, Cells: 64) By Stephane Burkhart.
8-Piece Chess. (Queen's Army chess, all 8 Back Rank Pieces different). By JT K.
Accounting Chess. Modern Business Chess: win by capturing or indicting the opposing CEO (King), or bilking all of your Stockholders (Pawns). (8x8, Cells: 64) By Dan Troyka.
Advanced Chess. Pawns move in a similar fashion to the pieces they start in front of. (8x8, Cells: 64) By Este.
Ajax Orthodox Chess. Orthodox Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64) By Jose Carrillo.
Ajax Random Chess. Pseudo-Fischer Random Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64) By Jose Carrillo.
Alapawn. A simplified, more chess-like version of Alapo 8x8. (8x8, Cells: 64) By Luis Bolaños Mures.
All the Way Chess. Pieces must move as far as they can when moved. (8x8, Cells: 64) By Doug Chatham.
Allthought Chess. Variant of Thinktank Chess with Berolina Pawns. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Frank Maus.
Almost chess. One queen has combined rook and knight moves. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Ralph Betza.
Amalgamated Chess. Incorporates some aspects of historical variants, but uses only usual equipment. (8x8, Cells: 64) By James Gryphon.
Amontillado. Pieces have combined `halfling' powers, going half the usual distance. (8x8, Cells: 64) By Ralph Betza.
ancient chess. a antidevelopment of chess. (8x8, Cells: 64) By Andy Maxson.
Ancient world war. Missing description (8x8, Cells: 64) By Daniil Frolov.
Anglis Qi. Xiang Qi and FIDE Chess variant. (8x8, Cells: 64) By Charles Gilman.
Anti-Gravity Chess. Pieces that moved repel pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
Anti-Magnetic Chain Chess. Pieces that moved must have a chain of `anti-magnetic interaction' with their own king. (8x8, Cells: 64) By João Pedro Neto.
Anti-Magnetic Chess. Pieces that moved repel and attract pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
Anywhere Chess and Variations. Pieces (except kings) can make teleport moves to any empty square on the board. With several variants. (8x8, Cells: 64) By Edward Jackman.
Archoniclastic Chess. Pieces are augmented on squares of their color. (8x8, Cells: 64) By Ralph Betza.
Argess. White and Black have different starting positions. (8x8, Cells: 64) By Hector H. Carreño.
Arimaa. Board game playable with standard chess set, hard for computers. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Omar Syed and Aamir Syed.
Arimaa. Uses same equipment as Chess, but designed to be difficult for computers. By Omar Syed and Aamir Syed.
Assault&Siege. Missing description (8x8, Cells: 64) By Ismael Santos.
Assideum. Game on 8 by 8 board with differenly moving pieces. Author: Doug Garand.
Augmented Chess. Players give standard chess pieces small additional movement possibilities from predescribed set. (8x8, Cells: 64) By Ralph Betza.
Augmented Different Knights. Knights receive different additional movement possibilities. (8x8, Cells: 64) By Ralph Betza.
Augmented Half Chess. Pieces can go half as far, but then are augmented with additional movement possibilitie. (8x8, Cells: 64) By Ralph Betza.
Aviary. New pieces with shogi elements and a bird theme. (8x8, Cells: 64) By Daniel Hollombe.
Backwards Stalemate Chess. Missing description (8x8, Cells: 64) By John Kipling Lewis.
Balaklava Chess. Many pieces have additional knight moves. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Gianluca Vecchi.
Balanced Swap Chess. Move has second part where a swap is made on the board. (8x8, Cells: 64) By João Pedro Neto.
Barasi Chess. Game named after inventor with Berolina pawns can also move backwards; other pieces can only move forwards. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Paul Barasi.
Baroque/Ultima. Game where each type of piece has a different capturing ability. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Fergus Duniho. Inventor: Robert Abbott.
Battler Chess. Game with powerful King, and improved Bishops, Knights and Pawns. (8x8, Cells: 64) By Modest Solans.
Berolina Chess. Different moving pawns. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender. Inventor: Edmund Hebermann.
Berolina Grid Chess. Combination of Berolina Chess and Grid Chess. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Berserker Pawns. Pawns may go berserk to protect their King and once per game in addition. (8x8, Cells: 64) By Terry H. Jones.
Bland Chess. Chess with no diagonal moves. (8x8, Cells: 64) By (zzo38) A. Black.
Bovine Chess. chess variant to illustrate new alternative notation for fairy pieces. By sam tenka.
Braves' Chess. Solves the problem of draws in chess. (8x8, Cells: 64) By Luis Bolaños Mures.
Brett Rules. Different mobility of queens, rooks, and bishops and a different winning condition. (8x8, Cells: 64) Author: Juraj Pivovarov.
Brickchucking Chess. Pieces cannot move backwards, but do give check/mate backwards. Author: Ben M Reiniger. Inventor: Alan Holloway and Gary Smith.
Bull's eye. Upgrading of the possibilities to move within the Bull's eye to make the game more dynamic. (8x8, Cells: 64) By Gerd P. Degens.
