Enter Your Reply The Comment You're Replying To H. G. Muller wrote on Fri, Jul 4, 2008 11:17 AM EDT:Some buttons to pause and scroll through the game might be a good idea. You should realize, however, that it is only this fast because the full game is already on the server. If the game is actually being played, the rate at which the moves would be displayed is determined by how fast the engines produce them. So in a 5-min blitz game (300 sec), moves would come every 8 sec or so, which is 8 times slower than what you see now. If people on the average would still consider that too fast, we can play 10-min games. The fast playback mode is really meant only to catch up with a game in progress, when you first tune in. It seemed better to have the moves come by once a second, so that the spectator can at least get a vague idea how the current position originated, than to instantly flash the current position. But the display must be a bit fast to catch up with reality. Once someone is watching, he typically request displaying a new game as soon as the previous one finished, and at that point there are no stored moves to display. And it is a good thing that, as soon as people click the page, they immediately see something happen. If they would have to wait on average 15 sec for a move to be made, they might already have gone elsewhere. A 'slow replay' button might be appreciated, though. Edit Form You may not post a new comment, because ItemID CV demo matches does not match any item.