Query Results for
Type=Game
Categories=2d,UsualEquipment,Diff-Winning,Diff-Modest
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND FIND_IN_SET(:'UsualEquipment',`Categories`) AND FIND_IN_SET(:'Diff-Winning',`Categories`) AND FIND_IN_SET(:'Diff-Modest',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
Braves' Chess. Solves the problem of draws in chess. (8x8, Cells: 64) By Luis Bolaños Mures.
Capture the Scepter. Checkmate the king or capture the scepter located on opposing king's home square. Features extra-mobile sliding pawns. (8x8, Cells: 64) By Charles Daniel.
Capture-the-King. Missing description (8x8, Cells: 64) By Jeremy Gardiner.
CastleChess. White must prevent black from castling. (8x8, Cells: 64) Author: Éric Angelini.
Center of Attention. In addition to regular rules, win by moving your King to a center square. (8x8, Cells: 64) Author: Johan Richter.
Checker-capture Chess. Pieces can capture as in checkers game. (8x8, Cells: 64) By (zzo38) A. Black.
Chess960.com. Talk about Chess960 with other members. By Calvin Jack Pomerantz.
Claustrophobia Chess. game is lost if King has no space to move. By Thomas .
Cotati Chess. Promotion of a Pawn wins the game. (8x8, Cells: 64) By Evan Koch.
Crown Prince Chess. One Knight on each side is replaced by a Crown Prince. (8x8, Cells: 64) Inventor: Matthew Chrzaszcz and Derek Mota.
Davis Variation of Suicide Chess. Win by checkmate or by loosing your pieces. (8x8, Cells: 64) By Michael D. Davis.
Decisive Chess. Chess, but replacing draw rules with win/loss rules. By Iwer Sonsch.
The Disguised King. Unknown pawn becomes royal piece. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
Exhausted King. Win by giving permanent check. . (8x8, Cells: 64) By Jörg Knappen.
Fifty-fifty chess. Mating is allowed after having taken eight pieces. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
Five-stars chess. One can also win by having five pieces in a row. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
Ghast knights. Missing description (8x8, Cells: 64) By Daniil Frolov.
High Chess. Drawn games are instead won by the player whose King is closest to the centre. By Grant Sinclair.
King of the Hill. In addition to regular rules, win by moving your King to a center square. (8x8, Cells: 64) Author: Johan Richter.
Near Chess. This is a variant of Skirmish Chess designed to be friendlier to newbies. (8x8, Cells: 64) By Rich Hutnik.
Near vs Normal Chess. This version pits pieces of Near Chess vs those of normal chess (FIDE). (8x8, Cells: 64) By Rich Hutnik.
Palace Ninja Guards. A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. (8x8, Cells: 68) By Charles Daniel.
Pink Chess. White has two Kings, black two Queens as royal pieces. By H. G. Muller.
Pioneers Chess. An elegant solution to draws in chess. (8x8, Cells: 64) By Luis Bolaños Mures.
Rooksquare Chess. Win by moving piece to corner at opponent's side. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Jens Baek Nielsen.
Sharp Chess. Drawless Chess with minor victory conditions. (8x8, Cells: 64) By Daniel Zacharias.
Showdown Chess. No draws permitted. (8x8, Cells: 64) By Devin .
Simplified chess. Simple subset of the chess rules. (8x8, Cells: 64) By Michiel Tas.
Stalemate chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
Suicide Chess, Davis Variation. Win by checkmate or by loosing your pieces. (8x8, Cells: 64) By Michael D. Davis.
Tao's Chess. Chess variant where as you move across a line, the pieces reverse roles. By Travis Geyer.
Throne Chess. Same game as chess, except playing King to K8 wins too, by Thronemate. By Kevin Pacey.