Cannono. Pieces move by bifurcation, but capture normally. (8x8, Cells: 64) By John Smith.
Capture the Scepter. Checkmate the king or capture the scepter located on opposing king's home square. Features extra-mobile sliding pawns. (8x8, Cells: 64) By Charles Daniel.
Carnival of the Animals. A nearly-FIDE variant with Eurofighter Pawns (first implementation on an 8x8 board) dice (two aside for preference) which mutate. (8x8, Cells: 64) By Charles Gilman.
Castlingmost Chess. All movement in this variant is a form of castling. (8x8, Cells: 64) By Ralph Betza.
Cavalier Chess. All pieces except queens have some kind of knight-movement. (8x8, Cells: 64) By Fergus Duniho.
Cavalry Chess. A once popular variant from the 1920's where every piece has additional jumping moves. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Frank Maus.
Centaur Chess. Pieces move backwards as Knight. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
Chafl. combines Chess with Tafl. (8x8, Cells: 64) By Graeme C Neatham.
Chameleon Chess Redux. Missing description (8x8, Cells: 64) By Adam Goss.
Chaos. A strange Chess variant designed to baffle onlookers. Inventor: Ron Kensek.
Chaotic Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
Chasm Chess. Berolina Pawns, reflecting Bishop and Queen, and a chasm in the board! (8x8, Cells: 64) Author: Danielle Allen Inventor: Danielle Allen.
Chatter Chess. Variant based on the idea of line chatter where rider pieces can switch to other friendly pieces' lines of movement. (8x8, Cells: 64) By Ralph Betza.
Chaturanga. The first known variant of chess. (8x8, Cells: 64) Author: Fergus Duniho.
Chaturanga with minor changes. A series of variants based on the (according to many) earliest form of Chess. (8x8, Cells: 64) By Charles Gilman.
Chazz. Only kings and pawns. Pawns can move backwards. (8x8, Cells: 64)
Cheapmate Chess. Mate your opponent with an illegal move. (8x8, Cells: 64) By Robert Price.
Cheaters' Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
CHECK 11. 11 different original factions, chosen secretly, each with extra powers when few pieces remain. By Paul Thierry TESSA.
Checker-Pawn Chess. Pawns are replaced by Anglo-American Checkers pieces. (8x8, Cells: 64) Author: Richard D.B.M. and Peter Aronson. Inventor: Richard D.B.M..
Checkers Chess. Pieces move initially only forwards. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Hans Multhopp.
CHESS 2000. Chess on 8 by 8 board with knight/rook and knight/bishop pieces. (8x8, Cells: 64) By Gerhard Josten.
Chess in the Round. 1970's commercial variant that allows turning corners with the Rook and Queen. (8x8, Cells: 64) Author: Barry Yoner.
Chess Is Wild. Pieces acquire special moves in the inner 16 squares. (8x8, Cells: 64) By Peter E. Leyva.
Chess Olympic. Some pieces move differently. (8x8, Cells: 64) By Redzo Kolakovic.
Chess with Mixed Pawns. Four normal and four Berolina pawns per player. (8x8, Cells: 64) By Ralph Betza.
Chess with Quantum Bishops. Bishops move orthogonally along both paths and end up where a normal bishop would end up. (8x8, Cells: 64) By (zzo38) A. Black.
Chess+. Players choose when and where to place their pieces behind the pawns. Author: Ola Sassersson. Inventor: Nick Bentley and Christian Freeling.
Chess++. Some pieces are made more powerful, some less. (8x8, Cells: 64) By Paul Keres.
Chess480. Fischer Random Chess with orthodox castling rules. (8x8, Cells: 64) By John Kipling Lewis.
Chess960.com. Talk about Chess960 with other members. By Calvin Jack Pomerantz.
Chessapawn. Game where all pieces move forward and a win is by promoting. (8x8, Cells: 64) By Robert Price.
Chessling. Variant where the board starts empty and each player can move or drop a piece, and the goal is capture of all opposing pieces. Author: Peter Aronson. Inventor: How-Hie Ling.
Chess_AB. Pawns may move backwards; and may promote to captured pieces. (8x8, Cells: 64) By Redzo Kolakovic.
Chimera Chess. The highlight of this chess variant are the Chimera pieces, which are substantially enhanced versions of the orthodox Knight. By Albert Lee.
Chosen Chess. Move a piece you chose last turn, then choose a piece to move next turn. (8x8, Cells: 64) By Gianni Cottogni.
Co-Regal Chess. Take the enemy King/Queen and checkmate the remaining monarch to win. By Tank .
Cold War Chess. A long and very challanging game against all odds. By Kutasi Márton.
Colorbound Chess. Pieces never change their squares’ color, so army is divided into two halves – attacking and defending. (8x8, Cells: 64) By Lev Grigoriev.
Colorboundmost and Nearly Colorboundmost Chess. Games with all pieces either completely or almost completely colorbound. (8x8, Cells: 64) By Ralph Betza.
Colour Chess. Pieces paint the squares they leave, allowing other pieces to move as them. (8x8, Cells: 64) By John Smith.
