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Charles Gilman wrote on Sun, May 30, 2004 06:12 AM UTC:
The graphics and headings are good. Taking the comments since my last in
alphabetical order:
	Grand Mitre Shogi: This is no less cumbersome than Humpmitregi. Grand
Shogi would be snappier and sum up an array with 5 types of piece from
the
3rd file inwards, but would it be too immodest?
	Hump leap length: Perhaps I should consider a 12x12 version, and suffix
all forms with #cells - Mitregi 90, Mitregi 108, Mitregi 144.
	Humpregi: A better contraction would be Humitregi, as it would preserve
better the link to the 10-file variant (if the original name for that is
retained).
	Hybridity of name: This is due to my ignorance of Japanese and a wish to
name the variant after the new piece for easy association. I welcome
suggestions for Japanese words on which to tag -gi. Since my last comment
I notice that Mitregi can also be read as a German-Latin hybrid meaning
'with the King', which fits the use of Shogi generals but highlights
the
unintended connotations of names starting with Hump.
	Mitre Shogi: This is still a hybrid, and less snappy than Mitregi, but
might tie in with my forthcoming 3d Shogi variant being named
Tunnelshogi.
	Mixed 3rd rank: This was to give something resembling Pawn structure
while preserving Shogi's absence of divergent pieces. I agree that 5 of
each would be untidy; 6 to 4 reflects the balance of 1st-rank pieces.
Tunnelshogi will have a 3rd rank full of Princelings, all combining the
moves of both pieces.
	Promo Chess comparison: Different inventors' ideas often converge. The
Promo array has similarities to my Bachelor Kamil, but the inspiration is
quite different. Mitregi promotion is intended as a development of
Shogi's, retaining something of the simplicity lacking in Promo. There
are no end of combinations of ideas. In time I will submit a FIDE-array
variant named Bishogi (does Bi mean anything in Japanese?), differing
from
Chessgi in that simple pieces are promotable to Queen on reaching the
enemy camp and captured promotees are reintroduced unpromoted.
	Reintroducing colourbounds: Perhaps the restrictions on these are too
harsh and/or complex. I am considering relaxing them to twice the array
number, so that someone capturing all enemy pieces of a type before
promoting their own can deploy them all.
	Stripe: Reference to this piece reinforces my claim that my piece names
are self-evident. Michael Howe overstates the problem with 3 oblique
leapers, as there is no compounding, but I agree that adding a 3rd is
unnecessary. It would actually detract from the symmetry as the 3:2
direction has its own dual, 5:1. Tunnelshogi will have no oblique pieces.
	Xhogi: Does Xho mean anything, in any language? I am not keen on that
name for my own variant. It also suggests that this is to Shogi what
Xhess
is to FIDE Chess, rather than (as intented) what FIDE Chess or perhaps
Courier is to Chaturanga.

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