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H. G. Muller wrote at 06:18 PM UTC in reply to Qmz Rgszmz from 01:09 PM:

Well, let me explain how it is supposed to be done:

First, you put all the pieces on board in the setup you want to use. Select them by image, don't worry if the image you want has the wrong move. After that you can alter the piece properties. This goes as follows:

Click the link 'Morphing & confining' below the piece table. This will show you an empty version of the board you defined. Then click the button 'Create holes' above the piece table. Then click all squares on the empty board that you want to make inaccessible. E.g. in regular Xiangqi, to confine the King to the Palace c1, c2, c3, d4, e4, f4, g3, g2, g1 have to be clicked, and will turn black. Write W in the text entry for moves. Finally, click the move in the piece table of the piece that you set up as King. This will assign the W move to it, and the morph board you just defined. The diagram will switch back to displaying your initial setup.

Follow a similar procedure for the Advisors. The squares you have to make inaccessible on the morph board are c2, c4, e4, g4 and g2, and after having put the holes there you click the move in the table of the Advisor piece.

Again, for the Elephants, after 'Morph & Confine' and 'Create holes', you click c7 and g7, and in the move field write [F-F], before clicking its move.

Finally, for the Pawns, you define two different Pawns, one that you used in the setup, another that you select in the table and then click 'Add as absentee' to represent the across-the-River Pawn, which initially is not present. If you want to use the same image for that, and ther is no second copy of that image  present in the table, select the image of the Pawn again and press 'Duplicate' above the piece table. This should then add a second copy of that same piece. After pressing 'Morph & confine', select that second version of the piece, and click a6, c6, e6, g6 and i6. This makes the Pawn duplicat appear on these squares of the morph board. Then click the move of the pawn you used in the initial setup.

That should do it, but I just discovered the last step does not work, and produces a Diagram with all quastion marks in the morph parameter for the Pawn. I will look into that. What should have happened is that the morph for the Pawn should have been ////P.P.P.P.P///// . I will look into that (but in the mean time you could change it by hand).


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