Combined Arms Brigade Chess. New movement for traditional Chess pieces with a modern military theme. (8x8, Cells: 64) By Saleh Waziruddin.
Companion Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
Confusion Chess 1b. Every piece is replaced by something roughly equivalent that moves strangely. (8x8, Cells: 64) By Ralph Betza.
Construction. Chess pieces are modelled after construction vehicles. (8x8, Cells: 64) Author: Karl Kristianson.
Contact Chess. Connecting pieces enhances movement, attack and defense. Powerful pawns and kings. By John Gallez.
Continental Chess. Continental Chess is Chess Variations with many types of pieces such as stepper, leaper, hopper and rider. (8x8, Cells: 64) By Siwakorn Songrag.
Contrast Chess. Pieces lose or gain strength depending on the colour of the square they stand on. (8x8, Cells: 64) By David Howe.
Crown Prince Chess. One Knight on each side is replaced by a Crown Prince. (8x8, Cells: 64) Inventor: Matthew Chrzaszcz and Derek Mota.
Cruise Pawns. Pawns can shoot away like cruise missiles. (8x8, Cells: 64) By Terry H. Jones.
d4 d6 chess. Dice determine the number of steps you can move with your piece. (8x8, Cells: 64) By Maurice Dekker.
DemiChess. Most pieces have about half the strength as in normal chess. (8x8, Cells: 64) By Ralph Betza.
DemiChess Revisited. Updated information on DemiChess. (8x8, Cells: 64) By Ralph Betza.
DemiRifleChess. Rifle Chess where most pieces have about half the strength as in normal chess. (8x8, Cells: 64) By Ralph Betza.
Diagonal chess (well balanced). Diagonal chess with 7 fortified pawns. By Zbigniew Kokosiński.
Diagonal pawn chess. Pawns always move diagonally, whether capturing or not. By Joel .
Diamond Chess. Based on orthodox chess but rotated 45 degrees (invented in 1886). (8x8, Cells: 64) Author: Greg Strong. Inventor: A.K. Porterfield Rynd.
Dice chess (wikipedia rules). Dice chess using 2 dice, wikipedia rules. Author: Kevin Pacey.
Dimension X. Chess on two planes - one with the usual chess pieces, the other with spooky trans-dimensional pieces with strange interactions. (2x(8x8), Cells: 128) By Gary K. Gifford.
Diplomatic Chess. The Diplomat replaces the King. (8x8, Cells: 64) and Derrick Fernandez.
Dipole Chess. A cross between Chess and the game Dipole by Mark Steere. (8x8, Cells: 64) By Rich Hutnik.
Doppleganger Bordahbee & DB Extreme. A cross between Doppelganger and Bordahbee - Choose the "normal" or "extreme" variant (with twice the capture power). (2x(8x8), Cells: 128) By Gary K. Gifford.
Dovecote Chess. One small non-rules tweak generally changes the character and pace of gameplay. (8x8, Cells: 64) By Lev Grigoriev.
Dragon Chess. Regular chess army against a single, 3x3, unwieldy but powerful piece. By kittytac.
Dragoon Chess. An attempt to make Chess more strategic by making pieces more mobile. By NotCricket .
Duggan's Fantasy Chess. Game where usual pieces become mercenaries, horsemen, golems, assassins and adapts. (8x8, Cells: 64) By Sean Christopher Duggan.
Duggan's Fantasy Chess (revised). Revised and Improved version of fantasy Chess variant. (8x8, Cells: 64) By Sean Christopher Duggan.
Duplication Chess. Twice per game, move a piece with duplication. (8x8, Cells: 64) By (zzo38) A. Black.
Dynamo Chess. You pull and push pieces around and off the board. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Hans Kluever.
Dynasty Chess. Missing description (8x8, Cells: 64) Author: Ben M Reiniger.
Edgehog Chess. Three Chess variants featuring John Driver's edge-loving piece the Edgehog. (8x8, Cells: 64) Author: Peter Aronson. Inventor: John Driver.
Emulation Chess. Pieces have no move of their own, but move instead like adjacent pieces of either side. (8x8, Cells: 64) By Jason Shields.
Enep. An experimental variant with enhanced knights and an extra pawn. (8x8, Cells: 64) By Aurelian Florea.
Euqorab. Anti-Baroque. (8x8, Cells: 64) By John Smith.
Every Man a Pawn. Each piece has the powers of a Pawn (except promotion) in addition to its normal powers. (8x8, Cells: 64) By Peter Aronson.
Exinox Chess. Normal chess set, new type of pieces. (8x8, Cells: 64) By (zzo38) A. Black.
Extended Chess. Standard setup with changes in moves and win conditions. (8x8, Cells: 64) By Miguel Villa.
Faceoff Chess. Chess with big moving restrictions for kings. (8x8, Cells: 64) By Lev Grigoriev.
Feeble Chess. Pieces are weak as they must use a turn to change direction or flip between taking and non-taking mode; includes Weakest Chess. (8x8, Cells: 64) By Ralph Betza.
