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George Duke wrote on Tue, Dec 4, 2007 05:49 PM UTC:
Only 34 Mutators in combination make over 10^27 CVs. Any CV may readily be 'dismantled', or 'deconstructed', into typical 5 to 50 constituent, 'originating' Mutators without ambiguity. Too many Mutators on one CV create awkward play. (In separate problem, too many CVs themselves existing are inherently humanly impossible to play.) Started '200-series' are new Mutators above and beyond RNs 1-32. Next starting here, '300' series ('301', '302'...) extends modes of RNs 1-32 themselves over their mere 3 to 10(usually 8) previously up to a consistent 32 ('a' to 'ff') in all cases. In other words, the corresponding 300-series Mutator 'calls' one of RNs 1-32 in order to advance modalities eventually to achieve fully thirty-two each. RN 301, Sizing, generally calls 'RN1' building on it. In furtherance of modalities, piece-arrays are set up as symmetrically as possible by agreement, with defined board sizes' rank preceding file. (d) 10x11 (e) 11x10 (f) 11x11 (g) 11x12 (h)12x11 (i)12x12 (j) 12x13 (k) 13x12 (l)13x13 [rare] (m) 13x14 (n) 14x13 (o) 14x14 (p) 14x15 (q) 15x14 (r) 15x15 (s) 15x16 (t) 16x15 (u) 16x16 (v) 'RN1a' with four corner squares(Omega-like), total 84 sqs. (w) 'RN1b' four corner squares, 94 sqs. (x) '1c' four corner squares, 104 sqs. (y) '1a' with 20 wrap-around squares (FalconChess100-like), 100 sqs. (z) '1b' with 20 wrap-around sqs., 110 sqs. (aa)'1a' with 24 'Reshevsky-Zonal-Chess' flank extensions, 104 sqs. (bb) '1b' with R-Z-C 24, 114 sqs. (cc) 'RN1c' with R-Z-C 24, 124 sqs. (dd) '1c' with 4 squares removed centrally, as Jacks & Witches(2003) and The Pit(2002) remove instead 16 squares; 96 sqs. (ee) '301i' with 4 sqs. so removed, 140 sqs. (ff) '301u' with 4 sqs. so removed, 252 sqs. Cum.: 1.7169973579 x 10^28, about equivalent to number molecules in any one human being, for example.

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