Fibonacci Chess. Move your opponent's pieces on certain turns. (8x8, Cells: 64) By Steve Costa.
Fighting Chess. A reform to Chess that eliminates stalemate and strengthens some of the pieces. Author: Jeff Gibson. Inventor: Tony Berard.
File Sharing Chess. File Sharing, pawn swapping, always passed pawns. (8x8, Cells: 64) By JT K.
FireFighter Chess. A game where one piece is a secret fire fighter with special powers. (8x8, Cells: 64) By Ralph Betza.
Fish Chess. Pawns can move backwards without capturing. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Fluid Chess. A modest variation allowing movement through friendly pieces. (8x8, Cells: 64) By Joe Joyce.
Follow the King!. Pieces must make the same move as their King. (8x8, Cells: 64) By Ed Pegg Jr..
Force Field Chess. Missing description (8x8, Cells: 64) By Douglas Yale Kaplan Seiden-Sacharovich.
Forward Chess. Variant where backward movement is limited. (8x8, Cells: 64) By Michael Nelson.
Free Castling Rule. Less restrictive castling rules. (8x8, Cells: 64) Author: Roger Cooper.
The Game of Nemoroth. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) By Ralph Betza.
Ghostrider Chess.. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
Gladiator Chess. Missing description (8x8, Cells: 64) By David Fisher.
Golem Chess. Variant where the Queen is replaced by the Golem, a piece that must be captured twice to remove it from play. (8x8, Cells: 64) Author: Peter Aronson. Inventor: Peter Aronson and Ben Good.
Gothic Isles Chess. Fictional historic variant, with Dragons, Wizards and Champions. (8x8, Cells: 64) By Peter Aronson.
Gravity Chess. Pieces that moved attract pieces like magnets. (8x8, Cells: 64) By João Pedro Neto.
Great battle. based off ultimate battle chess. (8x8, Cells: 64) By Andy Maxson.
Great battle 2nd edition. the sequal to great battle chess! (8x8, Cells: 64) By Andy Maxson.
Greener Chess. The grass is always greener on the other side of the fence -- and your pieces are stronger there too. (8x8, Cells: 64) By Ralph Betza.
Groundskeeper Chess. Missing description (8x8, Cells: 64) By Yu Ren Dong.
Half Bughouse. Another name for Anywhere Chess. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Half Chess. Pieces have approximately half their usual movement possibilities. (8x8, Cells: 64) By Ralph Betza.
Halfgi. A hybrid of Chessgi and Ralph Betza's Half Chess. (8x8, Cells: 64) Author: Fergus Duniho. Inventor: Peter Aronson.
Halfling Chess. Game where all pieces (except Knights) are Halflings. (8x8, Cells: 64) By Ralph Betza.
Hammer Chess. Minor pieces have increased movement possibilities. (8x8, Cells: 64) By Jim Aikin.
Haynie's Game of Leapers. On 8 by 8 board with several pieces that can jump. (8x8, Cells: 64) By Billy Haynie.
Haynie's high power fairy chess 64. With orthodox chess set but different stronger movements for most pieces. (8x8, Cells: 64) By Billy Haynie.
Heavy Gravity Chess. Chess with heavy gravity, Knights can't jump, Queens, Bishops, and Rooks are limited to 4 spaces per move, Kings move 1 diagonal. (8x8, Cells: 64) By Gary K. Gifford.
Hero and Superhero Chess. The King's Pawn is replaced by a Hero (moves like any other piece on your side on the board) or a Superhero (improved Hero). (8x8, Cells: 64) By Tomas Forsman.
Hero's Chess. A chess with very different pieces. (8x8, Cells: 64) By (zzo38) A. Black.
Hidden Random Chess. This is a two-player game that incorporates the element of chance in chess. By Prussia General.
Highcastle Chess. All pieces can castle. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Ed Pegg Jr..
Hobbit Chess. Two variants, 8x8 and 9x9, using hobbits as superpawns. By C. George Boeree.
Hobgoblin Chess. Inchworm crowd-forming magnetic mutating lunar-hallway exploding-Pawn Chess; an extreme game. (8x8, Cells: 64) Author: Jack Masters. Inventor: Simon Vertigo.
Hop Chess. The same as FIDE chess plus a special piece called the hopper. (8x8, Cells: 64) By João Pedro Neto.
Hoppel-Poppel. Modest divergent variant where Knights capture like Bishops and Bishops capture like Knights. (8x8, Cells: 64) Author: Jörg Knappen.
Horseman's Chess. Game where pieces mount and dismount. By Frank MacCrory.
House of Mirrors Chess. Mirrors and reflective pieces add interesting twists to strategy by making pieces appear in 2 or 3 places at the same time. (8x8, Cells: 87) By Gary K. Gifford.
Hyperspace Chess. When moving more than one square, pieces travel some turns in hyperspace before arriving at their destination. (8x8, Cells: 64) By João Pedro Neto.
Ideal Chess. A social game that melds FIDE chess with playing cards. (8x8, Cells: 64) By Graeme C Neatham.
If regular octogonal chess would be possible?. Missing description (8x8, Cells: 64) By Daniil Frolov.
Illusionary Piece Chess. A piece and a Pawn on each side are more powerful, but can not offer check or prevent bare King. (8x8, Cells: 64) By Peter Aronson.
Inchworm and Longworm Chess. Pieces move their heads to a new square, then move their tail to that square on a later move. (8x8, Cells: 64) By Ralph Betza.
Interweave. Game with elements of Checkers and Ultima where all pieces are colorbound and only capture pieces on the other color. (8x8, Cells: 64) By Peter Aronson.
Invader Zim Chess. Chess based on the show, Invader Zim. (8x8, Cells: 64) By Zim .
Jack-Be-Nimble Chess. Jumping pieces have to learn how before they jump tall pieces. (8x8, Cells: 64) By Ralph Betza.
Journalist's Chess. Journalist is movable to any position but no capture. (8x8, Cells: 64) By (zzo38) A. Black.
King Friday XIII Chess. Flexible castling, promotion to opponent's pieces, etc. (8x8, Cells: 64) By (zzo38) A. Black.
King's Guard Chess. Pawns move like kings and only Pawns may capture. (8x8, Cells: 64) By Graeme C Neatham.
Kira Chess/Kira Shogi. "Kira" and "L" pieces which is not known by your opponent. (8x8, Cells: 64) By (zzo38) A. Black.
Knight Scattering Chess. Knights can neither capture nor be captured, but instead can move opposing pieces a Knight's move away. (8x8, Cells: 64) By Sergey Sirotkin.
Knight-Relay Chess. Uncapturable Knights give other pieces the ability to move as Knights. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Mannis Charosh.
Knights of the Round Table. Missing description (8x8, Cells: 64) By Adam Goss.
Lancers Chess. chess with lancer piece, lancers instead of knights. By JT K.
Lene Hau Chess. Pieces take several turns for doing one move, going only one square per turn. (8x8, Cells: 64) By Ralph Betza.
Levitating Kings. Kings can levitate orthagonally or diagonally over a line of friendly pieces. (8x8, Cells: 64) By Gary K. Gifford.
Lion Chess. Replaces the riders in Chess with hoppers. Author: Fergus Duniho. Inventor: Joseph Boyer.
LiQi. Very Strong Chess. (8x8, Cells: 64) By Larry L. Smith.
LOCKING CHESS. Play chess in a new way with pieces superimposing and moving over each other, special moves, strategies, tactics and checkmates! (8x8, Cells: 64) By LUCIANO IMOTO.
Lumberjack. Pieces move depending on the column they are on. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Bruce Zimov.
M-Chess. Pieces change movement capabilities depending on the column they occupy. (8x8, Cells: 64) By Stan Druben.
Madness of Kings Chess. The Kings are, simply put, insane!! (8x8, Cells: 64) By Abdul-Rahman Sibahi.
The magic mashers. another experimental chess with different armies variant. (8x8, Cells: 64) By Andy Maxson.
Magic Ring Chess. Each player has a magic ring which will give the piece wearing it additional powers of movement. (8x8, Cells: 64) By Lim Ther Peng.
Magnetic Chess. Pieces that moved attract and repel pieces like magnets. (8x8, Cells: 64) (Recognized!) By João Pedro Neto and Claude Chaunier.
Majority Chess. You can move a piece only if it is on a file where you have a majority of pieces. (8x8, Cells: 64) By Emiliano "Wentu" Venturini.
Masking Chess. Mask and move pieces so they are invisible to the opponent. (8x8, Cells: 64) By James Lummel.
Maxim chess. Variant, invented by my little brother. (8x8, Cells: 64) By Daniil Frolov.
Medieval War Chess. This game has quite a few differences from regular chess, but it does use the standard board and pieces, making it easy to play. (8x8, Cells: 64) By Anthony Peterson.
Meta Chess. Game where players decide how the pieces move and where they go. (8x8, Cells: 64) By Rich Hutnik.
mettamorphachess. Missing description (8x8, Cells: 64) By Eric S. Clayton.
Mid-Evil Chess. A mid point between chess and shatranj. (8x8, Cells: 64) By Andy Maxson.
Mighty-Lion Chess. Normal Chess augmented with a hard-to-trade Lion super-piece that can make double-captures. (8x8, Cells: 64) By H. G. Muller.
mir chess II. a variant of mir chess with same piece strength. (8x8, Cells: 64) By Andy Maxson.
Missing the Mark. Making intentional errors. (8x8, Cells: 64) By Ralph Betza.
Modest Variant.. Black may castle out of check. (8x8, Cells: 64) By Steven A Brown.
Momentum Chess. Pieces keep moving in the same direction. (8x8, Cells: 64) By Ralph Betza.
Monochromatic Chess. Pieces remain on squares of the same color. (8x8, Cells: 64) By Harry Pijls.
Monster Chess Variants. A Discussion of the value of Double-Move pieces. (8x8, Cells: 64) Author: Ralph Betza.
Move as square says. Game with identical piece, movement depends on location. (8x8, Cells: 64) By Daniil Frolov.
Multiple of 10 Checkmate. Missing description (8x8, Cells: 64) By Calvin Jack Pomerantz.
N-Relay Chess. Uncapturable Knights give other pieces the ability to move as Knights. (8x8, Cells: 64) Author: Alessandro Castelli. Inventor: Mannis Charosh.
Necromancer Chess. The Undead Walk. (8x8, Cells: 64) By Larry L. Smith.
Nemoroth, The Game of. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) By Ralph Betza.
Net Chess. Variant of InterGrid Chess. Move between intersections. (8x8, Cells: 64) By Tony Quintanilla.
Ninth Century Indian Chess. Differs from Shatranj in the setup and the Elephant's move. (8x8, Cells: 64) Author: John Ayer.
No-Retreating Chess. A varient where you can't retreat until you get to the last rank. (8x8, Cells: 64) By Calvin Jack Pomerantz.
Noble WingS Chess. Missing description (8x8, Cells: 64) By Mark Simpson.
OOmost Chess. All movement in this variant is a form of castling. (8x8, Cells: 64) By Ralph Betza.
Orda Chess. Asymmetric variant where one army has pieces that move like knights but capture differently. By Daniel Lee.
Overkill Chess. Paired pieces are compounds of 2 FIDE elements, King's partner of all three. (8x8, Cells: 64) By Charles Gilman.
Overprotection Chess. If an attacked piece is more often defended than it is attacked, it gains extra powers. (8x8, Cells: 64) By Ralph Betza.
Paradigm Chess30. Chess with Dragon Bishop and 30 positions. By Craig Willenberg and Lourenzo Van Niekerk.
Paulowich's Chancellor Chess. A proposal to play chancellor chess with chancellors and queens in the corner on 8 by 8 board. (8x8, Cells: 64) By David Paulowich.
Pawn Blackhole Chess. Each side is split into two and grouped into corners. Pawns play towards the center. Author: Nemo Thorx. Inventor: Nemo Thorx and Adam Corbally.
Pawn Shooter Chess. Defeat your opponent by shooting pawns at them! (8x8, Cells: 64) By (zzo38) A. Black.
Pawntrooper chess. Missing description (8x8, Cells: 64) By Karl Prosser.
Pitcher Chess. Introducing the Pitcher pawn that can catapult posterior piece. By M Winther.
Pocket Mutation Chess. Take one of your pieces off the board, maybe change it, keep it in reserve, and drop it on the board later. (8x8, Cells: 64) (Recognized!) By Michael Nelson.
Polymorph Chess. Knights and Bishops can morph into each other or into combined pieces. (8x8, Cells: 64) By Greg Strong.
Polypiece Chess. Each time a piece moves, all pieces of that type on both sides change their move. (8x8, Cells: 64) By Ralph Betza.
Potential/Demotion Chess. Pieces may move like lower-ranked piece, but when doing so, become that lower ranked piece. (8x8, Cells: 64) By Peter Aronson.
Pretentious Chess. All Pieces can move as and demote to a Knight. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
Primitive Chess. Short-range major pieces and no pawns, but a piece like an apprentice for each major piece. (8x8, Cells: 64) By Köksal Karakus.
Progression. Instead of promoting, pawns gain powers when they advance. (8x8, Cells: 64) Author: John Love-Jensen.
Promote King Chess. King can promote into Cthulhu, and white pawns can promote into black pawns. (8x8, Cells: 64) By (zzo38) A. Black.
Proselyte Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
Quang Trung Chess (4th edition). Variant with standard equipment, with different moving pieces, and elements of Xiangqi and FIDE-chess. (8x8, Cells: 64) By Vu Q Vo.
Quantum Chess. Chess meets Quantum Physics. Author: Fergus Duniho.
Quantum Chess. Chess with a quantum mechanical twist. By Stephen Tavener.
Quarter Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
Radioactive Queen Chess. White has a little diff in setup, but great diff in the game. (8x8, Cells: 64) By Lev Grigoriev.
Random Pawns. Randomly select your Pawns' movement and capture abilities. (8x8, Cells: 64) By Gavin King.
Random Wormhole Chess. Introduces "wormholes" and "toroidal" movement in a fun and manageable way. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
Raven Chess. Kings move like queens and leap over friendly pieces, but cannot move through check. (8x8, Cells: 64) Author: John Love-Jensen. Inventor: John Love-Jensen and Richard .
Ready Chess. Pieces cannot capture right after capturing, they have to be restored first. (8x8, Cells: 64) By Tony Quintanilla.
Recapitulative Chess. Variant where the Queen, Rook and Bishop have their older moves until promoted. (8x8, Cells: 64) By Charles Gilman.
Rectahex Chesss. A chess variant that looks like hexagonal chess but can be played on a normal chess board. (8x8, Cells: 64) By Ralph Betza.
Reformed Chess. Introducing a new pawn swapping capability intended to solve the problem of drawishness in chess (with zrf). By M Winther.
Relative Lumberjack. Pieces move the same as other pieces in its file. (8x8, Cells: 64) By John Smith.
Retreating Chess. Pieces must fall back one square after each move. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
Retro Chess. A chess game progresses backwards from an empty board. (8x8, Cells: 64) By Mike Smolowitz.
Revenge of the King. http://xn--perlebr-bxa.de/2010/02/Vergeltung-des-K%C3%B6nigs. (8x8, Cells: 64) By Martin Janecke.
Rookheavy Chess and Bishopheavy Chess. combining elements of Lilliputian Chess, Isis, Mongolian Chess, and crooked linepieces. (8x8, Cells: 64) By Charles Gilman.
Royal Amazon Chess. Queens are replaced by Royal Amazons. (8x8, Cells: 64) By Peter Aronson.
Royal Bishop Chess. Simple variant with royal bishop. (8x8, Cells: 64) By QIDb602.
Russian Chess. Pieces are not removed when captured, but stacked. (8x8, Cells: 64) Author: Ivan Derzhanski.
Sentinel Chess. Instead of queens, players have sentinels who can transform into 8 pawns. (8x8, Cells: 64)
Separate Realms Chess. Pieces capture like normal FIDE pieces, but have limited moves that only take them to part of the board when not capturing. (8x8, Cells: 64) By Peter Aronson and Michael Nelson.
Separate Realms Chess II. A Variant of Separate Realms Chess with standard FIDE King, and more powerful Knights and Queens. (8x8, Cells: 64) By Jörg Knappen.
Shamanic Chess. Pieces may be transformed into 'Shamans'. By M Winther.
Shambhala chess. Maybe, it's the misterious first form of chess? Actually, most probably, not. (8x8, Cells: 64) By Daniil Frolov.
Shatar, Old 1 Hia. Old Shatar with one Hia. (8x8, Cells: 64) By Gary K. Gifford.
Shatranji. A hybrid of Shatranj and Chessgi. (8x8, Cells: 64) By Fergus Duniho.
Shogun Chess. Pieces promote and can be dropped, similar to Shogi. By Daniel Lee.
Short Leaper Chess. Missing description (8x8, Cells: 64) By Petar Djurickovic.
The short splicers. An experimental chess with different armies army. (8x8, Cells: 64) By Andy Maxson.
Simplified chess. Simple subset of the chess rules. (8x8, Cells: 64) By Michiel Tas.
Simplified Makpong. Makruk variant. By Henk Drost.
Sirlin's Chess. Alternative presentation of "Chess 2 - The Sequel". (8x8, Cells: 64) Author: (zzo38) A. Black. Inventor: David Sirlin.
Solitaire dice chess. Solitaire dice chess (concept works with variants & board games of skill too). (8x8, Cells: 64) By Kevin Pacey.
Sonic the Hedgehog Chess Advanced version. Missing description (8x8, Cells: 64) By Daniil Frolov.
Spiral Chess. The royal pieces slide along a spiral trajectory. By H. G. Muller.
SquireKnight. Squire Knight combines Knight and Forward/Backward Pawn like moves. (8x8, Cells: 64) By Stephane Burkhart.
Sting. A game where Kings can move like Grasshoppers in addition to their normal move. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Strong Pawn Chess. Pawns move in a similar fashion to the pieces they start in front of. (8x8, Cells: 64) By Este.
Stupid. A cross variant between Ultima and orthodox chess. (8x8, Cells: 64) Inventor: Paul Monckton.
Super-Chess. www.oteroideas.com. By Superuser .
Superchess. Pieces can be put on top of rooks and moved with them. (8x8, Cells: 64) By John Montagna.
SuperKing. Kings can move like queens, but not through check. (8x8, Cells: 64) Author: John Love-Jensen. Inventor: John Love-Jensen and Richard .
Swap Chess. A move can consist of a series of pieces swapping places. (8x8, Cells: 64) By João Pedro Neto.
Swapmate Chess. Pieces have "mates" which they can swap places with. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
Switching Chess. In addition to normal moves, switch with an adjacent friendly piece. (8x8, Cells: 64) By Tony Quintanilla.
Switching Realms Chess. All noncapturing moves must change the board subset a piece occupies. (8x8, Cells: 64) By Jörg Knappen.
Synchronous Chess. Chess played with written simultaneous moves. By Ralf Hansmann.
Tandem-Pawn Chess. Pawns are tandems of two pawns, which can move or capture as a unit, or decouple into two pawns. (8x8, Cells: 64) By Kenneth Regan.
Tank Chess. With exploding bombs and pushing tanks. (8x8, Cells: 64) Author: Andy Kurnia.
Tao's Chess. Chess variant where as you move across a line, the pieces reverse roles. By Travis Geyer.
Tauschach. Each player has one piece off the board, that can be switched every turn with one of his pieces but not the king. (8x8, Cells: 64) Author: Hans L. Bodlaender.
Tax Chess. King mobility affected by the placement of pawns of the same color. By Tomasz Sobczyk.
Team-Mate Chess. Variant with 8 different pieces, none of which is able to checkmate a bare king on its own. (8x8, Cells: 64) By H. G. Muller.
Teleport Chess. Each non-pawn, non-king piece may teleport once per game. (8x8, Cells: 64) Inventor: R. Wayne Schmittberger.
This Game is for the Birds. Game where pieces fly past obstacles and some pieces capture by pecking. (8x8, Cells: 64) Author: Ralph Betza and John Lawson. Inventor: Ralph Betza and Peter Aronson.
Three Kinds of Billiards Chess. Pieces bounce off the edges of the board. (8x8, Cells: 64) By Ralph Betza.
Time Travel Chess. Pieces can travel into the Future. Kings can also return to the Past! (8x8, Cells: 64) By Gary K. Gifford.
Tiraspol chess. Variant in which pieces capture as the piece whose starting file they're in. By Max K..
Toe-to-Toe Chess. A variant of Sittuyin (Burmese Chess) with alternating setup, and powerful, short-range pieces. (8x8, Cells: 64) By Peter Aronson.
Touring Chess. Pieces can either move normally or leap on a Knight's tour only known in advance to the referee. (8x8, Cells: 64) By Ralph Betza.
Train Wreck Chess. Move your piece, then one of your opponent's, but only forward. (8x8, Cells: 64) By Peter Aronson.
Tripunch Chess. Knights become Nightriders, Rooks add Gryphon moves, Bishops add Aanca moves, and Queens become unbelievable. (8x8, Cells: 64) By Ralph Betza.
Triumvirate Chess. Uses three Knights. The last remaining opposing Knight must be checkmated as the King. (8x8, Cells: 64)
Troja. Commercially sold game where pieces can be stacked. (8x8, Cells: 64) Author: Onno Garms.
Trojan chess. the rules for the knight piece have been changed. (8x8, Cells: 64) By Piotr Smagacz.
Turning chess. Pieces can turn 45 degrees after movement. (8x8, Cells: 64) By Ralph Betza.
Twiknight. Knights can make one double move a game, and always check with a double move. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Jens Baek Nielsen.
Twins Chess. Rooks, knights, and bishops are twins and move together. (8x8, Cells: 64) By Edward Jackman.
Two Ring Chess. Symmetric variant of "The Fellowship of the Ring". (8x8, Cells: 64) By (zzo38) A. Black.
Ubi-ubi chess. Experimental variant with powerful Knights. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Koen Versmissen.
Ultima. Game where each type of piece has a different capturing ability. Also called Baroque. (8x8, Cells: 64) (Recognized!) Author: Hans L. Bodlaender and Fergus Duniho. Inventor: Robert Abbott.
Ultima. Robert Abbott's Ultima page. By Robert Abbott.
Ultimate Battle Chess. Pawns, kings, queens, and knights move differently. (8x8, Cells: 64) By Vu Q Vo.
Unbland Chess. Diagonal moves are usually (but not always) prohibited. (8x8, Cells: 64) By (zzo38) A. Black.
Undecided Chess. Undecided Pawns can change into pieces by moving like them. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
Upgrade chess. Upgrade initially weak pieces by capturing. (8x8, Cells: 64) By Daniil Frolov.
Vagabond Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
Variants with Queens. Some variants, mostly dealing with queens, and mostly modest. (8x8, Cells: 64) By (zzo38) A. Black.
Ven Chess. Moves are written down by both players before making the moves simultaneously. (8x8, Cells: 64) By Graham M. Smith.
Warlock Chess. Introducing the Warlock piece, which can transform between Korean Cannon and Rook (zrf available). By M Winther.
Warp Point Chess. Knights are replaced by Warp Points that other pieces can move between. (8x8, Cells: 64) By Jason Shields.
The Water Buffalo Game. Everybody's got a water buffalo! (8x8, Cells: 64) By Jared B. McComb.
Weakest Chess. Pieces are weakenend as they must use a turn to change direction or flip between taking and non-taking mode. (8x8, Cells: 64) By Ralph Betza.
Werewolf Chess. An nearly invincible, but bribable Werewolf replaces the Queen. (8x8, Cells: 64) By H. G. Muller.
Wey. Another variant in the same family as Avon, Cam, Isis, and Kennet. (8x8, Cells: 64) By Charles Gilman.
White Elephant Chess. Four variants pitting the white Elephant army against black with the normal FIDE array. (8x8, Cells: 64) By Peter Aronson.
Xadrez Galego. Queen, Rook and Bishop may also jump as a knight. Author: Florencio Gonzalez. Inventor: C. G. Lewin.
ximeracak.. A leaper-heavy fantasy variant designed for play with a standard set. (8x8, Cells: 64) By Glenn Overby II.
Zelig Chess. Game where the power of the pieces varies based on their position. (8x8, Cells: 64) By Stan Druben.
Zero Relay Chess. Pieces can occcupy the same square and then relay their powers to each other. (8x8, Cells: 64) By Ralph Betza.
Zone X. Chess with a special central Zone, a new piece, and new moves. (8x8, Cells: 64) By Roberto Lavieri.
Zones of Action.
Inspired form Lines of Action. (8x8, Cells: 64) By Yu Ren Dong.